• [Swift]LeetCode478. 在圆内随机生成点 | Generate Random Point in a Circle


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    Given the radius and x-y positions of the center of a circle, write a function randPoint which generates a uniform random point in the circle.

    Note:

    1. input and output values are in floating-point.
    2. radius and x-y position of the center of the circle is passed into the class constructor.
    3. a point on the circumference of the circle is considered to be in the circle.
    4. randPoint returns a size 2 array containing x-position and y-position of the random point, in that order.

    Example 1:

    Input: 
    ["Solution","randPoint","randPoint","randPoint"]
    [[1,0,0],[],[],[]]
    Output: [null,[-0.72939,-0.65505],[-0.78502,-0.28626],[-0.83119,-0.19803]]
    

    Example 2:

    Input: 
    ["Solution","randPoint","randPoint","randPoint"]
    [[10,5,-7.5],[],[],[]]
    Output: [null,[11.52438,-8.33273],[2.46992,-16.21705],[11.13430,-12.42337]]

    Explanation of Input Syntax:

    The input is two lists: the subroutines called and their arguments. Solution's constructor has three arguments, the radius, x-position of the center, and y-position of the center of the circle. randPoint has no arguments. Arguments are always wrapped with a list, even if there aren't any.


    给定圆的半径和圆心的 x、y 坐标,写一个在圆中产生均匀随机点的函数 randPoint 。

    说明:

    1. 输入值和输出值都将是浮点数
    2. 圆的半径和圆心的 x、y 坐标将作为参数传递给类的构造函数。
    3. 圆周上的点也认为是在圆中。
    4. randPoint 返回一个包含随机点的x坐标和y坐标的大小为2的数组。

    示例 1:

    输入: 
    ["Solution","randPoint","randPoint","randPoint"]
    [[1,0,0],[],[],[]]
    输出: [null,[-0.72939,-0.65505],[-0.78502,-0.28626],[-0.83119,-0.19803]]
    

    示例 2:

    输入: 
    ["Solution","randPoint","randPoint","randPoint"]
    [[10,5,-7.5],[],[],[]]
    输出: [null,[11.52438,-8.33273],[2.46992,-16.21705],[11.13430,-12.42337]]

    输入语法说明:

    输入是两个列表:调用成员函数名和调用的参数。Solution 的构造函数有三个参数,圆的半径、圆心的 x 坐标、圆心的 y 坐标。randPoint 没有参数。输入参数是一个列表,即使参数为空,也会输入一个 [] 空列表。


    Runtime: 736 ms
    Memory Usage: 17.5 MB
     1 class Solution {
     2     var r:Double
     3     var centerX:Double
     4     var centerY:Double
     5 
     6     init(_ radius: Double, _ x_center: Double, _ y_center: Double) {
     7         self.r = radius
     8         self.centerX = x_center
     9         self.centerY = y_center        
    10     }
    11     
    12     func randPoint() -> [Double] {
    13         while(true)
    14         {
    15             var x:Double = (2 * Double.random(in: 0..<1) - 1.0) * r
    16             var y:Double = (2 * Double.random(in: 0..<1) - 1.0) * r
    17 
    18             if x * x + y * y <= r * r
    19             {
    20                 return [centerX + x, centerY + y]
    21             }
    22         }
    23     }
    24 }
    25 
    26 /**
    27  * Your Solution object will be instantiated and called as such:
    28  * let obj = Solution(radius, x_center, y_center)
    29  * let ret_1: [Double] = obj.randPoint()
    30  */
    31  

    Runtime: 748 ms

    Memory Usage: 17.5 MB
     1 class Solution {
     2     var r:Double
     3     var centerX:Double
     4     var centerY:Double
     5 
     6     init(_ radius: Double, _ x_center: Double, _ y_center: Double) {
     7         self.r = radius
     8         self.centerX = x_center
     9         self.centerY = y_center        
    10     }
    11     
    12     func randPoint() -> [Double] {
    13         var theta:Double = 2 * M_PI * (Double.random(in: 0..<1))
    14         var len:Double = sqrt(Double.random(in: 0..<1)) * r
    15         return [centerX + len * cos(theta), centerY + len * sin(theta)]      
    16     }
    17 }
    18 
    19 /**
    20  * Your Solution object will be instantiated and called as such:
    21  * let obj = Solution(radius, x_center, y_center)
    22  * let ret_1: [Double] = obj.randPoint()
    23  */
    24  
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  • 原文地址:https://www.cnblogs.com/strengthen/p/10348304.html
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