• 多线程


    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Windows.Forms;
    using System.Threading;

    namespace 多线程
    {
    public partial class Form1 : Form
    {
    public Form1()
    {
    InitializeComponent();
    //关闭线程检查
    TextBox.CheckForIllegalCrossThreadCalls = false;

    //只有当所有的前台线程执行完毕程序才会退出
    //如果前台线程退出后台线程不管有没有执行完也会跟着退出
    //Thread.Sleep(1000);//让线程暂停,单位是毫秒
    //Thread.CurrentThread;//等到当前线程的引用
    //new Thread().Abort();//强行停止当前线程
    }

    private void Test()
    {
    lock(this)//this代表当前对象
    {
    for (int i = 0; i < 1000; i++)
    {
    int num = int.Parse(textBox1.Text);
    num++;
    textBox1.Text = num.ToString();
    }
    }
    }
    private void button1_Click(object sender, EventArgs e)
    {
    Thread th1 = new Thread(Test);
    th1.IsBackground=true;
    th1.Start();

    Thread th2 = new Thread(Test);
    th2.IsBackground = true;
    th2.Start();
    }
    }
    }

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  • 原文地址:https://www.cnblogs.com/sumg/p/3743991.html
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