• QT多线程的使用


    今天给大家介绍三种QT里面使用多线程的方法

    1、继承QThread并且重写run方法来实现多线程

     1 #ifndef MYQTHREAD_H
     2 #define MYQTHREAD_H
     3 #include <QMutex>
     4 #include <QThread>
     5 class myQThread : public QThread
     6 {
     7 public:
     8 myQThread()
     9 {
    10     _isRunning = false;
    11 }
    12 void run()
    13 {
    14     while(true)
    15     {
    16         _mutex.lock();
    17         if(!_isRunning)
    18         {
    19             qDebug() << "myqthread" << QThread::currentThreadId();
    20         }else
    21         {
    22             _mutex.unlock();
    23             break;
    24         }
    25         _mutex.unlock();
    26         QThread::msleep(2000);
    27     }
    28     _isRunning = false;
    29 }
    30 void stop()
    31 {
    32     _mutex.lock();
    33     _isRunning = true;
    34     _mutex.unlock();
    35     this->quit();
    36     this->wait();
    37 }
    38 
    39     volatile bool _isRunning;
    40     QMutex _mutex;
    41 };
    42 
    43 #endif // MYQTHREAD_H

    2、使用movetothread方法实现多线程,该类一定要继承QObject

    #ifndef MYOBJECTTHREAD_H
    #define MYOBJECTTHREAD_H
    
    #include <QObject>
    
    class myObjectThread : public QObject
    {
        Q_OBJECT
    public:
        explicit myObjectThread(QObject *parent = nullptr);
    
    signals:
    
    public slots:
        void showID();
    };
    
    #endif // MYOBJECTTHREAD_H
    

    3、使用c++11的thread来实现多线程

    #ifndef MYC11THREAD_H
    #define MYC11THREAD_H
    
    
    class myc11Thread
    {
    public:
        myc11Thread();
    
        void showc11ID(int i);
    };
    
    #endif // MYC11THREAD_H
    

    4、来看一看这三种多线程如何使用

    void showID(int i)
    {
        qDebug() << "全局函数的现成ID" << QThread::currentThreadId() << "i:" << i;
    }
    MainWindow::MainWindow(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::MainWindow)
    {
        ui->setupUi(this);
        //QThread重写runfangfa
        tmpmyqthread = new myQThread();
        tmpmyqthread->start();
    
        //用movetothread,但是这个类要继承object
        QThread *th = new QThread;
        tmpmyobject = new myObjectThread();
        //把tmpmyobject这个类的对象放到线程中
        tmpmyobject->moveToThread(th);
        //通过信号槽的方法,把槽函数运行在线程中
        connect(th,SIGNAL(started()),tmpmyobject,SLOT(showID()));
        th->start();
    
        //C11原始的thread把全局函数初始化到线程
        std::thread th1(showID,2);
        th1.detach();
    
        //C11原始thread把类的函数初始化到线程运行
        tmpmyc11 = new myc11Thread();
        std::thread th2(&myc11Thread::showc11ID,tmpmyc11,2);
        th2.detach();
        qDebug() << "mainThread:" << QThread::currentThreadId();
    }
    

    QT里面三种多线程介绍到这里

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  • 原文地址:https://www.cnblogs.com/xupeidong/p/9487646.html
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