• vue 使用 bimface 添加三维标签


    vue 使用 bimface 添加三维标签

    自己写的demo,按照官方文档改的,但是感觉有点小瑕疵。

    https://bimface.com/developer-jsdemo#829

    <template>
      <div style="height: 90%;">
        <button class="button" id="btnAddFireEffect" @click="addFireEffect">添加火焰效果</button>
        <button class="button" @click="setFireScale">调整火焰大小</button>
        <button class="button" @click="setFireType">更改火焰类型</button>
        <button class="button" @click="setSmokeConcentration()">调整烟雾浓度</button>
        <!-- 定义DOM元素,用于在该DOM元素中显示模型或图纸 -->
        <div id="domId" style="height: 100%;"></div>
      </div>
    </template>
    
    <script>
      export default {
        name: 'HelloWorld',
        data() {
          return {
            viewToken: '24448941b05340968a92ae84a2a0812a',
            viewer3D: '',
            app: '',
            viewAdded: false,
            isFireEffectAdded: false,
            fireEffect: '',
            isAddCustomTagActivated: false,
            cunstomItemContainer: null,
            worldPos: '',
            modelId: '123',
          }
        },
        mounted() {
          let loaderConfig = new BimfaceSDKLoaderConfig();
          loaderConfig.viewToken = this.viewToken;
          BimfaceSDKLoader.load(loaderConfig, this.successCallback, this.failureCallback);
        },
        methods: {
          successCallback(viewMetaData) {
            let dom4Show = document.getElementById('domId');
            // 设置WebApplication3D的配置项
            let webAppConfig = new Glodon.Bimface.Application.WebApplication3DConfig();
            webAppConfig.domElement = dom4Show;
            webAppConfig.enableExplosion = true;
            // 创建WebApplication3D,用以显示模型
            this.app = new Glodon.Bimface.Application.WebApplication3D(webAppConfig);
            this.app.addView(this.viewToken);
            this.viewer3D = this.app.getViewer();
    
            // 增加加载完成监听事件
            this.viewer3D.addEventListener(Glodon.Bimface.Viewer.Viewer3DEvent.ViewAdded, () => {
              this.viewAdded = true;
              this.addCustomTag()
    
              // 渲染场景
              // this.viewer3D.render();
    
              this.viewer3D.addView('405247cb3cdc4888935826bb06c18cff');
              this.viewer3D.addEventListener(Glodon.Bimface.Viewer.Viewer3DEvent.ModelAdded, () => {
                this.viewer3D.getModel('1641597995361472').setModelTranslation({ x: 24000, y: 2500, z: 0 });
                //自适应屏幕大小
                window.onresize = () => {
                  this.viewer3D.resize(document.documentElement.clientWidth, document.documentElement.clientHeight - 40)
                }
              });
    
              this.viewer3D.render();
            });
          },
    
          failureCallback() {
    
          },
    
          // 自定义标签
          createCustomItemContainer() {
            if (!this.cunstomItemContainer) {
              // 创建标签容器配置
              // let drawableContainerConfig = new Glodon.Bimface.Plugins.Drawable.DrawableContainerConfig();
              let drawableContainerConfig = new Glodon.Bimface.Plugins.Marker3D.Marker3DContainerConfig();
              // 设置容器配置匹配的对象
              drawableContainerConfig.viewer = this.viewer3D;
              // 设置标签受剖切功能的影响,即该容器内的标签被剖切后不显示,默认开启该功能
              drawableContainerConfig.affectedBySection = true;
              // 创建标签容器
              // this.cunstomItemContainer = new Glodon.Bimface.Plugins.Drawable.DrawableContainer(drawableContainerConfig);
              this.cunstomItemContainer = new Glodon.Bimface.Plugins.Marker3D.Marker3DContainer(drawableContainerConfig);
    
            }
          },
    
          // 添加标签
          addCustomTag() {
            // 定义标签坐标
            var tagPosition = {
              x: 228.4,
              y: -4800.5,
              z: 4400
            }
            this.createCustomItemContainer()
            let canvas = this.createCanvas();
            let marker3dConfig = new Glodon.Bimface.Plugins.Marker3D.Marker3DConfig();
            marker3dConfig.canvas = canvas;
            marker3dConfig.size = 100;
            marker3dConfig.worldPosition = tagPosition;
            let marker3d = new Glodon.Bimface.Plugins.Marker3D.Marker3D(marker3dConfig);
            this.cunstomItemContainer.addItem(marker3d);
            this.viewer3D.clearSelectedComponents();
            this.viewer3D.render();
    
    
          },
    
          createCanvas() {
            let width = 3000;
            let height = 800;
            let canvas = document.createElement("canvas");
            let ctx = canvas.getContext("2d");
            canvas.width = width;
            canvas.height = height;
            ctx.fillStyle = "#32D3A6";
            ctx.fillRect(0, 0, width, height);
            ctx.fillStyle = "#FFFFFF";
            ctx.fillRect(35, 35, width, height);
            ctx.fillStyle = '#32D3A6';
            ctx.font = "500px Arial bolder";
            ctx.textAlign = 'center';
            ctx.textBaseline = 'middle';
            ctx.fillText('开发BIM应用', canvas.width / 2, canvas.height / 2 - 80);
            return canvas;
          },
    
          setButtonText(btnId, text) {
            var dom = document.getElementById(btnId);
            if (dom != null && dom.nodeName == "BUTTON") {
              dom.innerText = text;
            }
          },
          addFireEffect() {
            if (!this.isFireEffectAdded) {
              let firePos = {
                x: -2194.954,
                y: -7739.213,
                z: 6194
              }
              let fireConfig = new Glodon.Bimface.Plugins.ParticleSystem.FireEffectConfig();
              fireConfig.position = firePos;
              fireConfig.viewer = this.viewer3D;
              this.fireEffect = new Glodon.Bimface.Plugins.ParticleSystem.FireEffect(fireConfig);
              this.setButtonText("btnAddFireEffect", "销毁火焰效果");
              this.viewer3D.render();
            } else {
              // 销毁火焰效果
              this.fireEffect.destroy();
              this.setButtonText("btnAddFireEffect", "添加火焰效果");
            }
            this.isFireEffectAdded = !this.isFireEffectAdded;
          },
    
          setFireScale() {
            if (!this.isFireEffectAdded) {
              window.alert("请先添加火焰效果");
            } else {
              let scale = this.fireEffect.getScale();
              if (scale == 1) {
                // 设置火焰粒子比例
                this.fireEffect.setScale(0.5);
                // 更新火焰参数配置
                this.fireEffect.update();
              } else {
                // 设置火焰粒子比例
                this.fireEffect.setScale(1);
                // 更新火焰参数配置
                this.fireEffect.update();
              }
            }
          },
    
          setFireType() {
            if (!this.isFireEffectAdded) {
              window.alert("请先添加火焰效果");
            } else {
              let type = this.fireEffect.getType();
              if (type == "Fire") {
                // 设置火焰类型
                this.fireEffect.setType(Glodon.Bimface.Plugins.ParticleSystem.FireType.Smoke);
                // 更新火焰参数配置
                this.fireEffect.update();
              } else {
                // 设置火焰类型
                this.fireEffect.setType(Glodon.Bimface.Plugins.ParticleSystem.FireType.Fire);
                // 更新火焰参数配置
                this.fireEffect.update();
              }
            }
          },
    
          setSmokeConcentration() {
            if (!this.isFireEffectAdded) {
              window.alert("请先添加火焰效果");
            } else {
              let concentration = this.fireEffect.getSmokeConcentration();
              if (concentration == 0.6) {
                // 设置烟雾浓度
                this.fireEffect.setSmokeConcentration(0.2);
                // 更新火焰参数配置
                this.fireEffect.update();
              } else {
                // 设置烟雾浓度
                this.fireEffect.setSmokeConcentration(0.6);
                // 更新火焰参数配置
                this.fireEffect.update();
              }
            }
          }
    
    
    
        },
      }
    </script>
    
    <!-- Add "scoped" attribute to limit CSS to this component only -->
    <style scoped>
      * {
        margin: 0;
        padding: 0;
      }
    
      html,
      body {
        height: 100%;
      }
    
      .buttons {
        font-size: 0;
      }
    
      .button {
        margin: 5px 0 5px 5px;
         100px;
        height: 30px;
        border-radius: 3px;
        border: none;
        background: #32D3A6;
        color: #FFFFFF;
      }
    
      .main {
        display: flex;
        flex-direction: column;
        overflow: hidden;
        height: 100%;
      }
    
      #domId {}
    </style>
    

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  • 原文地址:https://www.cnblogs.com/wjw1014/p/14689161.html
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