• Timer_Qt


    今天写个简单的时钟的程序,秒钟、分钟,时钟能够自动的正确的显示现在的时间,但是不能够修改。这个程序非常简单需要的基本知识是:

    1.Qpainter类

    2.QTimer

    步骤:

    1.先新建一个widget

    2.重新定义void paintEvent(QPainter *painter)

    3.定义一个画图的函数 void draw(QPainter *painter)

    main.cpp

    #include <QtGui/QApplication>

    #include "timer.h"
    #include<QTextCodec>
    int main(int argc, char *argv[])
    {
        QApplication a(argc, argv);
        QTextCodec::setCodecForTr(QTextCodec::codecForLocale());
        Timer w;
        w.show();
        return a.exec();
    }

    timer.h

    #ifndef TIMER_H

    #define TIMER_H
    #include <QWidget>
    namespace Ui {
        class Timer;
    }
    class Timer : public QWidget
    {
        Q_OBJECT
    public:
        explicit Timer(QWidget *parent = 0);
        ~Timer();
        void paintEvent(QPaintEvent *);
        void draw(QPainter *painter);
    private:
        Ui::Timer *ui;
    };
    #endif // TIMER_H

    timer.cpp

    #include "timer.h"

    #include "ui_timer.h"
    #include<QtGui>
    Timer::Timer(QWidget *parent) :
        QWidget(parent),
        ui(new Ui::Timer)
    {
        ui->setupUi(this);
        QTimer *timer = new QTimer;//新建一个定时器来定时刷新图
        connect(timer,SIGNAL(timeout()),this,SLOT(update()));
        timer->start(1000);//每隔1秒钟重新绘制一下
        setWindowTitle(tr("深海的小鱼儿"));//定义widget的标题
        resize(200,200);//初始固定大小为200x200
    }
    Timer::~Timer()
    {
        delete ui;
    }
    void Timer::paintEvent(QPaintEvent *)
    {
        QPainter painter(this); //定义一个画笔
        painter.setRenderHint(QPainter::Antialiasing);//开启反转使你画的图比较光滑
        int side = qMin(width(), height());//取长宽的最小值来作为你放大和缩小的标准值(也就是说你的
        painter.translate(width() / 2, height() / 2);//长宽是一样的,这样缩放时不会变形。移到中心点,这时width/height=200
        painter.scale(side / 200.0, side / 200.0);
        draw(&painter);//开始画图
    }
    void Timer::draw(QPainter *painter)
    {
        static const QPoint hourHand[3] = {
            QPoint(7, 8),
            QPoint(-7, 8),
            QPoint(0, -40)
        };//定义时针的图像
        static const QPoint minuteHand[3] = {
            QPoint(7, 8),
            QPoint(-7, 8),
            QPoint(0, -65)
        };//定义分针的图像
        static const QPoint secondHand[3] = {
            QPoint(7, 8),
            QPoint(-7, 8),
            QPoint(0, -85)
        };//定义秒针的图像
        QColor hourColor(127, 0, 127);//定义时针的颜色
        QColor minuteColor(0, 127, 127, 191);//定义分针的颜色
        QColor secondColor(0, 0,255);//定义秒针的颜色
        QTime time = QTime::currentTime();//取系统的时间
        painter->setPen(Qt::NoPen);//开始画秒针的在系统时间的位置
        painter->setBrush(secondColor);
        painter->save();
        painter->rotate(time.second()*6);//360/60=6
        painter->drawConvexPolygon(secondHand, 3);
        painter->restore();
        painter->setPen(Qt::NoPen);//开始画分针的在系统时间的位置
        painter->setBrush(hourColor);
        painter->save();
        painter->rotate(30.0 * ((time.hour() + time.minute() / 60.0)));
        painter->drawConvexPolygon(hourHand, 3);
        painter->restore();
        painter->setPen(hourColor);
        for (int i = 0; i < 12; ++i)
        {
            painter->drawLine(88, 0, 96, 0);
            painter->rotate(30.0);
        }
        painter->setPen(Qt::NoPen);//开始画时针的在系统时间的位置
        painter->setBrush(minuteColor);
        painter->save();
        painter->rotate(6.0 * (time.minute() + time.second() / 60.0));
        painter->drawConvexPolygon(minuteHand, 3);
        painter->restore();
        painter->setPen(minuteColor);
        for (int j = 0; j < 60; ++j)
        {
            if ((j % 5) != 0)
                painter->drawLine(92, 0, 96, 0);
            painter->rotate(6.0);
        }
    timer 
    }
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  • 原文地址:https://www.cnblogs.com/xmphoenix/p/1938567.html
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