• 【转】 c#注册全局快捷键


    早上一来看到园子里有篇文章是说注册快捷键,一看用的是hook,好多的代码,下面是我以前用的代码:


     

    代码
    using System;   
    using System.Runtime.InteropServices;   
      
    namespace SystemHotKey   
    {   
        
    public delegate void HotkeyEventHandler(int HotKeyID);   
      
        
    public class Hotkey : System.Windows.Forms.IMessageFilter   
        {   
            System.Collections.Hashtable keyIDs 
    = new System.Collections.Hashtable();   
            IntPtr hWnd;   
      
            
    public event HotkeyEventHandler OnHotkey;   
      
            
    public enum KeyFlags   
            {   
                MOD_ALT 
    = 0x1,   
                MOD_CONTROL 
    = 0x2,   
                MOD_SHIFT 
    = 0x4,   
                MOD_WIN 
    = 0x8   
            }   
            [DllImport(
    "user32.dll")]   
            
    public static extern UInt32 RegisterHotKey(IntPtr hWnd, UInt32 id, UInt32 fsModifiers, UInt32 vk);   
      
            [DllImport(
    "user32.dll")]   
            
    public static extern UInt32 UnregisterHotKey(IntPtr hWnd, UInt32 id);   
      
            [DllImport(
    "kernel32.dll")]   
            
    public static extern UInt32 GlobalAddAtom(String lpString);   
      
            [DllImport(
    "kernel32.dll")]   
            
    public static extern UInt32 GlobalDeleteAtom(UInt32 nAtom);   
      
            
    public Hotkey(IntPtr hWnd)   
            {   
                
    this.hWnd = hWnd;   
                System.Windows.Forms.Application.AddMessageFilter(
    this);   
            }   
      
            
    public int RegisterHotkey(System.Windows.Forms.Keys Key, KeyFlags keyflags)   
            {   
                UInt32 hotkeyid 
    = GlobalAddAtom(System.Guid.NewGuid().ToString());   
                RegisterHotKey((IntPtr) hWnd, hotkeyid, (UInt32) keyflags, (UInt32) Key);   
                keyIDs.Add(hotkeyid, hotkeyid);   
                
    return (int) hotkeyid;   
            }   
      
            
    public void UnregisterHotkeys()   
            {   
                System.Windows.Forms.Application.RemoveMessageFilter(
    this);   
                
    foreach (UInt32 key in keyIDs.Values)   
                {   
                    UnregisterHotKey(hWnd, key);   
                    GlobalDeleteAtom(key);   
                }   
            }   
      
            
    public bool PreFilterMessage(ref System.Windows.Forms.Message m)   
            {   
                
    if (m.Msg == 0x312)   
                {   
                    
    if (OnHotkey != null)   
                    {   
                        
    foreach (UInt32 key in keyIDs.Values)   
                        {   
                            
    if ((UInt32) m.WParam == key)   
                            {   
                                OnHotkey((
    int) m.WParam);   
                                
    return true;   
                            }   
                        }   
                    }   
                }   
                
    return false;   
            }   
        }   
    }  
    using System;
    using System.Runtime.InteropServices;

    namespace SystemHotKey
    {
        
    public delegate void HotkeyEventHandler(int HotKeyID);

        
    public class Hotkey : System.Windows.Forms.IMessageFilter
        {
            System.Collections.Hashtable keyIDs 
    = new System.Collections.Hashtable();
            IntPtr hWnd;

            
    public event HotkeyEventHandler OnHotkey;

            
    public enum KeyFlags
            {
                MOD_ALT 
    = 0x1,
                MOD_CONTROL 
    = 0x2,
                MOD_SHIFT 
    = 0x4,
                MOD_WIN 
    = 0x8
            }
            [DllImport(
    "user32.dll")]
            
    public static extern UInt32 RegisterHotKey(IntPtr hWnd, UInt32 id, UInt32 fsModifiers, UInt32 vk);

            [DllImport(
    "user32.dll")]
            
    public static extern UInt32 UnregisterHotKey(IntPtr hWnd, UInt32 id);

            [DllImport(
    "kernel32.dll")]
            
    public static extern UInt32 GlobalAddAtom(String lpString);

            [DllImport(
    "kernel32.dll")]
            
    public static extern UInt32 GlobalDeleteAtom(UInt32 nAtom);

            
    public Hotkey(IntPtr hWnd)
            {
                
    this.hWnd = hWnd;
                System.Windows.Forms.Application.AddMessageFilter(
    this);
            }

            
    public int RegisterHotkey(System.Windows.Forms.Keys Key, KeyFlags keyflags)
            {
                UInt32 hotkeyid 
    = GlobalAddAtom(System.Guid.NewGuid().ToString());
                RegisterHotKey((IntPtr) hWnd, hotkeyid, (UInt32) keyflags, (UInt32) Key);
                keyIDs.Add(hotkeyid, hotkeyid);
                
    return (int) hotkeyid;
            }

            
    public void UnregisterHotkeys()
            {
                System.Windows.Forms.Application.RemoveMessageFilter(
    this);
                
    foreach (UInt32 key in keyIDs.Values)
                {
                    UnregisterHotKey(hWnd, key);
                    GlobalDeleteAtom(key);
                }
            }

            
    public bool PreFilterMessage(ref System.Windows.Forms.Message m)
            {
                
    if (m.Msg == 0x312)
                {
                    
    if (OnHotkey != null)
                    {
                        
    foreach (UInt32 key in keyIDs.Values)
                        {
                            
    if ((UInt32) m.WParam == key)
                            {
                                OnHotkey((
    int) m.WParam);
                                
    return true;
                            }
                        }
                    }
                }
                
    return false;
            }
        }


    该类的使用方法:

    在窗体的类中声明一个变量
    private int Hotkey1
    在窗体的Load事件中加入如下代码

    代码
    Hotkey hotkey;   
    hotkey 
    = new Hotkey(this.Handle);   
      
    //定义快键(Ctrl + F1)   
    Hotkey1 = hotkey.RegisterHotkey(System.Windows.Forms.Keys.F1, Hotkey.KeyFlags.MOD_CONTROL);   
    hotkey.OnHotkey 
    += new HotkeyEventHandler(OnHotkey);   
    添加快键调用函数    
    public void OnHotkey(int HotkeyID)   
    {   
        
    if (HotkeyID == Hotkey1)   
        {   
            
    if (this.Visible == true)   
                
    this.Visible = false;   
            
    else  
                
    this.Visible = true;   
        }   
        
    else  
        {   
            
    this.Visible = false;   
        }   
    }  

    转载:http://blog.csdn.net/sohighthesky/archive/2010/05/20/5610274.aspx

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  • 原文地址:https://www.cnblogs.com/sofire/p/1740092.html
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