解决办法:重写ScrollView,如下代码所示:
public class MyScrollView extends ScrollView{ private GestureDetector mGestureDetector; View.OnTouchListener mGestureListener; public MyScrollView(Context context, AttributeSet attrs) { super(context, attrs); mGestureDetector = new GestureDetector(context, new YScrollDetector()); setFadingEdgeLength(0); } @Override public boolean onInterceptTouchEvent(MotionEvent ev) { return super.onInterceptTouchEvent(ev) && mGestureDetector.onTouchEvent(ev); } // Return false if we're scrolling in the x direction class YScrollDetector extends SimpleOnGestureListener { @Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { if(Math.abs(distanceY) > Math.abs(distanceX)) { return true; } return false; } } }
最好给大家附上原文地址,上面有为什么这样做的详细介绍,我这里就不在赘述了哈。