以下是一些开发中会经常用到的宏,简单的进行了整理,为了今后可以更加方便的使用,从而提升开发的效率,不为此搭进去更多时间.
也希望有大家可以补充,从而使其更加强加!
/** * 开发常用宏相关 */ #ifndef FYHCommonMacros_h #define FYHCommonMacros_h //开发的时候打印,但是发布的时候不打印的NSLog #ifdef DEBUG #define NSLog(...) NSLog(@"%s 第%d行 %@ ",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__]) #else #define NSLog(...) #endif #pragma mark - Base /** 弱引用*/ #define kWeakSelf(type) __weak typeof(type) weak##type = type; /** 强引用*/ #define kStrongSelf(type) __strong typeof(type) type = weak##type; /** 由角度转换弧度*/ #define kDegreesToRadian(x) (M_PI * (x) / 180.0) /** 由弧度转换角度*/ #define kRadianToDegrees(radian) (radian * 180.0) / (M_PI) /** 获取一段时间间隔*/ #define kStartTime CFAbsoluteTime start = CFAbsoluteTimeGetCurrent(); #define kEndTime NSLog(@"Time: %f", CFAbsoluteTimeGetCurrent() - start) #pragma mark - Size //获取屏幕宽度与高度 #define kScreenWidth ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)] ? [UIScreenmainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale : [UIScreen mainScreen].bounds.size.width) #define kScreenHeight ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)] ? [UIScreenmainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale : [UIScreen mainScreen].bounds.size.height) #define kScreenSize ([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)] ? CGSizeMake([UIScreenmainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreenmainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale) : [UIScreen mainScreen].bounds.size) //屏幕 rect #define SCREEN_RECT ([UIScreen mainScreen].bounds) #define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width) #define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height) #define CONTENT_HEIGHT (SCREEN_HEIGHT - NAVIGATION_BAR_HEIGHT - STATUS_BAR_HEIGHT) #pragma mark - Color /** 颜色*/ #define kRGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0] #define kRGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a] #define kRandomColor KRGBColor(arc4random_uniform(256)/255.0,arc4random_uniform(256)/255.0,arc4random_uniform(256)/255.0) /** RGB*/ #define Main_Color [UIColor colorWithRed:(3)/255.0 green:(160)/255.0 blue:(235)/255.0 alpha:1.0] #define RGBA(r,g,b,a) [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a] #define RGB(r,g,b) RGBA(r,g,b,1.0f) #define kColorWithHex(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16)) / 255.0 green:((float)((rgbValue & 0xFF00) >> 8)) / 255.0 blue:((float)(rgbValue & 0xFF)) / 255.0 alpha:1.0] #pragma mark - Check /** 字符串是否为空*/ #define kStringIsEmpty(str) ([str isKindOfClass:[NSNull class]] || str == nil || str == NULL || [str isEqualToString:@"null"] || [str isEqualToString:@"<null>"] || [str isEqualToString:@"(null)"] || [str isEqualToString:@"nil"] || [str length] < 1 ? YES : NO ) /** 数组是否为空*/ #define kArrayIsEmpty(array) (array == nil || [array isKindOfClass:[NSNull class]] || array.count == 0) /** 字典是否为空*/ #define kDictIsEmpty(dic) (dic == nil || [dic isKindOfClass:[NSNull class]] || dic.allKeys == 0) /** 是否是空对象*/ #define kObjectIsEmpty(_object) (_object == nil || [_object isKindOfClass:[NSNull class]] || ([_object respondsToSelector:@selector(length)] && [(NSData *)_object length] == 0) || ([_object respondsToSelector:@selector(count)] && [(NSArray *)_object count] == 0)) /** 判断是否为iPhone*/ #define kISiPhone (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) /** 判断是否为iPad*/ #define kISiPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) /** 判断是真机还是模拟器*/ #if TARGET_OS_IPHONE //真机 #endif #if TARGET_IPHONE_SIMULATOR //模拟器 #endif #pragma mark - 缩写 #define kApplication [UIApplication sharedApplication] #define kKeyWindow [UIApplication sharedApplication].keyWindow #define kAppDelegate ((AppDelegate*)[UIApplication sharedApplication].delegate) #define kUserDefaults [NSUserDefaults standardUserDefaults] #define kNotificationCenter [NSNotificationCenter defaultCenter] #pragma mark - 获取相关资料 /** APP版本号 Version*/ #define kAppVersion [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleShortVersionString"] /** APP包版本号 BundleVersion*/ #define kAppBundle [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleVersion"] /** 获取设备名称*/ #define kGetDeviceName [[UIDevice currentDevice] name] /** 获取设备类型*/ #define kGetDeviceModel [[UIDevice currentDevice] model] /** 获取设备 UUID*/ #define kGetDeviceUUID [[UIDevice currentDevice].identifierForVendor UUIDString] /** 获取系统名称*/ #define kSystemName [[UIDevice currentDevice] systemName] /** 系统版本号*/ #define kSystemVersion [[UIDevice currentDevice] systemVersion] /** 获取当前语言*/ #define kCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0]) /** 获取沙盒 Document 路径*/ #define kDocumentPath [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] /** 获取沙盒 temp 路径(注:iPhone 重启会清空)*/ #define kTempPath NSTemporaryDirectory() /** 获取沙盒 Cache 路径*/ #define kCachePath [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) lastObject] /** 获取程序包中程序路径*/ #define kResource(f, t) [[NSBundle mainBundle] pathForResource:(f) ofType:(t)]; /** 获取系统时间戳*/ #define getCurrentTime [NSString stringWithFormat:@"%ld", (long)[[NSDate date] timeIntervalSince1970]] /** 屏幕分辨率*/ #define SCREEN_RESOLUTION (SCREEN_WIDTH * SCREEN_HEIGHT * ([UIScreen mainScreen].scale)) #endif /* FYHCommonMacros_h */