1. 基本操作
操作 | 解释 |
---|---|
MakeNull(Q) | 将队列置空 |
Front(Q) | 返回队列第一个元素 |
EnQueue(x,Q) | 将元素插入Q的后端 |
DeQueue(Q) | 删除第一个元素 |
Empty(Q) | 为空返回TRUE |
2. 队列的指针实现
struct celltype {
Elementtype element;
celltype *next;
};
struct QUEUE {
celltype *front;
celltype *rear;
};
void MakeNull(QUEUE &Q)
{
Q.front = new celltype;
Q.front->next = NULL;
Q.rear = Q.front;
}
boolean Empty(QUEUE Q)
{
if(Q.front == Q.rear)
return TRUE;
else
return FALSE;
}
void EnQueue(Elementtype x, QUEUE &Q)
{
Q.rear->next = new celltype;
Q.rear = Q.rear->next;
Q.rear->element = x;
Q.rear->next = NULL;
}
void DeQueue(QUEUE &Q)
{
celltype *tmp;
if(Empty(Q))
error("empty");
else
{
tmp = Q.front->next;
Q.front->next = tmp->next;
delete tmp;
if(Q.front->next == NULL)
Q.rear = Q.front;
}
}
3. 队列的数组实现
#define maxlength 100
typedef struct {
int front;
int rear;
Elementtype elements[maxlength];
} QUEUE;
int addone(int i )
{
return (i+1)%maxlength;
}
void MakeNull(QUEUE &Q)
{
Q.front = 0;
Q.rear = maxlength - 1;
}
boolean Empty(QUEUE Q)
{
if(addone(Q.rear) == Q.front)
return TRUE;
else
return FALSE;
}
Elementtype Front(QUEUE Q)
{
if(Empty(Q))
return NULL;
else
return Q.elemenmts[Q.front];
}
void EnQueue(elementtype x, QUEUE &Q)
{
if(addone(addone(Q.rear)) == Q.front)
error("queue is full");
else {
Q.rear = addone(Q.rear);
Q.elements[Q.rear] = x;
}
}
void DeQueue(QUEUE &Q)
{
if(Empty(Q))
error("queue is empty");
else
Q.front = addone(Q.front);
}
部分资料来自《数据结构与算法--张岩》