• win32


    跟创建普通的win32窗口一样,线程中的窗口也需要注册和窗口处理过程

    // Test_WM_CLOSE.cpp : Defines the entry point for the application.
    //
    
    #include "framework.h"
    #include "Test_WM_CLOSE.h"
    #include <thread>
    
    #define MAX_LOADSTRING 100
    
    // Global Variables:
    HINSTANCE hInst;                                // current instance
    WCHAR szTitle[MAX_LOADSTRING];                  // The title bar text
    WCHAR szWindowClass[MAX_LOADSTRING];            // the main window class name
    HWND hWnd;
    HWND g_hWnd;
    HWND button;
    // Forward declarations of functions included in this code module:
    ATOM                MyRegisterClass(HINSTANCE hInstance);
    BOOL                InitInstance(HINSTANCE, int);
    LRESULT CALLBACK    WndProc(HWND, UINT, WPARAM, LPARAM);
    INT_PTR CALLBACK    About(HWND, UINT, WPARAM, LPARAM);
    LRESULT CALLBACK WndProc1(HWND hWnd, UINT wMsg, WPARAM wParam, LPARAM lParam);
    void CreateWndInThread(int nWidth, int nHeight);
    
    
    int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
                         _In_opt_ HINSTANCE hPrevInstance,
                         _In_ LPWSTR    lpCmdLine,
                         _In_ int       nCmdShow)
    {
        UNREFERENCED_PARAMETER(hPrevInstance);
        UNREFERENCED_PARAMETER(lpCmdLine);
    
        // TODO: Place code here.
    
        // Initialize global strings
        LoadStringW(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
        LoadStringW(hInstance, IDC_TESTWMCLOSE, szWindowClass, MAX_LOADSTRING);
        MyRegisterClass(hInstance);
    
        // Perform application initialization:
        if (!InitInstance (hInstance, nCmdShow))
        {
            return FALSE;
        }
    
        HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_TESTWMCLOSE));
    
        MSG msg;
    
        // Main message loop:
        while (GetMessage(&msg, nullptr, 0, 0))
        {
            if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
            {
                TranslateMessage(&msg);
                DispatchMessage(&msg);
            }
        }
    
        return (int) msg.wParam;
    }
    
    
    
    //
    //  FUNCTION: MyRegisterClass()
    //
    //  PURPOSE: Registers the window class.
    //
    ATOM MyRegisterClass(HINSTANCE hInstance)
    {
        WNDCLASSEXW wcex;
    
        wcex.cbSize = sizeof(WNDCLASSEX);
    
        wcex.style          = CS_HREDRAW | CS_VREDRAW;
        wcex.lpfnWndProc    = WndProc;
        wcex.cbClsExtra     = 0;
        wcex.cbWndExtra     = 0;
        wcex.hInstance      = hInstance;
        wcex.hIcon          = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_TESTWMCLOSE));
        wcex.hCursor        = LoadCursor(nullptr, IDC_ARROW);
        wcex.hbrBackground  = (HBRUSH)(COLOR_WINDOW+1);
        wcex.lpszMenuName   = MAKEINTRESOURCEW(IDC_TESTWMCLOSE);
        wcex.lpszClassName  = szWindowClass;
        wcex.hIconSm        = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
    
        return RegisterClassExW(&wcex);
    }
    
    //
    //   FUNCTION: InitInstance(HINSTANCE, int)
    //
    //   PURPOSE: Saves instance handle and creates main window
    //
    //   COMMENTS:
    //
    //        In this function, we save the instance handle in a global variable and
    //        create and display the main program window.
    //
    BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
    {
       hInst = hInstance; // Store instance handle in our global variable
    
       hWnd = CreateWindowW(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
          CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, nullptr, nullptr, hInstance, nullptr);
    
       if (!hWnd)
       {
          return FALSE;
       }
    
       ShowWindow(hWnd, nCmdShow);
       UpdateWindow(hWnd);
    
       return TRUE;
    }
    
    //
    //  FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
    //
    //  PURPOSE: Processes messages for the main window.
    //
    //  WM_COMMAND  - process the application menu
    //  WM_PAINT    - Paint the main window
    //  WM_DESTROY  - post a quit message and return
    //
    //
    LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
    {
        switch (message)
        {
        case WM_CREATE:
        {
            std::thread t(CreateWndInThread, 960, 480);
            t.detach();
        }
        break;
        case WM_COMMAND:
            {
                int wmId = LOWORD(wParam);
                // Parse the menu selections:
                switch (wmId)
                {
                case IDM_ABOUT:
                    DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
                    break;
                case IDM_EXIT:
                    DestroyWindow(hWnd);
                    break;
                default:
                    return DefWindowProc(hWnd, message, wParam, lParam);
                }
            }
            break;
        case WM_LBUTTONDOWN:
        {
            SendMessage(g_hWnd, WM_CLOSE, 0, 0);
        }
        break;
        case WM_PAINT:
            {
                PAINTSTRUCT ps;
                HDC hdc = BeginPaint(hWnd, &ps);
                // TODO: Add any drawing code that uses hdc here...
                EndPaint(hWnd, &ps);
            }
            break;
        case WM_DESTROY:
            PostQuitMessage(0);
            break;
        default:
            return DefWindowProc(hWnd, message, wParam, lParam);
        }
        return 0;
    }
    
    // Message handler for about box.
    INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
    {
        UNREFERENCED_PARAMETER(lParam);
        switch (message)
        {
        case WM_INITDIALOG:
            return (INT_PTR)TRUE;
    
        case WM_COMMAND:
            if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
            {
                EndDialog(hDlg, LOWORD(wParam));
                return (INT_PTR)TRUE;
            }
            break;
        }
        return (INT_PTR)FALSE;
    }
    
    LRESULT CALLBACK WndProc1(HWND hWnd, UINT wMsg, WPARAM wParam, LPARAM lParam)
    {
        switch (wMsg)
        {
        case WM_DESTROY:
            PostQuitMessage(0);
            break;
        default:
            return DefWindowProc(hWnd, wMsg, wParam, lParam);
        }
    }
    
    void CreateWndInThread(int nWidth, int nHeight)
    {
        WNDCLASSEXA wcex;
    
        wcex.cbSize = sizeof(WNDCLASSEX);
    
        wcex.style = CS_HREDRAW | CS_VREDRAW;
        wcex.lpfnWndProc = WndProc1;
        wcex.cbClsExtra = 0;
        wcex.cbWndExtra = 0;
        wcex.hInstance = GetModuleHandle(nullptr);
        wcex.hIcon = 0;
        wcex.hCursor = LoadCursor(nullptr, IDC_ARROW);
        wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
        wcex.lpszMenuName = NULL;
    
        char cName[MAX_PATH] = { 0 };
        GetModuleFileNameA(wcex.hInstance, cName, sizeof(cName));
        char* szApp = strrchr(cName, '\') + 1;
        strchr(szApp, '.')[0] = '';
    
        wcex.lpszClassName = szApp;
        wcex.hIconSm = 0;
        RegisterClassExA(&wcex);
    
        g_hWnd = CreateWindowA(szApp, nullptr, WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, nWidth, nHeight, NULL, NULL, wcex.hInstance, 0);
        button = CreateWindowA("BUTTON", "click", WS_VISIBLE | WS_CHILD, 100, 100, 100, 100, g_hWnd, NULL, wcex.hInstance, 0);
        ShowWindow(g_hWnd, SW_SHOW);
        UpdateWindow(g_hWnd);
    
        MSG msg;
        while (GetMessage(&msg, nullptr, 0, 0))
        {
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }
    }

    Note: 我在子线程的窗口中又创建了一个按钮控件,如果想要在主线程中关闭按钮窗口,比如在WM_LBUTTONDOWN事件中,我们想点击鼠标左键后,按钮控件被关闭。那么我们需要发送WM_CLOSE消息,因为DestroyWindow无法跨线程关闭窗口。

     case WM_LBUTTONDOWN:
        {
            SendMessage(g_hWnd, WM_CLOSE, 0, 0);
        }

    std::thread : 表示一个执行线程线程允许多个功能并发执行。 (C++11起)

    detch: 允许线程独立于线程句柄执行

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  • 原文地址:https://www.cnblogs.com/strive-sun/p/13846650.html
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