Dim im As FarPoint.Win.Spread.InputMap
im = vaBody.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F3, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F4, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
im = vaBody.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenFocused)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F4, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
im = vaBody.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenAncestorOfFocused)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F3, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F4, Keys.None), FarPoint.Win.Spread.SpreadActions.None)
im = vaBody.GetInputMap(FarPoint.Win.Spread.InputMapMode.WhenFocused)
im.Put(New FarPoint.Win.Spread.Keystroke(Keys.F4, Keys.None), FarPoint.Win.Spread.SpreadActions.None)