装饰器模式
装饰器模式(Decorator Pattern)允许向一个现有的对象添加新的功能,同时又不改变其结构。这种类型的设计模式属于结构型模式,它是作为现有的类的一个包装。
这种模式创建了一个装饰类,用来包装原有的类,并在保持类方法签名完整性的前提下,提供了额外的功能。
1 package ioStudy; 2 3 4 /** 5 * 装饰器模式 6 * 1.抽象接口 7 * 2.具体对象 8 * 3.抽象装饰者 9 * 4.具体装饰者 10 * */ 11 public class DecorateStudy1 { 12 13 public static void main(String[] args) { 14 Drink coffee = new Coffee(); 15 16 Decorate milk = new Milk(coffee); 17 System.out.println(milk.info()+"===>"+milk.cost()); 18 19 Decorate sugar = new Sugar(coffee); 20 System.out.println(sugar.info()+"===>"+sugar.cost()); 21 22 milk = new Milk(sugar); 23 System.out.println(milk.info()+"===>"+milk.cost()); 24 } 25 } 26 27 28 interface Drink { 29 String info(); 30 int cost(); 31 } 32 33 class Coffee implements Drink{ 34 35 private String name = "原味咖啡"; 36 private int price = 10; 37 38 @Override 39 public String info() { 40 // TODO Auto-generated method stub 41 return name; 42 } 43 44 @Override 45 public int cost() { 46 // TODO Auto-generated method stub 47 return price; 48 } 49 } 50 51 abstract class Decorate implements Drink { 52 Drink drink; 53 public Decorate(Drink drink) { 54 this.drink = drink; 55 } 56 57 public String info() { 58 return drink.info(); 59 } 60 61 public int cost() { 62 return drink.cost(); 63 } 64 } 65 66 class Milk extends Decorate{ 67 68 public Milk(Drink drink) { 69 super(drink); 70 } 71 72 public String info() { 73 return super.drink.info() + "加入了牛奶"; 74 } 75 76 public int cost() { 77 return super.drink.cost()*4; 78 } 79 } 80 81 class Sugar extends Decorate{ 82 83 public Sugar(Drink drink) { 84 super(drink); 85 } 86 87 public String info() { 88 return super.drink.info() + "加入了方糖"; 89 } 90 91 public int cost() { 92 return super.drink.cost()*3; 93 } 94 }
用BufferedInputStream BufferedOutputStream BufferedReader BufferWriter 包装其他输入输出流 能够提升读写速度。