• Libevent使用例子,从简单到复杂


    转载请注明出处:http://blog.csdn.net/luotuo44/article/details/39670221

            本文从简单到复杂,展示如何使用libevent。网上的许多例子都是只有服务器端的,本文里面客户端和服务器端都有,以飨读者。

            关于libevent编程时的一些疑问可以阅读《libevent编程疑难解答》。假如读者还想了解libevent的具体实现,可以阅读《libevent源码分析》系统文章。

            不说这么多了,直接上代码。

            

    初等:

    客户端代码:

    #include<sys/types.h>  
    #include<sys/socket.h>  
    #include<netinet/in.h>  
    #include<arpa/inet.h>  
    #include<errno.h>  
    #include<unistd.h>  
      
    #include<stdio.h>  
    #include<string.h>  
    #include<stdlib.h>  
      
    #include<event.h>  
    #include<event2/util.h>  
      
      
      
      
    int tcp_connect_server(const char* server_ip, int port);  
      
      
    void cmd_msg_cb(int fd, short events, void* arg);  
    void socket_read_cb(int fd, short events, void *arg);  
      
    int main(int argc, char** argv)  
    {  
        if( argc < 3 )  
        {  
            printf("please input 2 parameter
    ");  
            return -1;  
        }  
      
      
        //两个参数依次是服务器端的IP地址、端口号  
        int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));  
        if( sockfd == -1)  
        {  
            perror("tcp_connect error ");  
            return -1;  
        }  
      
        printf("connect to server successful
    ");  
      
        struct event_base* base = event_base_new();  
      
        struct event *ev_sockfd = event_new(base, sockfd,  
                                            EV_READ | EV_PERSIST,  
                                            socket_read_cb, NULL);  
        event_add(ev_sockfd, NULL);  
      
        //监听终端输入事件  
        struct event* ev_cmd = event_new(base, STDIN_FILENO,  
                                          EV_READ | EV_PERSIST, cmd_msg_cb,  
                                          (void*)&sockfd);  
      
      
        event_add(ev_cmd, NULL);  
      
        event_base_dispatch(base);  
      
        printf("finished 
    ");  
        return 0;  
    }  
      
      
      
      
      
      
    void cmd_msg_cb(int fd, short events, void* arg)  
    {  
        char msg[1024];  
      
        int ret = read(fd, msg, sizeof(msg));  
        if( ret <= 0 )  
        {  
            perror("read fail ");  
            exit(1);  
        }  
      
        int sockfd = *((int*)arg);  
      
        //把终端的消息发送给服务器端  
        //为了简单起见,不考虑写一半数据的情况  
        write(sockfd, msg, ret);  
    }  
      
      
    void socket_read_cb(int fd, short events, void *arg)  
    {  
        char msg[1024];  
      
        //为了简单起见,不考虑读一半数据的情况  
        int len = read(fd, msg, sizeof(msg)-1);  
        if( len <= 0 )  
        {  
            perror("read fail ");  
            exit(1);  
        }  
      
        msg[len] = '';  
      
        printf("recv %s from server
    ", msg);  
    }  
      
      
      
    typedef struct sockaddr SA;  
    int tcp_connect_server(const char* server_ip, int port)  
    {  
        int sockfd, status, save_errno;  
        struct sockaddr_in server_addr;  
      
        memset(&server_addr, 0, sizeof(server_addr) );  
      
        server_addr.sin_family = AF_INET;  
        server_addr.sin_port = htons(port);  
        status = inet_aton(server_ip, &server_addr.sin_addr);  
      
        if( status == 0 ) //the server_ip is not valid value  
        {  
            errno = EINVAL;  
            return -1;  
        }  
      
        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);  
        if( sockfd == -1 )  
            return sockfd;  
      
      
        status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );  
      
        if( status == -1 )  
        {  
            save_errno = errno;  
            ::close(sockfd);  
            errno = save_errno; //the close may be error  
            return -1;  
        }  
      
        evutil_make_socket_nonblocking(sockfd);  
      
        return sockfd;  
    }  

    服务器端代码:

    #include<stdio.h>  
    #include<string.h>  
    #include<errno.h>  
      
    #include<unistd.h>  
    #include<event.h>  
      
      
      
    void accept_cb(int fd, short events, void* arg);  
    void socket_read_cb(int fd, short events, void *arg);  
      
    int tcp_server_init(int port, int listen_num);  
      
    int main(int argc, char** argv)  
    {  
      
        int listener = tcp_server_init(9999, 10);  
        if( listener == -1 )  
        {  
            perror(" tcp_server_init error ");  
            return -1;  
        }  
      
        struct event_base* base = event_base_new();  
      
        //添加监听客户端请求连接事件  
        struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,  
                                            accept_cb, base);  
        event_add(ev_listen, NULL);  
      
      
        event_base_dispatch(base);  
      
        return 0;  
    }  
      
      
      
    void accept_cb(int fd, short events, void* arg)  
    {  
        evutil_socket_t sockfd;  
      
        struct sockaddr_in client;  
        socklen_t len = sizeof(client);  
      
        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );  
        evutil_make_socket_nonblocking(sockfd);  
      
        printf("accept a client %d
    ", sockfd);  
      
        struct event_base* base = (event_base*)arg;  
      
        //仅仅是为了动态创建一个event结构体  
        struct event *ev = event_new(NULL, -1, 0, NULL, NULL);  
        //将动态创建的结构体作为event的回调参数  
        event_assign(ev, base, sockfd, EV_READ | EV_PERSIST,  
                     socket_read_cb, (void*)ev);  
      
        event_add(ev, NULL);  
    }  
      
      
    void socket_read_cb(int fd, short events, void *arg)  
    {  
        char msg[4096];  
        struct event *ev = (struct event*)arg;  
        int len = read(fd, msg, sizeof(msg) - 1);  
      
      
      
        if( len <= 0 )  
        {  
            printf("some error happen when read
    ");  
            event_free(ev);  
            close(fd);  
            return ;  
        }  
      
        msg[len] = '';  
        printf("recv the client msg: %s", msg);  
      
        char reply_msg[4096] = "I have recvieced the msg: ";  
        strcat(reply_msg + strlen(reply_msg), msg);  
      
        write(fd, reply_msg, strlen(reply_msg) );  
    }  
      
      
      
    typedef struct sockaddr SA;  
    int tcp_server_init(int port, int listen_num)  
    {  
        int errno_save;  
        evutil_socket_t listener;  
      
        listener = ::socket(AF_INET, SOCK_STREAM, 0);  
        if( listener == -1 )  
            return -1;  
      
        //允许多次绑定同一个地址。要用在socket和bind之间  
        evutil_make_listen_socket_reuseable(listener);  
      
        struct sockaddr_in sin;  
        sin.sin_family = AF_INET;  
        sin.sin_addr.s_addr = 0;  
        sin.sin_port = htons(port);  
      
        if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )  
            goto error;  
      
        if( ::listen(listener, listen_num) < 0)  
            goto error;  
      
      
        //跨平台统一接口,将套接字设置为非阻塞状态  
        evutil_make_socket_nonblocking(listener);  
      
        return listener;  
      
        error:  
            errno_save = errno;  
            evutil_closesocket(listener);  
            errno = errno_save;  
      
            return -1;  
    }  

    中等:

    客户端代码:

    #include<sys/types.h>  
    #include<sys/socket.h>  
    #include<netinet/in.h>  
    #include<arpa/inet.h>  
    #include<errno.h>  
    #include<unistd.h>  
      
    #include<stdio.h>  
    #include<string.h>  
    #include<stdlib.h>  
      
    #include<event.h>  
    #include<event2/bufferevent.h>  
    #include<event2/buffer.h>  
    #include<event2/util.h>  
      
      
      
      
    int tcp_connect_server(const char* server_ip, int port);  
      
      
    void cmd_msg_cb(int fd, short events, void* arg);  
    void server_msg_cb(struct bufferevent* bev, void* arg);  
    void event_cb(struct bufferevent *bev, short event, void *arg);  
      
    int main(int argc, char** argv)  
    {  
        if( argc < 3 )  
        {  
            printf("please input 2 parameter
    ");  
            return -1;  
        }  
      
      
        //两个参数依次是服务器端的IP地址、端口号  
        int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));  
        if( sockfd == -1)  
        {  
            perror("tcp_connect error ");  
            return -1;  
        }  
      
        printf("connect to server successful
    ");  
      
        struct event_base* base = event_base_new();  
      
        struct bufferevent* bev = bufferevent_socket_new(base, sockfd,  
                                                         BEV_OPT_CLOSE_ON_FREE);  
      
        //监听终端输入事件  
        struct event* ev_cmd = event_new(base, STDIN_FILENO,  
                                          EV_READ | EV_PERSIST, cmd_msg_cb,  
                                          (void*)bev);  
        event_add(ev_cmd, NULL);  
      
        //当socket关闭时会用到回调参数  
        bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);  
        bufferevent_enable(bev, EV_READ | EV_PERSIST);  
      
      
        event_base_dispatch(base);  
      
        printf("finished 
    ");  
        return 0;  
    }  
      
      
      
      
      
      
    void cmd_msg_cb(int fd, short events, void* arg)  
    {  
        char msg[1024];  
      
        int ret = read(fd, msg, sizeof(msg));  
        if( ret < 0 )  
        {  
            perror("read fail ");  
            exit(1);  
        }  
      
        struct bufferevent* bev = (struct bufferevent*)arg;  
      
        //把终端的消息发送给服务器端  
        bufferevent_write(bev, msg, ret);  
    }  
      
      
    void server_msg_cb(struct bufferevent* bev, void* arg)  
    {  
        char msg[1024];  
      
        size_t len = bufferevent_read(bev, msg, sizeof(msg));  
        msg[len] = '';  
      
        printf("recv %s from server
    ", msg);  
    }  
      
      
    void event_cb(struct bufferevent *bev, short event, void *arg)  
    {  
      
        if (event & BEV_EVENT_EOF)  
            printf("connection closed
    ");  
        else if (event & BEV_EVENT_ERROR)  
            printf("some other error
    ");  
      
        //这将自动close套接字和free读写缓冲区  
        bufferevent_free(bev);  
      
        struct event *ev = (struct event*)arg;  
        //因为socket已经没有,所以这个event也没有存在的必要了  
        event_free(ev);  
    }  
      
      
    typedef struct sockaddr SA;  
    int tcp_connect_server(const char* server_ip, int port)  
    {  
        int sockfd, status, save_errno;  
        struct sockaddr_in server_addr;  
      
        memset(&server_addr, 0, sizeof(server_addr) );  
      
        server_addr.sin_family = AF_INET;  
        server_addr.sin_port = htons(port);  
        status = inet_aton(server_ip, &server_addr.sin_addr);  
      
        if( status == 0 ) //the server_ip is not valid value  
        {  
            errno = EINVAL;  
            return -1;  
        }  
      
        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);  
        if( sockfd == -1 )  
            return sockfd;  
      
      
        status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );  
      
        if( status == -1 )  
        {  
            save_errno = errno;  
            ::close(sockfd);  
            errno = save_errno; //the close may be error  
            return -1;  
        }  
      
        evutil_make_socket_nonblocking(sockfd);  
      
        return sockfd;  
    }  

    服务器端代码:

    #include<stdio.h>  
    #include<string.h>  
    #include<errno.h>  
      
    #include<event.h>  
    #include<event2/bufferevent.h>  
      
      
      
    void accept_cb(int fd, short events, void* arg);  
    void socket_read_cb(bufferevent* bev, void* arg);  
    void event_cb(struct bufferevent *bev, short event, void *arg);  
    int tcp_server_init(int port, int listen_num);  
      
    int main(int argc, char** argv)  
    {  
      
        int listener = tcp_server_init(9999, 10);  
        if( listener == -1 )  
        {  
            perror(" tcp_server_init error ");  
            return -1;  
        }  
      
        struct event_base* base = event_base_new();  
      
        //添加监听客户端请求连接事件  
        struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,  
                                            accept_cb, base);  
        event_add(ev_listen, NULL);  
      
      
        event_base_dispatch(base);  
        event_base_free(base);  
      
      
        return 0;  
    }  
      
      
      
    void accept_cb(int fd, short events, void* arg)  
    {  
        evutil_socket_t sockfd;  
      
        struct sockaddr_in client;  
        socklen_t len = sizeof(client);  
      
        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );  
        evutil_make_socket_nonblocking(sockfd);  
      
        printf("accept a client %d
    ", sockfd);  
      
        struct event_base* base = (event_base*)arg;  
      
        bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);  
        bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);  
      
        bufferevent_enable(bev, EV_READ | EV_PERSIST);  
    }  
      
      
      
    void socket_read_cb(bufferevent* bev, void* arg)  
    {  
        char msg[4096];  
      
        size_t len = bufferevent_read(bev, msg, sizeof(msg));  
      
        msg[len] = '';  
        printf("recv the client msg: %s", msg);  
      
      
        char reply_msg[4096] = "I have recvieced the msg: ";  
      
        strcat(reply_msg + strlen(reply_msg), msg);  
        bufferevent_write(bev, reply_msg, strlen(reply_msg));  
    }  
      
      
      
    void event_cb(struct bufferevent *bev, short event, void *arg)  
    {  
      
        if (event & BEV_EVENT_EOF)  
            printf("connection closed
    ");  
        else if (event & BEV_EVENT_ERROR)  
            printf("some other error
    ");  
      
        //这将自动close套接字和free读写缓冲区  
        bufferevent_free(bev);  
    }  
      
      
    typedef struct sockaddr SA;  
    int tcp_server_init(int port, int listen_num)  
    {  
        int errno_save;  
        evutil_socket_t listener;  
      
        listener = ::socket(AF_INET, SOCK_STREAM, 0);  
        if( listener == -1 )  
            return -1;  
      
        //允许多次绑定同一个地址。要用在socket和bind之间  
        evutil_make_listen_socket_reuseable(listener);  
      
        struct sockaddr_in sin;  
        sin.sin_family = AF_INET;  
        sin.sin_addr.s_addr = 0;  
        sin.sin_port = htons(port);  
      
        if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )  
            goto error;  
      
        if( ::listen(listener, listen_num) < 0)  
            goto error;  
      
      
        //跨平台统一接口,将套接字设置为非阻塞状态  
        evutil_make_socket_nonblocking(listener);  
      
        return listener;  
      
        error:  
            errno_save = errno;  
            evutil_closesocket(listener);  
            errno = errno_save;  
      
            return -1;  
    }  

    高等:

    客户端代码:

    #include<sys/types.h>  
    #include<sys/socket.h>  
    #include<netinet/in.h>  
    #include<arpa/inet.h>  
    #include<errno.h>  
    #include<unistd.h>  
      
    #include<stdio.h>  
    #include<string.h>  
    #include<stdlib.h>  
      
    #include<event.h>  
    #include<event2/bufferevent.h>  
    #include<event2/buffer.h>  
    #include<event2/util.h>  
      
      
      
      
    int tcp_connect_server(const char* server_ip, int port);  
      
      
    void cmd_msg_cb(int fd, short events, void* arg);  
    void server_msg_cb(struct bufferevent* bev, void* arg);  
    void event_cb(struct bufferevent *bev, short event, void *arg);  
      
    int main(int argc, char** argv)  
    {  
        if( argc < 3 )  
        {  
            //两个参数依次是服务器端的IP地址、端口号  
            printf("please input 2 parameter
    ");  
            return -1;  
        }  
      
        struct event_base *base = event_base_new();  
      
        struct bufferevent* bev = bufferevent_socket_new(base, -1,  
                                                         BEV_OPT_CLOSE_ON_FREE);  
      
        //监听终端输入事件  
        struct event* ev_cmd = event_new(base, STDIN_FILENO,  
                                         EV_READ | EV_PERSIST,  
                                         cmd_msg_cb, (void*)bev);  
      
      
        event_add(ev_cmd, NULL);  
      
        struct sockaddr_in server_addr;  
      
        memset(&server_addr, 0, sizeof(server_addr) );  
      
        server_addr.sin_family = AF_INET;  
        server_addr.sin_port = htons(atoi(argv[2]));  
        inet_aton(argv[1], &server_addr.sin_addr);  
      
        bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,  
                                   sizeof(server_addr));  
      
      
        bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);  
        bufferevent_enable(bev, EV_READ | EV_PERSIST);  
      
      
      
        event_base_dispatch(base);  
      
        printf("finished 
    ");  
        return 0;  
    }  
      
      
      
      
      
    void cmd_msg_cb(int fd, short events, void* arg)  
    {  
        char msg[1024];  
      
        int ret = read(fd, msg, sizeof(msg));  
        if( ret < 0 )  
        {  
            perror("read fail ");  
            exit(1);  
        }  
      
        struct bufferevent* bev = (struct bufferevent*)arg;  
      
        //把终端的消息发送给服务器端  
        bufferevent_write(bev, msg, ret);  
    }  
      
      
    void server_msg_cb(struct bufferevent* bev, void* arg)  
    {  
        char msg[1024];  
      
        size_t len = bufferevent_read(bev, msg, sizeof(msg));  
        msg[len] = '';  
      
        printf("recv %s from server
    ", msg);  
    }  
      
      
    void event_cb(struct bufferevent *bev, short event, void *arg)  
    {  
      
        if (event & BEV_EVENT_EOF)  
            printf("connection closed
    ");  
        else if (event & BEV_EVENT_ERROR)  
            printf("some other error
    ");  
        else if( event & BEV_EVENT_CONNECTED)  
        {  
            printf("the client has connected to server
    ");  
            return ;  
        }  
      
        //这将自动close套接字和free读写缓冲区  
        bufferevent_free(bev);  
      
        struct event *ev = (struct event*)arg;  
        event_free(ev);  
    }  

    服务器端代码:

    #include<netinet/in.h>    
    #include<sys/socket.h>    
    #include<unistd.h>    
        
    #include<stdio.h>    
    #include<string.h>    
        
    #include<event.h>    
    #include<listener.h>    
    #include<bufferevent.h>    
    #include<thread.h>    
        
        
    void listener_cb(evconnlistener *listener, evutil_socket_t fd,    
                     struct sockaddr *sock, int socklen, void *arg);    
        
    void socket_read_cb(bufferevent *bev, void *arg);    
    void socket_event_cb(bufferevent *bev, short events, void *arg);    
        
    int main()    
    {    
        //evthread_use_pthreads();//enable threads    
        
        struct sockaddr_in sin;    
        memset(&sin, 0, sizeof(struct sockaddr_in));    
        sin.sin_family = AF_INET;    
        sin.sin_port = htons(9999);    
        
        event_base *base = event_base_new();    
        evconnlistener *listener    
                = evconnlistener_new_bind(base, listener_cb, base,    
                                          LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,    
                                          10, (struct sockaddr*)&sin,    
                                          sizeof(struct sockaddr_in));    
        
        event_base_dispatch(base);    
        
        evconnlistener_free(listener);    
        event_base_free(base);    
        
        return 0;    
    }    
        
        
    //一个新客户端连接上服务器了    
    //当此函数被调用时,libevent已经帮我们accept了这个客户端。该客户端的  
    //文件描述符为fd  
    void listener_cb(evconnlistener *listener, evutil_socket_t fd,    
                     struct sockaddr *sock, int socklen, void *arg)    
    {    
        printf("accept a client %d
    ", fd);    
        
        event_base *base = (event_base*)arg;    
        
        //为这个客户端分配一个bufferevent    
        bufferevent *bev =  bufferevent_socket_new(base, fd,    
                                                   BEV_OPT_CLOSE_ON_FREE);    
        
        bufferevent_setcb(bev, socket_read_cb, NULL, socket_event_cb, NULL);    
        bufferevent_enable(bev, EV_READ | EV_PERSIST);    
    }    
        
        
    void socket_read_cb(bufferevent *bev, void *arg)    
    {    
        char msg[4096];    
        
        size_t len = bufferevent_read(bev, msg, sizeof(msg)-1 );    
        
        msg[len] = '';    
        printf("server read the data %s
    ", msg);    
        
        char reply[] = "I has read your data";    
        bufferevent_write(bev, reply, strlen(reply) );    
    }    
        
        
    void socket_event_cb(bufferevent *bev, short events, void *arg)    
    {    
        if (events & BEV_EVENT_EOF)    
            printf("connection closed
    ");    
        else if (events & BEV_EVENT_ERROR)    
            printf("some other error
    ");    
        
        //这将自动close套接字和free读写缓冲区    
        bufferevent_free(bev);    
    }    

    http://blog.csdn.net/luotuo44/article/details/39670221

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  • 原文地址:https://www.cnblogs.com/wainiwann/p/7096245.html
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