效果如下:
主要代码如下:
- public static Bitmap createReflectedImage(Bitmap originalImage) {
- final int reflectionGap = 4;
- int width = originalImage.getWidth();
- int height = originalImage.getHeight();
- Matrix matrix = new Matrix();
- matrix.preScale(1, -1);
- Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
- height / 2, width, height / 2, matrix, false);
- Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
- (height + height / 2), Config.ARGB_8888);
- Canvas canvas = new Canvas(bitmapWithReflection);
- canvas.drawBitmap(originalImage, 0, 0, null);
- Paint defaultPaint = new Paint();
- canvas.drawRect(0, height, width, height + reflectionGap,
defaultPaint);
- canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
- Paint paint = new Paint();
- LinearGradient shader = new LinearGradient(0,
- originalImage.getHeight(), 0, bitmapWithReflection.getHeight()
- + reflectionGap, 0×70ffffff, 0×00ffffff,
- TileMode.MIRROR);
- paint.setShader(shader);
- paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
- canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
- + reflectionGap, paint);
- return bitmapWithReflection;
- }
解释一下:
- Matrix matrix = new Matrix();
- matrix.preScale(1, -1);
实现图片的反转,见Android利用Matrix简单处理图片。
- Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
- height / 2, width, height / 2, matrix, false);
创建反转后的图片Bitmap对象,图片高是原图的一半。
- Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
- (height + height / 2), Config.ARGB_8888);
创建标准的Bitmap对象,宽和原图一致,高是原图的1.5倍。
- Canvas canvas = new Canvas(bitmapWithReflection);
- canvas.drawBitmap(originalImage, 0, 0, null);
创建画布对象,将原图画于画布,起点是原点位置。
- Paint defaultPaint = new Paint();
- canvas.drawRect(0, height, width, height + reflectionGap,
defaultPaint);
- canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
将反转后的图片画到画布中。
- LinearGradient shader = new LinearGradient(0,
- originalImage.getHeight(), 0, bitmapWithReflection.getHeight()
- + reflectionGap, 0×70ffffff, 0×00ffffff,
创建线性渐变LinearGradient 对象。
- canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
- + reflectionGap, paint);
画布画出反转图片大小区域,然后把渐变效果加到其中,就出现了图片的倒影效果。