• BOBO输出插件的一些信息


    -- BFF Mesh Definition For [Box01]
    -- Version 0.4.0 - 09/20/2003
    -- Exporter by Borislav 'Bobo' Petrov
    -- http://www.scriptspot.com/bobo/
    -------------------------------------------------------------------
    -- SOURCE SCENE NAME: [Untitled]
    -- EXPORT DATE: [21.09.2003 13:15:37]
    -- SOURCE VERSION: [5.1]
    -------------------------------------------------------------------
    8 --Vertex Count
    12 --Face Count
    1 --Supported Texture Channels Count
    1 --Texture Channel Number
    12 --Texture Vertex Count
    12 --Texture Faces Count
    2 --Available Texture Channels
    --VERTEX LIST:
    1, [-12.7147,-11.5897,0]
    2, [12.7147,-11.5897,0]
    3, [-12.7147,11.5897,0]
    4, [12.7147,11.5897,0]
    5, [-12.7147,-11.5897,32.9405]
    6, [12.7147,-11.5897,32.9405]
    7, [-12.7147,11.5897,32.9405]
    8, [12.7147,11.5897,32.9405]

    --FACE LIST IN FORMAT
    --Index FaceDef MatID SmoothingGroup Edge1 Edge2 Egde3
    1, [1,3,4], 2, 2, true, true, false
    2, [4,2,1], 2, 2, true, true, false
    3, [5,6,8], 1, 4, true, true, false
    4, [8,7,5], 1, 4, true, true, false
    5, [1,2,6], 5, 8, true, true, false
    6, [6,5,1], 5, 8, true, true, false
    7, [2,4,8], 4, 16, true, true, false
    8, [8,6,2], 4, 16, true, true, false
    9, [4,3,7], 6, 32, true, true, false
    10, [7,8,4], 6, 32, true, true, false
    11, [3,1,5], 3, 64, true, true, false
    12, [5,7,3], 3, 64, true, true, false

    --TEXTURE VERTEX LIST FOR CHANNEL 0
    1, [0,0,0]
    2, [1,0,0]
    3, [0,1,0]
    4, [1,1,0]
    5, [0,0,0]
    6, [1,0,0]
    7, [0,1,0]
    8, [1,1,0]
    9, [0,0,0]
    10, [1,0,0]
    11, [0,1,0]
    12, [1,1,0]

    --TEXTURE FACES LIST FOR CHANNEL 0
    1, [10,12,11]
    2, [11,9,10]
    3, [9,10,12]
    4, [12,11,9]
    5, [5,6,8]
    6, [8,7,5]
    7, [1,2,4]
    8, [4,3,1]
    9, [5,6,8]
    10, [8,7,5]
    11, [1,2,4]
    12, [4,3,1]

    -----------------
    -- End Of File --
    -----------------

    -----------------
    SAMPLE SPLINE DEFINITION .BFF FILE
    -------------------------------------------------------------------
    -- BFF Spline Definition For [Line01]
    -- Version 0.4.1 - 09/22/2003
    -- Exporter by Borislav 'Bobo' Petrov
    -- http://www.scriptspot.com/bobo/
    -------------------------------------------------------------------
    -- SOURCE SCENE NAME: [Untitled]
    -- EXPORT DATE: [22.09.2003 04:03:24]
    -- SOURCE VERSION: [5.1]
    -------------------------------------------------------------------

    1 --Spline Count
    4
    --Spline Knot Count
    false
    --Spline Closed?
    --KNOT LIST FOR SPLINE 1
    1, #corner, [-73.2207,-8.17267,0], [-73.2207,-8.17267,0], [-57.064,23.1459,0]
    2, #bezier, [-22.1398,25.3922,0], [-40.9072,54.4644,0], [-3.37238,-3.68002,0]
    3, #bezier, [48.3506,-22.7013,0], [37.9584,-45.9921,0], [58.7428,0.589452,0]
    4, #corner, [47.0099,5.4818,0], [52.8763,3.03563,0], [47.0099,5.4818,0]
    -----------------
    -- End Of File --
    -----------------
  • 相关阅读:
    八皇后(回溯经典)
    高精度阶乘(大数运算)
    跳棋(利用规范的数学方法)
    贪心砝码(分治法)
    大数乘方取余
    二分法查找
    汉诺塔(经典递归)(未完全明白)
    斐波那契数列和
    实验 7: OpenDaylight 实验——Python 中的 REST API 调用
    实验 6:OpenDaylight 实验——OpenDaylight 及 Postman 实现流表下发流表
  • 原文地址:https://www.cnblogs.com/softimagewht/p/1784135.html
Copyright © 2020-2023  润新知