• Java Socket实战之三:传输对象


    转自:https://i.cnblogs.com/EditPosts.aspx?opt=1

    前面两篇文章介绍了怎样建立Java Socket通信,这一篇说一下怎样使用Java Socket来传输对象。

    首先需要一个普通的对象类,由于需要序列化这个对象以便在网络上传输,所以实现java.io.Serializable接口就是必不可少的了,如下:

     1 package com.googlecode.garbagecan.test.socket.sample3;  
     2  
     3 public class User implements java.io.Serializable {  
     4     private static final long serialVersionUID = 1L;  
     5     private String name;  
     6     private String password;  
     7  
     8     public User() {  
     9           
    10     }  
    11       
    12     public User(String name, String password) {  
    13         this.name = name;  
    14         this.password = password;  
    15     }  
    16       
    17     public String getName() {  
    18         return name;  
    19     }  
    20  
    21     public void setName(String name) {  
    22         this.name = name;  
    23     }  
    24  
    25     public String getPassword() {  
    26         return password;  
    27     }  
    28  
    29     public void setPassword(String password) {  
    30         this.password = password;  
    31     }  
    32 } 

    对于Server端的代码,代码中分别使用了ObjectInputStream和ObjectOutputStream来接收和发送socket中的InputStream和OutputStream,然后转换成Java对象,如下:

     1 package com.googlecode.garbagecan.test.socket.sample3;  
     2  
     3 import java.io.*;  
     4 import java.net.ServerSocket;  
     5 import java.net.Socket;  
     6 import java.util.logging.Level;  
     7 import java.util.logging.Logger;  
     8  
     9 public class MyServer {  
    10  
    11     private final static Logger logger = Logger.getLogger(MyServer.class.getName());  
    12       
    13     public static void main(String[] args) throws IOException {  
    14         ServerSocket server = new ServerSocket(10000);  
    15  
    16         while (true) {  
    17             Socket socket = server.accept();  
    18             invoke(socket);  
    19         }  
    20     }  
    21  
    22     private static void invoke(final Socket socket) throws IOException {  
    23         new Thread(new Runnable() {  
    24             public void run() {  
    25                 ObjectInputStream is = null;  
    26                 ObjectOutputStream os = null;  
    27                 try {  
    28                     is = new ObjectInputStream(new BufferedInputStream(socket.getInputStream()));  
    29                     os = new ObjectOutputStream(socket.getOutputStream());  
    30  
    31                     Object obj = is.readObject();  
    32                     User user = (User)obj;  
    33                     System.out.println("user: " + user.getName() + "/" + user.getPassword());  
    34  
    35                     user.setName(user.getName() + "_new");  
    36                     user.setPassword(user.getPassword() + "_new");  
    37  
    38                     os.writeObject(user);  
    39                     os.flush();  
    40                 } catch (IOException ex) {  
    41                     logger.log(Level.SEVERE, null, ex);  
    42                 } catch(ClassNotFoundException ex) {  
    43                     logger.log(Level.SEVERE, null, ex);  
    44                 } finally {  
    45                     try {  
    46                         is.close();  
    47                     } catch(Exception ex) {}  
    48                     try {  
    49                         os.close();  
    50                     } catch(Exception ex) {}  
    51                     try {  
    52                         socket.close();  
    53                     } catch(Exception ex) {}  
    54                 }  
    55             }  
    56         }).start();  
    57     }  
    58 } 

    Client也和Server端类似,同样使用ObjectOutputStream和ObjectInputStream来处理,如下:

     1 package com.googlecode.garbagecan.test.socket.sample3;  
     2  
     3 import java.io.BufferedInputStream;  
     4 import java.io.IOException;  
     5 import java.io.ObjectInputStream;  
     6 import java.io.ObjectOutputStream;  
     7 import java.net.Socket;  
     8 import java.util.logging.Level;  
     9 import java.util.logging.Logger;  
    10  
    11 public class MyClient {  
    12       
    13     private final static Logger logger = Logger.getLogger(MyClient.class.getName());  
    14       
    15     public static void main(String[] args) throws Exception {  
    16         for (int i = 0; i < 100; i++) {  
    17             Socket socket = null;  
    18             ObjectOutputStream os = null;  
    19             ObjectInputStream is = null;  
    20               
    21             try {  
    22                 socket = new Socket("localhost", 10000);  
    23       
    24                 os = new ObjectOutputStream(socket.getOutputStream());  
    25                 User user = new User("user_" + i, "password_" + i);  
    26                 os.writeObject(user);  
    27                 os.flush();  
    28                   
    29                 is = new ObjectInputStream(new BufferedInputStream(socket.getInputStream()));  
    30                 Object obj = is.readObject();  
    31                 if (obj != null) {  
    32                     user = (User)obj;  
    33                     System.out.println("user: " + user.getName() + "/" + user.getPassword());  
    34                 }  
    35             } catch(IOException ex) {  
    36                 logger.log(Level.SEVERE, null, ex);  
    37             } finally {  
    38                 try {  
    39                     is.close();  
    40                 } catch(Exception ex) {}  
    41                 try {  
    42                     os.close();  
    43                 } catch(Exception ex) {}  
    44                 try {  
    45                     socket.close();  
    46                 } catch(Exception ex) {}  
    47             }  
    48         }  
    49     }  
    50 } 

    最后测试上面的代码,首先运行Server类,然后运行Client类,就可以分别在Server端和Client端控制台看到接收到的User对象实例了。

    
    
    
    
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  • 原文地址:https://www.cnblogs.com/sharpest/p/10055463.html
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