封装UDP SOCKET,使其成为UDT数据的发送通道,所有的UDT SOCKET都通过这种类型来进行数据发送。为了完整性,咱们接着分析哈~
CChannel
- 基础数据结构:
class CChannel
{
private:
int m_iIPversion; // IP version
int m_iSockAddrSize; // socket address structure size (pre-defined to avoid run-time test)
UDPSOCKET m_iSocket; // socket descriptor
int m_iSndBufSize; // UDP sending buffer size
int m_iRcvBufSize; // UDP receiving buffer size
};
- 初始化:
CChannel::CChannel()
CChannel::CChannel():
m_iIPversion(AF_INET),
m_iSockAddrSize(sizeof(sockaddr_in)),
m_iSocket(),
m_iSndBufSize(65536), //唯一能得到的信息就是将UDP SOCKET的Buffer设置为65536Byte
m_iRcvBufSize(65536)
{
}
CChannel::CChannel(int version):
m_iIPversion(version),
m_iSocket(),
m_iSndBufSize(65536),
m_iRcvBufSize(65536)
{
m_iSockAddrSize = (AF_INET == m_iIPversion) ? sizeof(sockaddr_in) : sizeof(sockaddr_in6);
}
- 打开通道:
void CChannel::open(const sockaddr* addr)
void CChannel::open(const sockaddr* addr)
{
m_iSocket = ::socket(m_iIPversion, SOCK_DGRAM, 0); //创建一个UDP SOCKET
#ifdef WINDOWS
if (INVALID_SOCKET == m_iSocket)
#else
if (m_iSocket < 0)
#endif
throw CUDTException(1, 0, NET_ERROR);
if (NULL != addr) //如果提供地址,将创建的UDPSOCKET与Address关联
{
socklen_t namelen = m_iSockAddrSize;
if (0 != ::bind(m_iSocket, addr, namelen))
throw CUDTException(1, 3, NET_ERROR);
}
else //如果不提供地址,获取地址也要给UDP和Address关联在一起
{
//sendto or WSASendTo will also automatically bind the socket
addrinfo hints;
addrinfo* res;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_flags = AI_PASSIVE;
hints.ai_family = m_iIPversion;
hints.ai_socktype = SOCK_DGRAM;
if (0 != ::getaddrinfo(NULL, "0", &hints, &res))
throw CUDTException(1, 3, NET_ERROR);
if (0 != ::bind(m_iSocket, res->ai_addr, res->ai_addrlen))
throw CUDTException(1, 3, NET_ERROR);
::freeaddrinfo(res);
}
setUDPSockOpt(); //根据初始化时提供的信息,设置这个UDP SOCKET的选项
}
- 关闭通道:
void CChannel::close() const
void CChannel::close() const
{
#ifndef WINDOWS
::close(m_iSocket);
#else
::closesocket(m_iSocket);
#endif
}
- 设置UDP选项:
void CChannel::setUDPSockOpt()
void CChannel::setUDPSockOpt()
{
//设置接收与发送缓冲区
#if defined(BSD) || defined(MACOSX)
// BSD system will fail setsockopt if the requested buffer size exceeds system maximum value
int maxsize = 64000;
if (0 != ::setsockopt(m_iSocket, SOL_SOCKET, SO_RCVBUF, (char*)&m_iRcvBufSize, sizeof(int)))
::setsockopt(m_iSocket, SOL_SOCKET, SO_RCVBUF, (char*)&maxsize, sizeof(int));
if (0 != ::setsockopt(m_iSocket, SOL_SOCKET, SO_SNDBUF, (char*)&m_iSndBufSize, sizeof(int)))
::setsockopt(m_iSocket, SOL_SOCKET, SO_SNDBUF, (char*)&maxsize, sizeof(int));
#else
// for other systems, if requested is greated than maximum, the maximum value will be automactally used
if ((0 != ::setsockopt(m_iSocket, SOL_SOCKET, SO_RCVBUF, (char*)&m_iRcvBufSize, sizeof(int))) ||
(0 != ::setsockopt(m_iSocket, SOL_SOCKET, SO_SNDBUF, (char*)&m_iSndBufSize, sizeof(int))))
throw CUDTException(1, 3, NET_ERROR);
#endif
timeval tv;
tv.tv_sec = 0;
#if defined (BSD) || defined (MACOSX)
// Known BSD bug as the day I wrote this code.
// A small time out value will cause the socket to block forever.
tv.tv_usec = 10000;
#else
tv.tv_usec = 100;
#endif
//顺便将UDPSOCKET设置成非阻塞模式
#ifdef UNIX
// Set non-blocking I/O
// UNIX does not support SO_RCVTIMEO
int opts = ::fcntl(m_iSocket, F_GETFL);
if (-1 == ::fcntl(m_iSocket, F_SETFL, opts | O_NONBLOCK))
throw CUDTException(1, 3, NET_ERROR);
#elif WINDOWS
DWORD ot = 1; //milliseconds
if (0 != ::setsockopt(m_iSocket, SOL_SOCKET, SO_RCVTIMEO, (char *)&ot, sizeof(DWORD)))
throw CUDTException(1, 3, NET_ERROR);
#else
// Set receiving time-out value
if (0 != ::setsockopt(m_iSocket, SOL_SOCKET, SO_RCVTIMEO, (char *)&tv, sizeof(timeval)))
throw CUDTException(1, 3, NET_ERROR);
#endif
}
- 获取与设置UDP信息:
int CChannel::getSndBufSize()
,int CChannel::getRcvBufSize()
,void CChannel::setSndBufSize(int size)
,void CChannel::setRcvBufSize(int size)
,void CChannel::getSockAddr(sockaddr* addr) const
,void CChannel::getPeerAddr(sockaddr* addr) const
int CChannel::getSndBufSize()
{
socklen_t size = sizeof(socklen_t);
::getsockopt(m_iSocket, SOL_SOCKET, SO_SNDBUF, (char *)&m_iSndBufSize, &size);
return m_iSndBufSize;
}
int CChannel::getRcvBufSize()
{
socklen_t size = sizeof(socklen_t);
::getsockopt(m_iSocket, SOL_SOCKET, SO_RCVBUF, (char *)&m_iRcvBufSize, &size);
return m_iRcvBufSize;
}
void CChannel::setSndBufSize(int size)
{
m_iSndBufSize = size;
}
void CChannel::setRcvBufSize(int size)
{
m_iRcvBufSize = size;
}
void CChannel::getSockAddr(sockaddr* addr) const
{
socklen_t namelen = m_iSockAddrSize;
::getsockname(m_iSocket, addr, &namelen);
}
void CChannel::getPeerAddr(sockaddr* addr) const
{
socklen_t namelen = m_iSockAddrSize;
::getpeername(m_iSocket, addr, &namelen);
}
- 发送数据包:
int CChannel::sendto(const sockaddr* addr, CPacket& packet) const
int CChannel::sendto(const sockaddr* addr, CPacket& packet) const
{
// 先确定是数据包还是控制包,如果是控制包,将控制信息转换为网络字节序
if (packet.getFlag())
for (int i = 0, n = packet.getLength() / 4; i < n; ++ i)
*((uint32_t *)packet.m_pcData + i) = htonl(*((uint32_t *)packet.m_pcData + i));
// 将packet的header转换为网络字节序
uint32_t* p = packet.m_nHeader;
for (int j = 0; j < 4; ++ j)
{
*p = htonl(*p);
++ p;
}
#ifndef WINDOWS
msghdr mh; //使用这种方式将数据重组,然后发送
mh.msg_name = (sockaddr*)addr;
mh.msg_namelen = m_iSockAddrSize;
mh.msg_iov = (iovec*)packet.m_PacketVector;
mh.msg_iovlen = 2;
mh.msg_control = NULL;
mh.msg_controllen = 0;
mh.msg_flags = 0;
int res = ::sendmsg(m_iSocket, &mh, 0);
#else
DWORD size = CPacket::m_iPktHdrSize + packet.getLength();
int addrsize = m_iSockAddrSize;
int res = ::WSASendTo(m_iSocket, (LPWSABUF)packet.m_PacketVector, 2, &size, 0, addr, addrsize, NULL, NULL);
res = (0 == res) ? size : -1;
#endif
//在发送结束之后,将头部的信息转化为local字节序
p = packet.m_nHeader;
for (int k = 0; k < 4; ++ k)
{
*p = ntohl(*p);
++ p;
}
//如果是控制包,将额外的控制信息的打data转化为loacl字节序
if (packet.getFlag())
{
for (int l = 0, n = packet.getLength() / 4; l < n; ++ l)
*((uint32_t *)packet.m_pcData + l) = ntohl(*((uint32_t *)packet.m_pcData + l));
}
return res;
}
- 接收数据包:
int CChannel::recvfrom(sockaddr* addr, CPacket& packet) const
int CChannel::recvfrom(sockaddr* addr, CPacket& packet) const
{
#ifndef WINDOWS
msghdr mh;
mh.msg_name = addr;
mh.msg_namelen = m_iSockAddrSize;
mh.msg_iov = packet.m_PacketVector;
mh.msg_iovlen = 2;
mh.msg_control = NULL;
mh.msg_controllen = 0;
mh.msg_flags = 0;
#ifdef UNIX
fd_set set;
timeval tv;
FD_ZERO(&set);
FD_SET(m_iSocket, &set);
tv.tv_sec = 0;
tv.tv_usec = 10000;
::select(m_iSocket+1, &set, NULL, &set, &tv);
#endif
int res = ::recvmsg(m_iSocket, &mh, 0);
#else
DWORD size = CPacket::m_iPktHdrSize + packet.getLength();
DWORD flag = 0;
int addrsize = m_iSockAddrSize;
int res = ::WSARecvFrom(m_iSocket, (LPWSABUF)packet.m_PacketVector, 2, &size, &flag, addr, &addrsize, NULL, NULL);
res = (0 == res) ? size : -1;
#endif
//如果报文的读取错误,将报文的长度设置为-1
if (res <= 0)
{
packet.setLength(-1);
return -1;
}
//否则,将报文的长度设置为减去头部长度(-16)
packet.setLength(res - CPacket::m_iPktHdrSize);
// convert back into local host order
//for (int i = 0; i < 4; ++ i)
// packet.m_nHeader[i] = ntohl(packet.m_nHeader[i]);
uint32_t* p = packet.m_nHeader;
for (int i = 0; i < 4; ++ i) //转化报文的头部的信息为loacl字节序
{
*p = ntohl(*p);
++ p;
}
//如果是控制包,将控制信息转化为local字节序
if (packet.getFlag())
{
for (int j = 0, n = packet.getLength() / 4; j < n; ++ j)
*((uint32_t *)packet.m_pcData + j) = ntohl(*((uint32_t *)packet.m_pcData + j));
}
return packet.getLength();
}