• unity and MySql


    摘要:数据库的图片以及内容如图:

    1.数据库的封装

    using System;
    using System.Linq;
    using System.Data;
    using UnityEngine;
    using System.Text;
    using System.Collections.Generic;
    using MySql.Data.MySqlClient;

    public class SqlAccess
    {
        public static MySqlConnection dbConnection;
        //如果只是在本地的话,写localhost就可以。
        // static string host = "localhost"; 
        //如果是局域网,那么写上本机的局域网IP
        static string host = "localhost";
        static string id = "root";//可以通过这个用户访问数据库
        static string pwd = "013287";//创建链接时候的密码
        static string database = "man";//数据库的名字

        public SqlAccess()
        {
            OpenSql();
        }

        public static void OpenSql()
        {

            try
            {
                string connectionString = string.Format("Server = {0};port={4};Database = {1}; User ID = {2}; Password = {3};", host, database, id, pwd, "3306");//链接数据库的字段
                dbConnection = new MySqlConnection(connectionString);
                dbConnection.Open();
            }
            catch (Exception e)
            {
                throw new Exception("服务器连接失败,请重新检查是否打开MySql服务。" + e.Message.ToString());

            }

        }

        public DataSet CreateTable(string name, string[] col, string[] colType) //创建表
        {
            if (col.Length != colType.Length)
            {

                throw new Exception("columns.Length != colType.Length");

            }

            string query = "CREATE TABLE " + name + " (" + col[0] + " " + colType[0];

            for (int i = 1; i < col.Length; ++i)
            {

                query += ", " + col[i] + " " + colType[i];

            }

            query += ")";

            return ExecuteQuery(query);
        }

        public DataSet CreateTableAutoID(string name, string[] col, string[] colType)
        {
            if (col.Length != colType.Length)
            {

                throw new Exception("columns.Length != colType.Length");

            }

            string query = "CREATE TABLE " + name + " (" + col[0] + " " + colType[0] + " NOT NULL AUTO_INCREMENT";

            for (int i = 1; i < col.Length; ++i)
            {

                query += ", " + col[i] + " " + colType[i];

            }

            query += ", PRIMARY KEY (" + col[0] + ")" + ")";

            Debug.Log(query);

            return ExecuteQuery(query);
        }

        //插入一条数据,包括所有,不适用自动累加ID。
        public DataSet InsertInto(string tableName, string[] values)
        {

            string query = "INSERT INTO " + tableName + " VALUES (" + "'" + values[0] + "'";

            for (int i = 1; i < values.Length; ++i)
            {

                query += ", " + "'" + values[i] + "'";

            }

            query += ")";

            Debug.Log(query);
            return ExecuteQuery(query);

        }

        //插入部分ID
        public DataSet InsertInto(string tableName, string[] col, string[] values)
        {

            if (col.Length != values.Length)
            {

                throw new Exception("columns.Length != colType.Length");

            }

            string query = "INSERT INTO " + tableName + " (" + col[0];
            for (int i = 1; i < col.Length; ++i)
            {

                query += ", " + col[i];

            }

            query += ") VALUES (" + "'" + values[0] + "'";
            for (int i = 1; i < values.Length; ++i)
            {

                query += ", " + "'" + values[i] + "'";

            }

            query += ")";

            Debug.Log(query);
            return ExecuteQuery(query);

        }

        public DataSet SelectWhere(string tableName, string[] items, string[] col, string[] operation, string[] values)
        {

            if (col.Length != operation.Length || operation.Length != values.Length)
            {

                throw new Exception("col.Length != operation.Length != values.Length");

            }

            string query = "SELECT " + items[0];

            for (int i = 1; i < items.Length; ++i)
            {

                query += ", " + items[i];

            }

            query += " FROM " + tableName + " WHERE " + col[0] + operation[0] + "'" + values[0] + "' ";

            for (int i = 1; i < col.Length; ++i)
            {

                query += " AND " + col[i] + operation[i] + "'" + values[0] + "' ";

            }

            return ExecuteQuery(query);

        }

        public DataSet UpdateInto(string tableName, string[] cols, string[] colsvalues, string selectkey, string selectvalue)
        {

            string query = "UPDATE " + tableName + " SET " + cols[0] + " = " + colsvalues[0];

            for (int i = 1; i < colsvalues.Length; ++i)
            {

                query += ", " + cols[i] + " =" + colsvalues[i];
            }

            query += " WHERE " + selectkey + " = " + selectvalue + " ";

            return ExecuteQuery(query);
        }

        public DataSet Delete(string tableName, string[] cols, string[] colsvalues)
        {
            string query = "DELETE FROM " + tableName + " WHERE " + cols[0] + " = " + colsvalues[0];

            for (int i = 1; i < colsvalues.Length; ++i)
            {

                query += " or " + cols[i] + " = " + colsvalues[i];
            }
            Debug.Log(query);
            return ExecuteQuery(query);
        }

        public void Close()
        {

            if (dbConnection != null)
            {
                dbConnection.Close();
                dbConnection.Dispose();
                dbConnection = null;
            }

        }

        public static DataSet ExecuteQuery(string sqlString)
        {
            if (dbConnection.State == ConnectionState.Open)
            {
                DataSet ds = new DataSet();
                try
                {

                    MySqlDataAdapter da = new MySqlDataAdapter(sqlString, dbConnection); //把修改好的数据通过适配器改回数据库,及修改数据库
                    da.Fill(ds);

                }
                catch (Exception ee)
                {
                    throw new Exception("SQL:" + sqlString + "/n" + ee.Message.ToString());
                }
                finally
                {
                }
                return ds;
            }
            return null;
        }
    }

    2.数据库与unity的链接

    这个脚本需要挂载在一个激活的物体上

    using System;
    using UnityEngine;
    using System.Data;
    using System.Collections;

    public class NewBehaviourScript : MonoBehaviour {

        string Error = null;
        void Start()
        {
            try
            {

                SqlAccess sql = new SqlAccess(); //获取对封装好的数据库的引用

                //   sql.CreateTableAutoID("people", new string[] { "idcard", "age", "name" }, new string[] {  "idcard", "age", "name"});
                //sql.CreateTable("momo",new string[]{"name","qq","email","blog"}, new string[]{"text","text","text","text"});
                // sql.InsertInto("people", new string[] { "idcard", "age", "name" }, new string[] { "6789", "22", "qiang" });
                //  sql.InsertInto("people", new string[] { "idcard", "age", "name"}, new string[] { "5", "age2", "name2" });

                DataSet ds = sql.SelectWhere("people", new string[] { "idcard", "age", "name" }, new string[] { "idcard" }, new string[] { "=" }, new string[] { "520" }); //把返回的数据集付给ds,此时的修改已经在封装好的sqlAccess中改回数据库了,此时通过ds进行UI显示或输出等
                if (ds != null)
                {

                    DataTable table = ds.Tables[0];

                    foreach (DataRow row in table.Rows)
                    {
                        foreach (DataColumn column in table.Columns)
                        {
                            Debug.Log(row[column]);
                        }
                    }
                }
                sql.Close();
            }
            catch (Exception e)
            {
                Error = e.Message;
            }

        }

        // Update is called once per frame
        void OnGUI()
        {

            if (Error != null)
            {
                GUILayout.Label(Error);
            }

        }
    }

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  • 原文地址:https://www.cnblogs.com/xwwFrank/p/4417840.html
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