• Android为TV端助力 史上最简单易懂的跨进程通讯(Messenger)!


    不需要AIDL也不需要复杂的ContentProvider,也不需要SharedPreferences或者共享存储文件!

    只需要简单易懂的Messenger,它也称为信使,通过它可以在不同进程中传递message对象,在message中放入我们需要传递的数据你就可以实现跨进程通讯和传递数据。废话不多说,直接上代码。

    首先是服务端:

    public class Ser extends Service{
    @Override
    public IBinder onBind(Intent intent) {
    return messenger.getBinder();
    }
    @Override
    public int onStartCommand(Intent intent, int flags, int startId) {
    // TODO Auto-generated method stub
    Log.i("Service", "onStartCommand()");
    return super.onStartCommand(intent, flags, startId);
    }
    public Messenger messenger = new Messenger(new MyHandler());
    public class MyHandler extends Handler{
    @Override
    public void handleMessage(Message msg) {
    Log.i("Ser---TAG", "msg::"+msg.arg1+"want :"+msg.getData().getString("msg"));
    Messenger messenger = msg.replyTo;
    Message message = Message.obtain(null, 0);
    Bundle bundle = new Bundle();
    bundle.putString("reply", "嗯,你的消息我已经收到,稍后回复你!");
    message.setData(bundle);
    try {
    messenger.send(message);
    } catch (RemoteException e) {
    e.printStackTrace();
    }
    super.handleMessage(msg);
    }
    }

    我们在服务端操作了并不多,仅仅是实例化了一个Messenger,并且创建了一个handler用来接收客户端发送过来的消息

    接下来看客户端:

    public class Client extends Service{
    private static final String TAG = "Client";
    protected Messenger mService;
    public Handler handler = new Handler(){
    public void handleMessage(Message msg) {
    Log.i("client --- TAG", "msg:;"+msg.getData().getString("reply"));
    };
    };
    public Messenger messenger = new Messenger(handler);
    @Override
    public IBinder onBind(Intent intent) {
    return null;
    }
    @Override
    public int onStartCommand(Intent intent, int flags, int startId) {
    Intent mIntent = new Intent();
    mIntent.setClassName("com.example.test1", "com.example.test1.Ser");
    bindService(mIntent, mBindService, Context.BIND_AUTO_CREATE);
    return super.onStartCommand(intent, flags, startId);
    }
    @Override
    public void onDestroy() {
    super.onDestroy();
    unbindService(mBindService);
    }
    private ServiceConnection mBindService = new ServiceConnection(){
    @Override
    public void onServiceConnected(ComponentName name, IBinder service) {
    mService = new Messenger(service);
    Message message = Message.obtain(null, 0);
    Bundle bundle = new Bundle();
    bundle.putString("msg", "hello this is client!");
    message.replyTo = messenger;
    message.setData(bundle);
    try {
    mService.send(message);
    } catch (RemoteException e) {
    e.printStackTrace();
    }
    }
    @Override
    public void onServiceDisconnected(ComponentName name) {
    // TODO Auto-generated method stub

    }
    };
    }

    同样客户端也需要一个handler来接收服务端返回的消息,还有很关键的一点

    当客户端发送消息的时候,需要把接收服务端回复的Messenger通过Message的

    replyTo参数传递给服务端,否则会报NullPointerException。然后我们在看下log

    "hello this is client!" 这是客户端发给服务端的,证明服务端已经收到!

    "嗯,你的消息我已经收到,稍后回复你!" 这是服务端返回给客户端的,证明客户端也收到了,并且还是实时通讯哦,到此我们的跨进程传递数据通讯完整结束啦,是不是很简单!

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  • 原文地址:https://www.cnblogs.com/xiaoxiaing/p/5818161.html
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