1 var WebSocketServer = require('websocket').server; 2 var http = require('http'); 3 4 var server = http.createServer(function(request, response) { 5 console.log((new Date()) + ' Received request for ' + request.url); 6 response.writeHead(404); 7 response.end(); 8 }); 9 server.listen(8080, function() { 10 console.log((new Date()) + ' Server is listening on port 8080'); 11 }); 12 13 wsServer = new WebSocketServer({ 14 httpServer: server, 15 // You should not use autoAcceptConnections for production 16 // applications, as it defeats all standard cross-origin protection 17 // facilities built into the protocol and the browser. You should 18 // *always* verify the connection's origin and decide whether or not 19 // to accept it. 20 autoAcceptConnections: false 21 }); 22 23 function originIsAllowed(origin) { 24 // put logic here to detect whether the specified origin is allowed. 25 return true; 26 } 27 28 wsServer.on('request', function(request) { 29 if (!originIsAllowed(request.origin)) { 30 // Make sure we only accept requests from an allowed origin 31 request.reject(); 32 console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.'); 33 return; 34 } 35 36 var connection = request.accept('echo-protocol', request.origin); 37 console.log((new Date()) + ' Connection accepted.'); 38 connection.on('message', function(message) { 39 if (message.type === 'utf8') { 40 console.log('Received Message: ' + message.utf8Data); 41 connection.sendUTF(message.utf8Data); 42 } 43 else if (message.type === 'binary') { 44 console.log('Received Binary Message of ' + message.binaryData.length + ' bytes'); 45 connection.sendBytes(message.binaryData); 46 } 47 }); 48 connection.on('close', function(reasonCode, description) { 49 console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.'); 50 }); 51 });