• 【微信小程序canvas】实现小程序手写板用户签名(附代码)


    工作中公司业务需要的微信小程序用户签字功能

    先看效果图:

    wxml:

    <view class="wrapper">
      <view class="handBtn">
        <image catchtap="selectColorEvent" src="{{ selectColor === 'black' ? '../../images/color_black_selected.png' : '../../images/color_black.png' }}" class="{{ selectColor === 'black' ? 'color_select' : '' }} black-select" data-color="black"
          data-color-value="#1A1A1A"></image>
        <image catchtap="selectColorEvent" src="{{ selectColor === 'red' ? '../../images/color_red_selected.png' : '../../images/color_red.png' }}" class="{{ selectColor === 'red' ? 'color_select' : '' }} red-select" data-color="red"
          data-color-value="#ca262a"></image>
        <button catchtap="retDraw" class="delBtn">重写</button>
        <!-- <button catchtap="subCanvas" class="subBtn">完成</button> -->
      </view>
      <view class="handCenter">
        <canvas class="handWriting" disable-scroll="true" bindtouchstart="uploadScaleStart" bindtouchmove="uploadScaleMove"
          bindtouchend="uploadScaleEnd" bindtap="mouseDown" canvas-id="handWriting">
        </canvas>
      </view>
      <view class="handRight">
        <view class="handTitle">手写板</view>
      </view>
    </view>

    上面代码中所用的图片资源:

    color_black.png

    color_black_selected.png

    color_red.png

     color_red_selected.png

    js

    data:
      data: {
        canvasName: 'handWriting',
        ctx: '',
        canvasWidth: 0,
        canvasHeight: 0,
        transparent: 1, // 透明度
        selectColor: 'black',
        lineColor: '#1A1A1A', // 颜色
        lineSize: 1.5,  // 笔记倍数
        lineMin: 0.5,   // 最小笔画半径
        lineMax: 4,     // 最大笔画半径
        pressure: 1,     // 默认压力
        smoothness: 60,  //顺滑度,用60的距离来计算速度
        currentPoint: {},
        currentLine: [],  // 当前线条
        firstTouch: true, // 第一次触发
        radius: 1, //画圆的半径
        cutArea: { top: 0, right: 0, bottom: 0, left: 0 }, //裁剪区域
        bethelPoint: [],  //保存所有线条 生成的贝塞尔点;
        lastPoint: 0,
        chirography: [], //笔迹
        currentChirography: {}, //当前笔迹
        linePrack: [] //划线轨迹 , 生成线条的实际点
      },
    初始化:
      onLoad () {
        let canvasName = this.data.canvasName
        let ctx = wx.createCanvasContext(canvasName)
        this.setData({
          ctx: ctx
        })
        var query = wx.createSelectorQuery();
        query.select('.handCenter').boundingClientRect(rect => {
          this.setData({
            canvasWidth: rect.width,
            canvasHeight: rect.height
          })
        }).exec();
      },

    事件函数

    笔迹开始
      // 笔迹开始
      uploadScaleStart (e) {
        if (e.type != 'touchstart') return false;
        let ctx = this.data.ctx;
        ctx.setFillStyle(this.data.lineColor);  // 初始线条设置颜色
        ctx.setGlobalAlpha(this.data.transparent);  // 设置半透明
        let currentPoint = {
          x: e.touches[0].x,
          y: e.touches[0].y
        }
        let currentLine = this.data.currentLine;
        currentLine.unshift({
          time: new Date().getTime(),
          dis: 0,
          x: currentPoint.x,
          y: currentPoint.y
        })
        this.setData({
          currentPoint,
          // currentLine
        })
        if (this.data.firstTouch) {
          this.setData({
            cutArea: { top: currentPoint.y, right: currentPoint.x, bottom: currentPoint.y, left: currentPoint.x },
            firstTouch: false
          })
        }
        this.pointToLine(currentLine);
      },
    笔迹移动
      // 笔迹移动
      uploadScaleMove (e) {
        if (e.type != 'touchmove') return false;
        if (e.cancelable) {
          // 判断默认行为是否已经被禁用
          if (!e.defaultPrevented) {
            e.preventDefault();
          }
        }
        let point = {
          x: e.touches[0].x,
          y: e.touches[0].y
        }
    
        //测试裁剪
        if (point.y < this.data.cutArea.top) {
          this.data.cutArea.top = point.y;
        }
        if (point.y < 0) this.data.cutArea.top = 0;
    
        if (point.x > this.data.cutArea.right) {
          this.data.cutArea.right = point.x;
        }
        if (this.data.canvasWidth - point.x <= 0) {
          this.data.cutArea.right = this.data.canvasWidth;
        }
        if (point.y > this.data.cutArea.bottom) {
          this.data.cutArea.bottom = point.y;
        }
        if (this.data.canvasHeight - point.y <= 0) {
          this.data.cutArea.bottom = this.data.canvasHeight;
        }
        if (point.x < this.data.cutArea.left) {
          this.data.cutArea.left = point.x;
        }
        if (point.x < 0) this.data.cutArea.left = 0;
    
        this.setData({
          lastPoint: this.data.currentPoint,
          currentPoint: point
        })
        let currentLine = this.data.currentLine
        currentLine.unshift({
          time: new Date().getTime(),
          dis: this.distance(this.data.currentPoint, this.data.lastPoint),
          x: point.x,
          y: point.y
        })
        // this.setData({
        //   currentLine
        // })
        this.pointToLine(currentLine);
      },
    笔迹结束
      // 笔迹结束
      uploadScaleEnd (e) {
        if (e.type != 'touchend') return 0;
        let point = {
          x: e.changedTouches[0].x,
          y: e.changedTouches[0].y
        }
        this.setData({
          lastPoint: this.data.currentPoint,
          currentPoint: point
        })
        let currentLine = this.data.currentLine
        currentLine.unshift({
          time: new Date().getTime(),
          dis: this.distance(this.data.currentPoint, this.data.lastPoint),
          x: point.x,
          y: point.y
        })
        // this.setData({
        //   currentLine
        // })
        if (currentLine.length > 2) {
          var info = (currentLine[0].time - currentLine[currentLine.length - 1].time) / currentLine.length;
          //$("#info").text(info.toFixed(2));
        }
        //一笔结束,保存笔迹的坐标点,清空,当前笔迹
        //增加判断是否在手写区域;
        this.pointToLine(currentLine);
        var currentChirography = {
          lineSize: this.data.lineSize,
          lineColor: this.data.lineColor
        };
        var chirography = this.data.chirography
        chirography.unshift(currentChirography);
        this.setData({
          chirography
        })
        var linePrack = this.data.linePrack
        linePrack.unshift(this.data.currentLine);
        this.setData({
          linePrack,
          currentLine: []
        })
      },
    其他函数:
     retDraw () {
        this.data.ctx.clearRect(0, 0, 700, 730)
        this.data.ctx.draw()
      },
    
      //画两点之间的线条;参数为:line,会绘制最近的开始的两个点;
      pointToLine (line) {
        this.calcBethelLine(line);
        return;
      },
      //计算插值的方式;
      calcBethelLine (line) {
        if (line.length <= 1) {
          line[0].r = this.data.radius;
          return;
        }
        let x0, x1, x2, y0, y1, y2, r0, r1, r2, len, lastRadius, dis = 0, time = 0, curveValue = 0.5;
        if (line.length <= 2) {
          x0 = line[1].x
          y0 = line[1].y
          x2 = line[1].x + (line[0].x - line[1].x) * curveValue;
          y2 = line[1].y + (line[0].y - line[1].y) * curveValue;
          //x2 = line[1].x;
          //y2 = line[1].y;
          x1 = x0 + (x2 - x0) * curveValue;
          y1 = y0 + (y2 - y0) * curveValue;;
    
        } else {
          x0 = line[2].x + (line[1].x - line[2].x) * curveValue;
          y0 = line[2].y + (line[1].y - line[2].y) * curveValue;
          x1 = line[1].x;
          y1 = line[1].y;
          x2 = x1 + (line[0].x - x1) * curveValue;
          y2 = y1 + (line[0].y - y1) * curveValue;
        }
        //从计算公式看,三个点分别是(x0,y0),(x1,y1),(x2,y2) ;(x1,y1)这个是控制点,控制点不会落在曲线上;实际上,这个点还会手写获取的实际点,却落在曲线上
        len = this.distance({ x: x2, y: y2 }, { x: x0, y: y0 });
        lastRadius = this.data.radius;
        for (let n = 0; n < line.length - 1; n++) {
          dis += line[n].dis;
          time += line[n].time - line[n + 1].time;
          if (dis > this.data.smoothness) break;
        }
        this.setData({
          radius: Math.min(time / len * this.data.pressure + this.data.lineMin, this.data.lineMax) * this.data.lineSize
        });
        line[0].r = this.data.radius;
        //计算笔迹半径;
        if (line.length <= 2) {
          r0 = (lastRadius + this.data.radius) / 2;
          r1 = r0;
          r2 = r1;
          //return;
        } else {
          r0 = (line[2].r + line[1].r) / 2;
          r1 = line[1].r;
          r2 = (line[1].r + line[0].r) / 2;
        }
        let n = 5;
        let point = [];
        for (let i = 0; i < n; i++) {
          let t = i / (n - 1);
          let x = (1 - t) * (1 - t) * x0 + 2 * t * (1 - t) * x1 + t * t * x2;
          let y = (1 - t) * (1 - t) * y0 + 2 * t * (1 - t) * y1 + t * t * y2;
          let r = lastRadius + (this.data.radius - lastRadius) / n * i;
          point.push({ x: x, y: y, r: r });
          if (point.length == 3) {
            let a = this.ctaCalc(point[0].x, point[0].y, point[0].r, point[1].x, point[1].y, point[1].r, point[2].x, point[2].y, point[2].r);
            a[0].color = this.data.lineColor;
            // let bethelPoint = this.data.bethelPoint;
            // console.log(a)
            // console.log(this.data.bethelPoint)
            // bethelPoint = bethelPoint.push(a);
            this.bethelDraw(a, 1);
            point = [{ x: x, y: y, r: r }];
          }
        }
        this.setData({
          currentLine: line
        })
      },
      //求两点之间距离
      distance (a, b) {
        let x = b.x - a.x;
        let y = b.y - a.y;
        return Math.sqrt(x * x + y * y);
      },
      ctaCalc (x0, y0, r0, x1, y1, r1, x2, y2, r2) {
        let a = [], vx01, vy01, norm, n_x0, n_y0, vx21, vy21, n_x2, n_y2;
        vx01 = x1 - x0;
        vy01 = y1 - y0;
        norm = Math.sqrt(vx01 * vx01 + vy01 * vy01 + 0.0001) * 2;
        vx01 = vx01 / norm * r0;
        vy01 = vy01 / norm * r0;
        n_x0 = vy01;
        n_y0 = -vx01;
        vx21 = x1 - x2;
        vy21 = y1 - y2;
        norm = Math.sqrt(vx21 * vx21 + vy21 * vy21 + 0.0001) * 2;
        vx21 = vx21 / norm * r2;
        vy21 = vy21 / norm * r2;
        n_x2 = -vy21;
        n_y2 = vx21;
        a.push({ mx: x0 + n_x0, my: y0 + n_y0, color: "#1A1A1A" });
        a.push({ c1x: x1 + n_x0, c1y: y1 + n_y0, c2x: x1 + n_x2, c2y: y1 + n_y2, ex: x2 + n_x2, ey: y2 + n_y2 });
        a.push({ c1x: x2 + n_x2 - vx21, c1y: y2 + n_y2 - vy21, c2x: x2 - n_x2 - vx21, c2y: y2 - n_y2 - vy21, ex: x2 - n_x2, ey: y2 - n_y2 });
        a.push({ c1x: x1 - n_x2, c1y: y1 - n_y2, c2x: x1 - n_x0, c2y: y1 - n_y0, ex: x0 - n_x0, ey: y0 - n_y0 });
        a.push({ c1x: x0 - n_x0 - vx01, c1y: y0 - n_y0 - vy01, c2x: x0 + n_x0 - vx01, c2y: y0 + n_y0 - vy01, ex: x0 + n_x0, ey: y0 + n_y0 });
        a[0].mx = a[0].mx.toFixed(1);
        a[0].mx = parseFloat(a[0].mx);
        a[0].my = a[0].my.toFixed(1);
        a[0].my = parseFloat(a[0].my);
        for (let i = 1; i < a.length; i++) {
          a[i].c1x = a[i].c1x.toFixed(1);
          a[i].c1x = parseFloat(a[i].c1x);
          a[i].c1y = a[i].c1y.toFixed(1);
          a[i].c1y = parseFloat(a[i].c1y);
          a[i].c2x = a[i].c2x.toFixed(1);
          a[i].c2x = parseFloat(a[i].c2x);
          a[i].c2y = a[i].c2y.toFixed(1);
          a[i].c2y = parseFloat(a[i].c2y);
          a[i].ex = a[i].ex.toFixed(1);
          a[i].ex = parseFloat(a[i].ex);
          a[i].ey = a[i].ey.toFixed(1);
          a[i].ey = parseFloat(a[i].ey);
        }
        return a;
      },
      bethelDraw (point, is_fill, color) {
        let ctx = this.data.ctx;
        ctx.beginPath();
        ctx.moveTo(point[0].mx, point[0].my);
        if (undefined != color) {
          ctx.setFillStyle(color);
          ctx.setStrokeStyle(color);
        } else {
          ctx.setFillStyle(point[0].color);
          ctx.setStrokeStyle(point[0].color);
        }
        for (let i = 1; i < point.length; i++) {
          ctx.bezierCurveTo(point[i].c1x, point[i].c1y, point[i].c2x, point[i].c2y, point[i].ex, point[i].ey);
        }
        ctx.stroke();
        if (undefined != is_fill) {
          ctx.fill(); //填充图形 ( 后绘制的图形会覆盖前面的图形, 绘制时注意先后顺序 )
        }
        ctx.draw(true)
      },
      selectColorEvent (event) {
        console.log(event)
        var color = event.currentTarget.dataset.colorValue;
        var colorSelected = event.currentTarget.dataset.color;
        this.setData({
          selectColor: colorSelected,
          lineColor: color
        })
      }
    View Code

     在原代码中增加  保存、预览、上传等功能:

    设置背景函数:

        //设置canvas背景色  不设置  导出的canvas的背景为透明 
        //@params:字符串  color
        setCanvasBg(color){
    
            console.log(999);
            /* 将canvas背景设置为 白底,不设置  导出的canvas的背景为透明 */
            //rect() 参数说明  矩形路径左上角的横坐标,左上角的纵坐标, 矩形路径的宽度, 矩形路径的高度
            //这里是 canvasHeight - 4 是因为下边盖住边框了,所以手动减了写
            this.data.ctx.rect(0, 0, this.data.canvasWidth, this.data.canvasHeight - 4);  
            // ctx.setFillStyle('red')
            this.data.ctx.setFillStyle( color )
            this.data.ctx.fill()  //设置填充
            this.data.ctx.draw()    //开画
    
        },
    View Code

    修改上面   其他函数   中的: 

    retDraw函数为(给canvas设置个白色的背景,不然导出的是透明的,根据自己的情况选择是否用):

      retDraw() {
        this.data.ctx.clearRect(0, 0, 700, 730)
        this.data.ctx.draw();
    
        //设置canvas背景
        this.setCanvasBg("#fff");
      },

    初始化onload钩子函数中也,给canvas添加白色背景:

    onLoad: function (options) {
    
        let canvasName = this.data.canvasName
        let ctx = wx.createCanvasContext(canvasName)
        this.setData({
          ctx: ctx
        })
        var query = wx.createSelectorQuery();
        query.select('.handCenter').boundingClientRect( rect => {
    
          this.setData({
            canvasWidth: rect.width,
            canvasHeight: rect.height
          })
    
        /* 将canvas背景设置为 白底,不设置  导出的canvas的背景为透明 */
        // console.log(this, 'hahah');
        this.setCanvasBg('#fff');
    
    
        }).exec();
    
      }, 
    View Code

    保存到相册:

        //保存到相册
        saveCanvasAsImg(){
    
            wx.canvasToTempFilePath({
                canvasId: 'handWriting',
                fileType: 'png',
                quality: 1, //图片质量
                success(res) {
                    // console.log(res.tempFilePath, 'canvas生成图片地址');
                    wx.saveImageToPhotosAlbum({
                        filePath: res.tempFilePath,
                        success(res) {
    
                            wx.showToast({
                                title: '已保存到相册',
                                duration: 2000
                            });
    
                        }
                    })
    
                }
    
            })
    
    
        },
    View Code

    预览:

        //预览
        previewCanvasImg(){
    
                wx.canvasToTempFilePath({
                    canvasId: 'handWriting',
                    fileType: 'jpg',
                    quality: 1, //图片质量
                    success(res) {
                        // console.log(res.tempFilePath, 'canvas生成图片地址');
    
    
                        wx.previewImage({
                            urls: [res.tempFilePath], //预览图片 数组
                        })
    
                    }
    
                })
    
    
        },
    View Code

    上传:

        //上传
        uploadCanvasImg() {
    
            wx.canvasToTempFilePath({
                canvasId: 'handWriting',
                fileType: 'png',
                quality: 1, //图片质量
                success(res) {
                    // console.log(res.tempFilePath, 'canvas生成图片地址');
    
                    //上传
                    wx.uploadFile({
                        url: 'https://example.weixin.qq.com/upload', // 仅为示例,非真实的接口地址
                        filePath: res.tempFilePath,
                        name: 'file_signature',
                        formData: {
                            user: 'test'
                        },
                        success(res) {
                            const data = res.data
                            // do something
                        }
                    })
    
                }
    
            })
    
    
        },
    View Code
    wxss
    page {
      background: #fbfbfb;
      height: auto;
      overflow: hidden;
    }
    
    .wrapper {
      width: 100%;
      height: 95vh;
      margin: 30rpx 0;
      overflow: hidden;
      display: flex;
      align-content: center;
      flex-direction: row;
      justify-content: center;
      font-size: 28rpx;
    }
    
    .handWriting {
      background: #fff;
      width: 100%;
      height: 95vh;
    }
    
    .handRight {
      display: inline-flex;
      align-items: center;
    }
    
    .handCenter {
      border: 4rpx dashed #e9e9e9;
      flex: 5;
      overflow: hidden;
      box-sizing: border-box;
    }
    
    .handTitle {
      transform: rotate(90deg);
      flex: 1;
      color: #666;
    }
    
    .handBtn button {
      font-size: 28rpx;
    }
    
    .handBtn {
      height: 95vh;
      display: inline-flex;
      flex-direction: column;
      justify-content: space-between;
      align-content: space-between;
      flex: 1;
    }
    
    .delBtn {
      position: absolute;
      top: 250rpx;
      left: 0rpx;
      transform: rotate(90deg);
      color: #666;
    }
    
    .delBtn image {
      position: absolute;
      top: 13rpx;
      left: 25rpx;
    }
    
    .subBtn {
      position: absolute;
      bottom: 52rpx;
      left: -3rpx;
      display: inline-flex;
      transform: rotate(90deg);
      background: #008ef6;
      color: #fff;
      margin-bottom: 30rpx;
      text-align: center;
      justify-content: center;
    }
    
    .black-select {
      width: 60rpx;
      height: 60rpx;
      position: absolute;
      top: 30rpx;
      left: 25rpx;
    }
    .black-select.color_select {
      width: 90rpx;
      height: 90rpx;
      top: 30rpx;
      left: 10rpx;
    }
    .red-select {
      width: 60rpx;
      height: 60rpx;
      position: absolute;
      top:140rpx;
      left:25rpx;
    }
    .red-select.color_select {
      width: 90rpx;
      height: 90rpx;
      top: 120rpx;
      left: 10rpx;
    }
    View Code

     -----------------------------------------------------

    新增保存、预览、上传等按钮。

    略改后的效果:

    上图中的效果请见 github地址:https://github.com/Ta0hua/wechat-signature

    ------------------------------------------------------

    github地址:https://github.com/momtboy/handwriting-weapp

     备用地址(拉取的作者的):https://github.com/Ta0hua/handwriting-weapp

    转载:https://www.jianshu.com/p/84dcc0adfe44

  • 相关阅读:
    简述 JPA 与 Spring Data JPA 与 Hibernate
    idea不识别yml配置文件,怎么办?
    Java 数组如何转成List集合
    git关于 LF 与 CRLF
    git报错:src refspec master does not match any
    蓝桥杯- 基础练习:十六进制转八进制
    蓝桥杯- 基础练习:数列排序
    蓝桥杯-入门训练 :A+B问题
    蓝桥杯-入门训练 :序列求和
    蓝桥杯-入门训练 :圆的面积
  • 原文地址:https://www.cnblogs.com/taohuaya/p/10787300.html
Copyright © 2020-2023  润新知