• 【STL源码剖析读书笔记】自己实现stack之MyStack(底层用MyList)


    MyList.h

    #ifndef MY_LIST_H
    #define MY_LIST_H
    
    #include<memory>
    //list的node结构
    template<typename T>
    struct list_node{
    	typedef list_node<T>* pointer;
    	pointer prev;
    	pointer next;
    	T data;
    };
    //list的iterator
    template<typename T>
    struct list_iterator{
    	//list_iterator的嵌套型别定义
    	typedef T value_type;
    	typedef T* pointer;
    	typedef const T* const_pointer;
    	typedef T& reference;
    	typedef const T& const_reference;
    	typedef size_t size_type;
    	typedef ptrdiff_t difference_type;
    	typedef list_iterator<T> iterator;
    
    	list_node<T>* node;//指向list的节点
    	list_iterator(list_node<T>* p = nullptr) :node(p){}//构造函数
    
    	reference operator*() const { return node->data; } //重载运算符*
    	pointer operator->() const { return &(operator*()); } //重载运算符->
    	iterator& operator++(){   //前++
    		node = node->next;
    		return *this;
    	}
    	iterator operator++(int){ //后++
    		iterator tmp = *this;
    		++*this;
    		return tmp;
    	}
    	iterator& operator--(){ //前--
    		node = node->prev;
    		return *this;
    	}
    	iterator operator--(int){ //后--
    		iterator tmp = *this;
    		--*this;
    		return tmp;
    	}
    	bool operator==(const iterator& x) const { return node == x.node; } //重载运算符==
    	bool operator!=(const iterator& x) const { return node != x.node; } //重载运算符!=
    };
    //list
    template<typename T>
    class MyList{
    public:
    	//list的嵌套型别定义
    	typedef T value_type;
    	typedef T* pointer;
    	typedef const T* const_pointer;
    	typedef T& reference;
    	typedef const T& const_reference;
    	typedef list_iterator<T> iterator;
    	typedef const list_iterator<T> const_iterator;
    	typedef size_t size_type;
    	typedef ptrdiff_t difference_type;
    	typedef list_node<T>* link_type;
    protected:
    	link_type node; //一个指针可以表示整个环状双向链表
    	std::allocator<list_node<T>> alloc;//空间分配器
    public:
    	//拷贝函数和析构函数
    	MyList();
    	MyList(size_type n, const T& value);
    	template<typename InputIterator>
    	MyList(InputIterator first, InputIterator last);
    	~MyList();
    	//拷贝控制函数
    	MyList<T>(const MyList& lst);
    	MyList<T>& operator=(const MyList& lst);
    protected:
    	void empty_initialize();
    	link_type get_node(){ return alloc.allocate(1); }//配置一个节点
    	void put_node(link_type p){ alloc.deallocate(p, 1); } //释放一个节点
    	link_type create_node(const T& t){ //产生一个节点
    		link_type p = get_node();
    		new (&p->data) T(t); //定位new,在指定地址处构造对象
    		return p;
    	}
    	void destroy_node(link_type p){ //销毁一个节点
    		(&p->data)->~T();
    		put_node(p);
    	}
    public:
    	iterator begin(){ return iterator(node->next); }
    	const_iterator begin() const { return iterator(node->next); }
    	iterator end(){ return iterator(node); }
    	const_iterator end() const { return iterator(node); }
    	size_type size() const {
    		size_type result = 0;
    		link_type p = node->next;
    		while (p != node){
    			++result;
    			p = p->next;
    		}
    		return result;
    	}
    	bool empty() const { return node->next == node; }
    	reference front(){ return node->next->data; }
    	reference back(){ return node->prev->data; }
    
    	void push_back(const T& t);
    	void pop_back();
    	void push_front(const T& t);
    	void pop_front();
    
    	iterator insert(iterator position, const T& value);
    	void insert(iterator position, size_type n, const T& value);
    	iterator erase(iterator position);
    	iterator erase(iterator first, iterator last);
    	void remove(const T& value);
    	void clear();
    
    	void splice(iterator position, MyList& x);
    	void splice(iterator position, MyList&, iterator i);
    	void splice(iterator position, MyList&, iterator first, iterator last);
    	void merge(MyList& x);
    	void reverse();
    	void swap(MyList& x);
    	void sort();
    protected:
    	void transfer(iterator position, iterator first, iterator last);
    };
    template<typename T>
    void MyList<T>::empty_initialize(){
    	node = get_node();
    	node->next = node->prev = node;
    }
    //默认构造函数
    template<typename T>
    MyList<T>::MyList(){
    	empty_initialize();
    }
    //构造函数
    template<typename T>
    MyList<T>::MyList(size_type n, const T& value){
    	empty_initialize();
    	for (; n > 0; --n)
    		insert(begin(), value);
    }
    //构造函数
    template<typename T>
    template<typename InputIterator>
    MyList<T>::MyList(InputIterator first, InputIterator last){
    	empty_initialize();
    	for (InputIterator it = first; it != last; ++it)
    		insert(end(), *it);
    }
    //析构函数
    template<typename T>
    MyList<T>::~MyList(){
    	clear();
    	destroy_node(node);
    	node = nullptr;
    }
    //拷贝构造函数
    template<typename T>
    MyList<T>::MyList(const MyList& lst){
    	empty_initialize();
    	for (iterator it = lst.begin(); it != lst.end(); ++it)
    		insert(end(), *it);
    }
    //拷贝赋值运算符
    template<typename T>
    MyList<T>& MyList<T>::operator=(const MyList& lst){
    	if (this != &lst){
    		clear();
    		for (iterator it = lst.begin(); it != lst.end(); ++it)
    			insert(end(), *it);
    		return *this;
    	}
    }
    //push_back(const T& t)
    template<typename T>
    void MyList<T>::push_back(const T& t){
    	insert(end(), t);
    }
    //pop_back()
    template<typename T>
    void MyList<T>::pop_back(){
    	iterator temp = end();
    	erase(--temp);
    }
    //push_front(const T& t)
    template<typename T>
    void MyList<T>::push_front(const T& t){
    	insert(begin(), t);
    }
    //pop_front()
    template<typename T>
    void MyList<T>::pop_front(){
    	erase(begin());
    }
    //insert(iterator position, const T& value)
    template<typename T>
    typename MyList<T>::iterator MyList<T>::insert(iterator position, const T& value){
    	link_type p = create_node(value);
    	p->next = position.node;
    	p->prev = position.node->prev;
    	position.node->prev->next = p;
    	position.node->prev = p;
    	return iterator(p);
    }
    //insert(iterator position, size_type n, const T& value)
    template<typename T>
    void MyList<T>::insert(iterator position, size_type n, const T& value){
    	while (n>0){
    		insert(position, value);
    		--n;
    	}
    }
    //erase(iterator position)
    template<typename T>
    typename MyList<T>::iterator MyList<T>::erase(iterator position){
    	link_type next_node = position.node->next;
    	link_type pre_node = position.node->prev;
    	pre_node->next = next_node;
    	next_node->prev = pre_node;
    	destroy_node(position.node);
    	return iterator(next_node);
    }
    //erase(iterator first, iterator last)
    template<typename T>
    typename MyList<T>::iterator MyList<T>::erase(iterator first, iterator last){
    	while (first != last)
    		erase(first++);
    	return last;
    }
    //remove(const T& value)
    template<typename T>
    void  MyList<T>::remove(const T& value){
    	iterator first = begin();
    	iterator last = end();
    	while (first != last){
    		iterator next = first;
    		++next;
    		if (*first == value)
    			erase(first);
    		first = next;
    	}
    }
    //clear()
    template<typename T>
    void  MyList<T>::clear(){
    	//link_type cur = (link_type)node->next;  //STL源码版本
    	//while (cur != node){
    	//	link_type temp = cur;
    	//	cur = (link_type)cur->next;
    	//	destroy_node(temp);
    	//} 
    	//node->next = node; //恢复原始状态
    	//node->prev = node;
    	iterator first = begin(); //我觉得用erase()也可完成clear()函数
    	iterator last = end();
    	while (first != last){
    		iterator next = first;
    		++next;
    		erase(first);
    		first = next;
    	}
    }
    //transfer(iterator position, iterator first, iterator last)
    template<typename T>
    void  MyList<T>::transfer(iterator position, iterator first, iterator last){
    	link_type first_node = first.node;
    	link_type before_last_node = last.node->prev;
    	first_node->prev->next = last.node;
    	last.node->prev = first_node->prev;
    	position.node->prev->next = first_node;
    	first_node->prev = position.node->prev;
    	before_last_node->next = position.node;
    	position.node->prev = before_last_node;
    }
    //splice(iterator position, MyList<T>& x)
    template<typename T>
    void  MyList<T>::splice(iterator position, MyList& x){
    	if (!x.empty())
    		transfer(position, x.begin(), x.end());
    }
    //splice(iterator position, MyList<T>& x, iterator i)
    template<typename T>
    void  MyList<T>::splice(iterator position, MyList&, iterator i){
    	iterator j = i;
    	++j;
    	if (position == i || position == j) return;
    	transfer(position, i, j);
    }
    //splice(iterator position, MyList& x, iterator first, iterator last)
    template<typename T>
    void  MyList<T>::splice(iterator position, MyList&, iterator first, iterator last){
    	if (first != last)
    		transfer(position, firs, last);
    }
    //merge(MyList<T>& x)
    template<typename T>
    void  MyList<T>::merge(MyList& x){
    	iterator first1 = begin();
    	iterator last1 = end();
    	iterator first2 = x.begin();
    	iterator last2 = x.end();
    	while (first1 != last1 && first2 != last2){
    		if (*first2 < *first1){
    			iterator next = first2;
    			transfer(first1, first2, ++next);
    			first2 = next;
    		}
    		else
    			++first1;
    	}
    	if (first2 != last2)
    		transfer(last1, first2, last2);
    }
    //reverse();
    template<typename T>
    void  MyList<T>::reverse(){
    	if (node->next == node || node->next->next == node)
    		return;
    	iterator first = begin();
    	++first;
    	while (first != end()){
    		iterator old = first;
    		transfer(begin(), old, ++first);
    	}
    }
    //swap(MyList& x)
    template<typename T>
    void MyList<T>::swap(MyList& x){
    	if (node != x.node){
    		link_type temp = node;
    		node = x.node;
    		x.node = temp;
    	}
    }
    //sort()
    template<typename T>
    void MyList<T>::sort(){
    	if (node->next == node || node->next->next == node)
    		return;
    	MyList<T> carry;
    	MyList<T> counter[64];
    	int fill = 0;
    	while (!empty()){
    		carry.splice(carry.begin(), *this, begin());
    		int i = 0;
    		while (i < fill&&!counter[i].empty()){
    			counter[i].merge(carry);
    			carry.swap(counter[i++]);
    		}
    		carry.swap(counter[i]);
    		if (i == fill)
    			++fill;
    	}
    	for (int i = 1; i < fill; ++i)
    		counter[i].merge(counter[i - 1]);
    	swap(counter[fill - 1]);
    
    }
    
    #endif
    MyStack.h

    #ifndef MY_STACK_H
    #define MY_STACK_H
    #include"MyList.h"
    
    template<typename T,typename Sequence=MyList<T>>
    class MyStack{
    private:
    	Sequence lst;
    public:
    	bool empty()const{ return lst.empty(); }
    	int size()const{ return lst.size(); }
    	T top(){ return lst.back(); }
    
    	void push(const T& t){
    		lst.push_back(t);
    	}
    	void pop(){
    		lst.pop_back();
    	}
    };
    
    #endif
    
    mai.cpp

    #include"MyStack.h"
    #include<iostream>
    using namespace std;
    
    int main(){
    	MyStack<int> stk;
    	cout << (stk.empty() ? "empty" : "not empty") << endl;//empty
    
    	for (int i = 0; i != 5; ++i)
    		stk.push(i);  
    	cout << "top:" << stk.top() << endl; //4
    	cout << "size:" << stk.size() << endl;//5
    
    	stk.pop();
    	cout << "top:" << stk.top() << endl;//3
    	cout << "size:" << stk.size() << endl;//4
    
    	system("pause");
    	return 0;
    }

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  • 原文地址:https://www.cnblogs.com/ruan875417/p/4558289.html
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