/*! * Cloudgamer JavaScript Library v0.1 * Copyright (c) 2009 cloudgamer * Blog: http://cloudgamer.cnblogs.com/ * Date: 2009-10-15 */ var $$, $$B, $$A, $$F, $$D, $$E, $$CE, $$S; function wr(text, ap) { if (ap) { document.getElementById("WriteDiv").innerHTML += text; } else { document.getElementById("WriteDiv").innerHTML = text; } } (function (undefined) { var O, B, A, F, D, E, CE, S; /*Object*/ O = function (id) { return "string" == typeof id ? document.getElementById(id) : id; }; //保存了一个空的function,主要用来代替空function节省资源。 O.emptyFunction = function () { }; //扩展对象(override:是否继承属性值)destination格式:var a={name:'1',age:12'}或某个对象:new class(); O.extend = function (destination, source, override) { if (override === undefined) override = true; for (var property in source) { if (override || !(property in destination)) { destination[property] = source[property]; } } return destination; }; //深度扩展,这里的深度跟深度复制里面的意思差不多,参考的是jQuery的extend。 O.deepextend = function (destination, source) { for (var property in source) { var copy = source[property]; if (destination === copy) continue; if (typeof copy === "object") { destination[property] = arguments.callee(destination[property] || {}, copy); } else { destination[property] = copy; } } return destination; }; /*from youa*///就复杂一点,主要用来做继承,主要参考有啊的$extends(跟prototype的Class.create也类似)。 O.wrapper = function (me, parent) { var ins = function () { me.apply(this, arguments); }; var subclass = function () { }; subclass.prototype = parent.prototype; ins.prototype = new subclass; return ins; }; /*Browser*/ /*from youa*/ B = (function (ua) { var b = { msie: /msie/.test(ua) && !/opera/.test(ua), opera: /opera/.test(ua), safari: /webkit/.test(ua) && !/chrome/.test(ua), firefox: /firefox/.test(ua), chrome: /chrome/.test(ua) }; var vMark = ""; for (var i in b) { if (b[i]) { vMark = "safari" == i ? "version" : i; break; } } b.version = vMark && RegExp("(?:" + vMark + ")[\/: ]([\d.]+)").test(ua) ? RegExp.$1 : "0"; b.ie = b.msie; b.ie6 = b.msie && parseInt(b.version, 10) == 6; b.ie7 = b.msie && parseInt(b.version, 10) == 7; b.ie8 = b.msie && parseInt(b.version, 10) == 8; return b; })(window.navigator.userAgent.toLowerCase()); /*Array*/ A = function () { var ret = { isArray: function (obj) { return Object.prototype.toString.call(obj) === "[object Array]"; }, indexOf: function (array, elt, from) { if (array.indexOf) { return (from) ? array.indexOf(elt) : array.indexOf(elt, from); } else { var len = array.length; from = isNaN(from) ? 0 : from < 0 ? Math.ceil(from) + len : Math.floor(from); for (; from < len; from++) { if (array[from] === elt) return from; } return -1; } }, lastIndexOf: function (array, elt, from) { if (array.lastIndexOf) { return isNaN(from) ? array.lastIndexOf(elt) : array.lastIndexOf(elt, from); } else { var len = array.length; from = isNaN(from) || from >= len - 1 ? len - 1 : from < 0 ? Math.ceil(from) + len : Math.floor(from); for (; from > -1; from--) { if (array[from] === elt) return from; } return -1; } } }; //定义一个基本的迭代函数eac //object:要迭代的对象,callback:回调函数:用于获取迭代对象的值(属性值属性名称,迭代对象,) function each(object, callback) { if (undefined === object.length) { for (var name in object) { // alert(name + ":" + object[name]); if (false === callback(object[name], name, object)) break; } } else { for (var i = 0, len = object.length; i < len; i++) { if (i in object) { if (false === callback(object[i], i, object)) break; } } } }; //调用each方法 each( //object参数 { forEach: function (object, callback, thisp) { each(object, function () { callback.apply(thisp, arguments); }); }, map: function (object, callback, thisp) { var ret = []; each(object, function () { ret.push(callback.apply(thisp, arguments)); }); return ret; }, filter: function (object, callback, thisp) { var ret = []; each(object, function (item) { callback.apply(thisp, arguments) && ret.push(item); }); return ret; }, every: function (object, callback, thisp) { var ret = true; each(object, function () { if (!callback.apply(thisp, arguments)) { ret = false; return false; }; }); return ret; }, some: function (object, callback, thisp) { var ret = false; each(object, function () { if (callback.apply(thisp, arguments)) { ret = true; return false; }; }); return ret; } }, //callback参数 function (method, name) { ret[name] = function (object, callback, thisp) { if (object[name]) { return object[name](callback, thisp); } else { return method(object, callback, thisp); } } }); return ret; }(); /*Function*/ F = (function () { var slice = Array.prototype.slice; return { bind: function (fun, thisp) { //将arguments转换成真正的数组 var args = slice.call(arguments, 2); return function () { return fun.apply(thisp, args.concat(slice.call(arguments)));//连起来 } }, bindAsEventListener: function (fun, thisp) { var args = slice.call(arguments, 2); return function (event) { return fun.apply(thisp, [E.fixEvent(event)].concat(args)); } } }; })(); /*Dom*/ D = { getScrollTop: function (node) { var doc = node ? node.ownerDocument : document; return doc.documentElement.scrollTop || doc.body.scrollTop; }, getScrollLeft: function (node) { var doc = node ? node.ownerDocument : document; return doc.documentElement.scrollLeft || doc.body.scrollLeft; }, contains: document.defaultView ? function (a, b) { return !!(a.compareDocumentPosition(b) & 16); } : function (a, b) { return a != b && a.contains(b); }, rect: function (node) { var left = 0, top = 0, right = 0, bottom = 0; //ie8的getBoundingClientRect获取不准确 if (!node.getBoundingClientRect || B.ie8) { var n = node; while (n) { left += n.offsetLeft, top += n.offsetTop; n = n.offsetParent; }; right = left + node.offsetWidth; bottom = top + node.offsetHeight; } else { var rect = node.getBoundingClientRect(); left = right = D.getScrollLeft(node); top = bottom = D.getScrollTop(node); left += rect.left; right += rect.right; top += rect.top; bottom += rect.bottom; }; return { "left": left, "top": top, "right": right, "bottom": bottom }; }, clientRect: function (node) { var rect = D.rect(node), sLeft = D.getScrollLeft(node), sTop = D.getScrollTop(node); rect.left -= sLeft; rect.right -= sLeft; rect.top -= sTop; rect.bottom -= sTop; return rect; }, curStyle: document.defaultView ? function (elem) { return document.defaultView.getComputedStyle(elem, null); } : function (elem) { return elem.currentStyle; }, getStyle: document.defaultView ? function (elem, name) { var style = document.defaultView.getComputedStyle(elem, null); return name in style ? style[name] : style.getPropertyValue(name); } : function (elem, name) { var style = elem.style, curStyle = elem.currentStyle; //透明度 from youa if (name == "opacity") { if (/alpha(opacity=(.*))/i.test(curStyle.filter)) { var opacity = parseFloat(RegExp.$1); return opacity ? opacity / 100 : 0; } return 1; } if (name == "float") { name = "styleFloat"; } var ret = curStyle[name] || curStyle[S.camelize(name)]; //单位转换 from jqury if (!/^-?d+(?:px)?$/i.test(ret) && /^-?d/.test(ret)) { var left = style.left, rtStyle = elem.runtimeStyle, rsLeft = rtStyle.left; rtStyle.left = curStyle.left; style.left = ret || 0; ret = style.pixelLeft + "px"; style.left = left; rtStyle.left = rsLeft; } return ret; }, setStyle: function (elems, style, value) { if (!elems.length) { elems = [elems]; } if (typeof style == "string") { var s = style; style = {}; style[s] = value; } A.forEach(elems, function (elem) { for (var name in style) { var value = style[name]; if (name == "opacity" && B.ie) { //ie透明度设置 from jquery elem.style.filter = (elem.currentStyle && elem.currentStyle.filter || "").replace(/alpha([^)]*)/, "") + " alpha(opacity=" + (value * 100 | 0) + ")"; } else if (name == "float") { elem.style[B.ie ? "styleFloat" : "cssFloat"] = value; } else { elem.style[S.camelize(name)] = value; } }; }); }, getSize: function (elem) { var width = elem.offsetWidth, height = elem.offsetHeight; if (!width && !height) { var repair = !D.contains(document.body, elem), parent; if (repair) {//如果元素不在body上 parent = elem.parentNode; document.body.insertBefore(elem, document.body.childNodes[0]); } var style = elem.style, cssShow = { position: "absolute", visibility: "hidden", display: "block", left: "-9999px", top: "-9999px" }, cssBack = { position: style.position, visibility: style.visibility, display: style.display, left: style.left, top: style.top }; D.setStyle(elem, cssShow); width = elem.offsetWidth; height = elem.offsetHeight; D.setStyle(elem, cssBack); if (repair) { parent ? parent.appendChild(elem) : document.body.removeChild(elem); } } return { "width": width, "height": height }; } }; /*Event*/ E = (function () { /*from dean edwards*/ var addEvent, removeEvent, guid = 1, storage = function (element, type, handler) { if (!handler.$$guid) handler.$$guid = guid++; if (!element.events) element.events = {}; var handlers = element.events[type]; if (!handlers) { handlers = element.events[type] = {}; if (element["on" + type]) { handlers[0] = element["on" + type]; } } }; if (window.addEventListener) { var fix = { "mouseenter": "mouseover", "mouseleave": "mouseout" }; addEvent = function (element, type, handler) { if (type in fix) { storage(element, type, handler); var fixhandler = element.events[type][handler.$$guid] = function (event) { var related = event.relatedTarget; if (!related || (element != related && !(element.compareDocumentPosition(related) & 16))) { handler.call(this, event); } }; element.addEventListener(fix[type], fixhandler, false); } else { element.addEventListener(type, handler, false); }; }; removeEvent = function (element, type, handler) { if (type in fix) { if (element.events && element.events[type]) { element.removeEventListener(fix[type], element.events[type][handler.$$guid], false); delete element.events[type][handler.$$guid]; } } else { element.removeEventListener(type, handler, false); }; }; } else { addEvent = function (element, type, handler) { storage(element, type, handler); element.events[type][handler.$$guid] = handler; element["on" + type] = handleEvent; }; removeEvent = function (element, type, handler) { if (element.events && element.events[type]) { delete element.events[type][handler.$$guid]; } }; function handleEvent() { var returnValue = true, event = fixEvent(); var handlers = this.events[event.type]; for (var i in handlers) { this.$$handleEvent = handlers[i]; if (this.$$handleEvent(event) === false) { returnValue = false; } } return returnValue; }; } function fixEvent(event) { if (event) return event; event = window.event; event.pageX = event.clientX + D.getScrollLeft(event.srcElement); event.pageY = event.clientY + D.getScrollTop(event.srcElement); event.target = event.srcElement; event.stopPropagation = stopPropagation; event.preventDefault = preventDefault; var relatedTarget = { "mouseout": event.toElement, "mouseover": event.fromElement }[event.type]; if (relatedTarget) { event.relatedTarget = relatedTarget; } return event; }; function stopPropagation() { this.cancelBubble = true; }; function preventDefault() { this.returnValue = false; }; return { "addEvent": addEvent, "removeEvent": removeEvent, "fixEvent": fixEvent }; })(); /*CustomEvent*/ CE = (function () { var guid = 1; return { addEvent: function (object, type, handler) { if (!handler.$$$guid) handler.$$$guid = guid++; if (!object.cusevents) object.cusevents = {}; if (!object.cusevents[type]) object.cusevents[type] = {}; object.cusevents[type][handler.$$$guid] = handler; }, removeEvent: function (object, type, handler) { if (object.cusevents && object.cusevents[type]) { delete object.cusevents[type][handler.$$$guid]; } }, fireEvent: function (object, type) { if (!object.cusevents) return; var args = Array.prototype.slice.call(arguments, 2), handlers = object.cusevents[type]; for (var i in handlers) { handlers[i].apply(object, args); } }, clearEvent: function (object) { if (!object.cusevents) return; for (var type in object.cusevents) { var handlers = object.cusevents[type]; for (var i in handlers) { handlers[i] = null; } object.cusevents[type] = null; } object.cusevents = null; } }; })(); /*String*/ S = { camelize: function (s) { return s.replace(/-([a-z])/ig, function (all, letter) { return letter.toUpperCase(); }); } }; /*System*/ // remove css image flicker if (B.ie6) { try { document.execCommand("BackgroundImageCache", false, true); } catch (e) { } }; /*define*/ $$ = O; $$B = B; $$A = A; $$F = F; $$D = D; $$E = E; $$CE = CE; $$S = S; })();
原文来自:
http://www.cnblogs.com/cloudgamer/archive/2009/10/29/Cloudgamer_JavaScript_Library.html
http://www.cnblogs.com/cloudgamer/archive/2009/08/10/FixedMenu.html