• 撮箕2020-3-8


     1 export function spheredo($step: Step) {
     2   const $solid = $step.$('x-solid') as Solid;
     3 
     4   $solid.addMesh(() => {
     5 
     6     $solid.addPoint([2.3/2.3, -1/2.3, 0], 0x22ab24);
     7     $solid.addLabel('P', [2.3/2.3, -1/2.3, 0], 0x22ab24, '0 0 0 -15px');
     8 
     9     $solid.addPoint([2.3/2.3, 3/2.3, 1/2.3], 0x22ab24);
    10     $solid.addLabel('Q', [2.3/2.3, 3/2.3, 1/2.3], 0x22ab24, '0 0 0 -15px');
    11 
    12 
    13     $solid.addSegment([2.3/2.3, -1/2.3, 0], [2.3/2.3, 3/2.3, 1/2.3], 0xcd0e66);
    14     // $solid.addLabel('r', [0.9, 0, 0], 0xcd0e66);
    15 
    16 
    17     $solid.addPoint([4.6/2.3, -2/2.3, 0], 0x22ab24);
    18     $solid.addLabel('A', [4.6/2.3, -2/2.3, 0], 0x22ab24, '0 0 0 -15px');
    19 
    20     $solid.addPoint([4.6/2.3, 4/2.3, 0], 0x22ab24);
    21     $solid.addLabel('B', [4.6/2.3, 4/2.3, 0], 0x22ab24, '0 0 0 -15px');
    22 
    23     $solid.addPoint([0, 2/2.3, 0], 0x22ab24);
    24     $solid.addLabel('C', [0, 2/2.3, 0], 0x22ab24, '0 0 0 -15px');
    25 
    26     $solid.addPoint([0, 0, 0], 0x22ab24);
    27     $solid.addLabel('D', [0, 0, 0], 0x22ab24, '0 0 0 -15px');
    28 
    29     $solid.addPoint([0, 2/2.3, 2/2.3], 0x22ab24);
    30     $solid.addLabel('E', [0, 2/2.3, 2/2.3], 0x22ab24, '0 0 0 -15px');
    31 
    32     $solid.addPoint([0, 0, 2/2.3], 0x22ab24);
    33     $solid.addLabel('F', [0, 0, 2/2.3], 0x22ab24, '0 0 0 -15px');
    34 
    35    var geometry = new THREE.Geometry();
    36 
    37    // 添加6个顶点
    38    geometry.vertices.push(new THREE.Vector3(4.6/2.3, -2/2.3, 0));
    39    geometry.vertices.push(new THREE.Vector3(4.6/2.3, 4/2.3, 0));
    40    geometry.vertices.push(new THREE.Vector3(0, 2/2.3, 0));
    41    geometry.vertices.push(new THREE.Vector3(0, 0, 0));
    42    geometry.vertices.push(new THREE.Vector3(0, 2/2.3, 2/2.3));
    43    geometry.vertices.push(new THREE.Vector3(0, 0, 2/2.3));
    44 
    45     // 添加6个三角形的面
    46     geometry.faces.push(new THREE.Face3(0, 3, 1));
    47     geometry.faces.push(new THREE.Face3(1, 3, 2));
    48     geometry.faces.push(new THREE.Face3(3, 5, 2));
    49     geometry.faces.push(new THREE.Face3(2, 5, 4));
    50     geometry.faces.push(new THREE.Face3(0, 5, 3));
    51     geometry.faces.push(new THREE.Face3(1, 2, 4));
    52 
    53     // $solid.addSolid(geometry, 0x0f82f2);
    54 
    55     $solid.addOutlined(geometry, 0x0f82f2);
    56 
    57     $solid.object.rotateX((Math.PI / 2)*3);
    58     $solid.object.rotateZ((Math.PI / 2)*3);
    59 
    60 
    61 
    62   });
    63 }
    functions.ts
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  • 原文地址:https://www.cnblogs.com/wangshixi12/p/12446103.html
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