Write routines to implement two stacks using only one array. Your stack routines should not declare an overflow unless every slot in the array is used.
Format of functions:
Stack CreateStack( int MaxElements );
int IsEmpty( Stack S, int Stacknum );
int IsFull( Stack S );
int Push( ElementType X, Stack S, int Stacknum );
ElementType Top_Pop( Stack S, int Stacknum );
where int Stacknum is the index of a stack which is either 1 or 2; int MaxElements is the size of the stack array; and Stack is defined as the following:
typedef struct StackRecord *Stack;
struct StackRecord {
int Capacity; /* maximum size of the stack array */
int Top1; /* top pointer for Stack 1 */
int Top2; /* top pointer for Stack 2 */
ElementType *Array; /* space for the two stacks */
}
Note: Push is supposed to return 1 if the operation can be done successfully, or 0 if fails. If the stack is empty, Top_Pop must return ERROR which is defined by the judge program.
Sample program of judge:
#include <stdio.h>
#include <stdlib.h>
#define ERROR 1e8
typedef int ElementType;
typedef enum { push, pop, end } Operation;
typedef struct StackRecord *Stack;
struct StackRecord {
int Capacity; /* maximum size of the stack array */
int Top1; /* top pointer for Stack 1 */
int Top2; /* top pointer for Stack 2 */
ElementType *Array; /* space for the two stacks */
};
Stack CreateStack( int MaxElements );
int IsEmpty( Stack S, int Stacknum );
int IsFull( Stack S );
int Push( ElementType X, Stack S, int Stacknum );
ElementType Top_Pop( Stack S, int Stacknum );
Operation GetOp(); /* details omitted */
void PrintStack( Stack S, int Stacknum ); /* details omitted */
int main()
{
int N, Sn, X;
Stack S;
int done = 0;
scanf("%d", &N);
S = CreateStack(N);
while ( !done ) {
switch( GetOp() ) {
case push:
scanf("%d %d", &Sn, &X);
if (!Push(X, S, Sn)) printf("Stack %d is Full!
", Sn);
break;
case pop:
scanf("%d", &Sn);
X = Top_Pop(S, Sn);
if ( X==ERROR ) printf("Stack %d is Empty!
", Sn);
break;
case end:
PrintStack(S, 1);
PrintStack(S, 2);
done = 1;
break;
}
}
return 0;
}
/* Your function will be put here */
Sample Input:
5
Push 1 1
Pop 2
Push 2 11
Push 1 2
Push 2 12
Pop 1
Push 2 13
Push 2 14
Push 1 3
Pop 2
End`这里写代码片`
Sample Output:
Stack 2 is Empty!
Stack 1 is Full!
Pop from Stack 1: 1
Pop from Stack 2: 13 12 11
思路:
双向数组的思想,但这里的结构其实比双向数组简单,因为两个栈是分开的,栈1的指针不会把栈2的东西pop了。主要考点是理清楚双向数组为Empty和Full的判断条件。
这里我用的是增加一个多余格的方法,这样一来空的条件是在初始位置,Full的条件的Top1 == Top2。
代码:
ElementType Top_Pop( Stack S, int Stacknum )
{
if(IsEmpty(S,Stacknum))return ERROR;
int re;
if(Stacknum == 1)
{
S->Top1++;
if(S->Top1>S->Capacity)S->Top1 = 0;
re = S->Array[S->Top1];
}
else
{
S->Top2--;
if(S->Top2<0)S->Top2 = S->Capacity;
re = S->Array[S->Top2];
}
return re;
}
int Push( ElementType X, Stack S, int Stacknum )
{
if(IsFull(S))
{
return 0;
}
if(Stacknum == 1)
{
S->Array[S->Top1--] = X;
if(S->Top1 < 0)S->Top1 = S->Capacity;
}
else
{
S->Array[S->Top2++] = X;
if(S->Top2 > S->Capacity)S->Top2 = 0;
}
return 1;
}
int IsFull( Stack S )
{
if(S->Top1 == S->Top2)return 1;
return 0;
}
int IsEmpty( Stack S, int Stacknum )
{
if(Stacknum == 1)
{
if(S->Top1 == S->Capacity-1)return 1;
}
else if(S->Top2 == S->Capacity)return 1;
return 0;
}
Stack CreateStack( int MaxElements )
{
Stack p = (Stack)malloc(sizeof(struct StackRecord));
p->Capacity = MaxElements;
p->Top1 = MaxElements-1;
p->Top2 = MaxElements;
p->Array = (int *)malloc((MaxElements+1)*sizeof(int));
return p;
}