• WebRTC源码分析--RateLimiter


    RateLimiter是webrtc中实现的限流工具,被用在诸如限制重传包数量等地方。它依赖于之前介绍的速率计算器RateStatistics

    先看它的定义:

    class RateLimiter {
     public:
      RateLimiter(Clock* clock, int64_t max_window_ms);
      ~RateLimiter();
    
      // Try to use rate to send bytes. Returns true on success and if so updates
      // current rate.
      bool TryUseRate(size_t packet_size_bytes);
    
      // Set the maximum bitrate, in bps, that this limiter allows to send.
      void SetMaxRate(uint32_t max_rate_bps);
    
      // Set the window size over which to measure the current bitrate.
      // For example, irt retransmissions, this is typically the RTT.
      // Returns true on success and false if window_size_ms is out of range.
      bool SetWindowSize(int64_t window_size_ms);
    
     private:
      Clock* const clock_;
      rtc::CriticalSection lock_;
      RateStatistics current_rate_ RTC_GUARDED_BY(lock_);
      int64_t window_size_ms_ RTC_GUARDED_BY(lock_);
      uint32_t max_rate_bps_ RTC_GUARDED_BY(lock_);
    
      RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(RateLimiter);
    };
    

    接口十分简单:

    • TryUseRate: 尝试使用packet_size_bytes字节的数据,该接口基于当前状态返回是否允许,这是主要的接口;
    • SetMaxRate: 设置允许的最大速率,即上限;
    • SetWindowSize:设置统计速率的时间窗口,也是设置RateStatistics的窗口。

    SetMaxRateSetWindowSize都比较简单,只是设置参数:

    void RateLimiter::SetMaxRate(uint32_t max_rate_bps) {
      rtc::CritScope cs(&lock_);
      max_rate_bps_ = max_rate_bps;
    }
    
    // Set the window size over which to measure the current bitrate.
    // For retransmissions, this is typically the RTT.
    bool RateLimiter::SetWindowSize(int64_t window_size_ms) {
      rtc::CritScope cs(&lock_);
      window_size_ms_ = window_size_ms;
      return current_rate_.SetWindowSize(window_size_ms,
                                         clock_->TimeInMilliseconds());
    }
    

    RateLimiter::TryUseRate是核心,用于比较当前的使用速率和预设的最大速率之间的关系:

    bool RateLimiter::TryUseRate(size_t packet_size_bytes) {
      rtc::CritScope cs(&lock_);
      int64_t now_ms = clock_->TimeInMilliseconds();
      // 得到由RateStatistics计算得到的当前速率
      absl::optional<uint32_t> current_rate = current_rate_.Rate(now_ms);
      if (current_rate) {
        // If there is a current rate, check if adding bytes would cause maximum
        // bitrate target to be exceeded. If there is NOT a valid current rate,
        // allow allocating rate even if target is exceeded. This prevents
        // problems
        // at very low rates, where for instance retransmissions would never be
        // allowed due to too high bitrate caused by a single packet.
    
        // 如果使用当前packet_size_bytes,计算它占用的速率,转换层bps
        size_t bitrate_addition_bps =
            (packet_size_bytes * 8 * 1000) / window_size_ms_;
        // 判断是否超过预设值
        if (*current_rate + bitrate_addition_bps > max_rate_bps_)
          return false;
      }
    
      // 更新速率RateStatistics
      current_rate_.Update(packet_size_bytes, now_ms);
      return true;
    }
    
    • 通常SetWindowSize会被设置成一个rtt,并限定在一个预设范围内;
    • 通常SetMaxRate会根据码率估计得到的值设置。
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  • 原文地址:https://www.cnblogs.com/xl2432/p/14084082.html
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