• 第二部分 overlay 架构初探


                         

    1 overlay可能支持的颜色格式
    /* possible overlay formats可能支持的颜色格式 */
    enum {
        OVERLAY_FORMAT_RGBA_8888    = HAL_PIXEL_FORMAT_RGBA_8888,
        OVERLAY_FORMAT_RGB_565      = HAL_PIXEL_FORMAT_RGB_565,
        OVERLAY_FORMAT_BGRA_8888    = HAL_PIXEL_FORMAT_BGRA_8888,
        OVERLAY_FORMAT_YCbCr_422_SP = HAL_PIXEL_FORMAT_YCbCr_422_SP,
        OVERLAY_FORMAT_YCbCr_420_SP = HAL_PIXEL_FORMAT_YCbCr_420_SP,
        OVERLAY_FORMAT_YCbYCr_422_I = HAL_PIXEL_FORMAT_YCbCr_422_I,
        OVERLAY_FORMAT_YCbYCr_420_I = HAL_PIXEL_FORMAT_YCbCr_420_I,
        OVERLAY_FORMAT_CbYCrY_422_I = HAL_PIXEL_FORMAT_CbYCrY_422_I,
        OVERLAY_FORMAT_CbYCrY_420_I = HAL_PIXEL_FORMAT_CbYCrY_420_I,
        OVERLAY_FORMAT_DEFAULT      = 99    // The actual color format is determined
                                            // by the overlay
    };

    2 overlay_control_device_t结构的子函数

       /* get static informations about the capabilities of the overlay engine 获取overlay引擎的固定信息*/
        int (*get)(struct overlay_control_device_t *dev, int name);

        /* creates an overlay matching the given parameters as closely as possible.根据所给的参数,尽可能得创建一个overlay。
         * returns an error if no more overlays are available. The actual 如果没有更多的overlay可获取,返回错误。
         * size and format is returned in overlay_t. 实际的尺寸和格式通过overlay_t结构返回*/
        overlay_t* (*createOverlay)(struct overlay_control_device_t *dev,
                uint32_t w, uint32_t h, int32_t format);
       
        /* destroys an overlay. This call releases all 销毁一个overlay,释放所有资源
         * resources associated with overlay_t and make it invalid */
        void (*destroyOverlay)(struct overlay_control_device_t *dev,
                overlay_t* overlay);

        /* set position and scaling of the given overlay as closely as possible. 根据所给的参数,尽可能的设置坐标和缩放。
         * if scaling cannot be performed, overlay must be centered. 如果无法执行尺寸变化,必须为中心覆盖*/
        int (*setPosition)(struct overlay_control_device_t *dev,
                overlay_t* overlay,
                int x, int y, uint32_t w, uint32_t h);

        /* returns the actual position and size of the overlay 获取overlay的实际位置*/
        int (*getPosition)(struct overlay_control_device_t *dev,
                overlay_t* overlay,
                int* x, int* y, uint32_t* w, uint32_t* h);

        /* sets configurable parameters for this overlay. returns an error if not设置配置参数,如果不支持返回错误
         * supported. */
        int (*setParameter)(struct overlay_control_device_t *dev,
                overlay_t* overlay, int param, int value);
    /*以下两个函数没有实现*/
        int (*stage)(struct overlay_control_device_t *dev, overlay_t* overlay);
        int (*commit)(struct overlay_control_device_t *dev, overlay_t* overlay);


    3、 overlay_data_device_t结构体函数子函数
        /* initialize the overlay from the given handle. this associates this通过传入的handle初始化overlay
         * overlay data module to its control module将data模块附加到控制模块上 */
        int (*initialize)(struct overlay_data_device_t *dev,
                overlay_handle_t handle);

        /* can be called to change the width and height of the overlay.改变overlay的宽度和高度 */
        int (*resizeInput)(struct overlay_data_device_t *dev,
                uint32_t w, uint32_t h);
    /*以下三个函数没有实现*/
        int (*setCrop)(struct overlay_data_device_t *dev,
                uint32_t x, uint32_t y, uint32_t w, uint32_t h) ;

        int (*getCrop)(struct overlay_data_device_t *dev,
           uint32_t* x, uint32_t* y, uint32_t* w, uint32_t* h) ;

        int (*setParameter)(struct overlay_data_device_t *dev,
                int param, int value);

        /* blocks until an overlay buffer is available and return that buffer.阻塞直到一个overlay释放buffer */
        int (*dequeueBuffer)(struct overlay_data_device_t *dev,
               overlay_buffer_t *buf);

        /* release the overlay buffer and post it释放overlay buffer,post我理解是贴到screen上 */
        int (*queueBuffer)(struct overlay_data_device_t *dev,
                overlay_buffer_t buffer);

        /* returns the address of a given buffer if supported, NULL otherwise.返回given buffer的地址 */
        void* (*getBufferAddress)(struct overlay_data_device_t *dev,
                overlay_buffer_t buffer);
    /*暂未实现*/
        int (*getBufferCount)(struct overlay_data_device_t *dev);

    4、get()函数可以提供的种类
    enum {
        /* Maximum amount of minification supported by the hardware硬件支持的最大缩小倍数*/
        OVERLAY_MINIFICATION_LIMIT      = 1,
        /* Maximum amount of magnification supported by the hardware硬件支持的最大放大倍数 */
        OVERLAY_MAGNIFICATION_LIMIT     = 2,
        /* Number of fractional bits support by the overlay scaling engine 缩放引擎支持的小数位数 */
        OVERLAY_SCALING_FRAC_BITS       = 3,
        /* Supported rotation step in degrees. 旋转步进*/
        OVERLAY_ROTATION_STEP_DEG       = 4,
        /* horizontal alignment in pixels 像素中的水平对齐?*/
        OVERLAY_HORIZONTAL_ALIGNMENT    = 5,
        /* vertical alignment in pixels 像素中的垂直对齐*/
        OVERLAY_VERTICAL_ALIGNMENT      = 6,
        /* width alignment restrictions. negative number for max. power-of-two 宽度对齐限制。负数为最大值。双功率?*/
        OVERLAY_WIDTH_ALIGNMENT         = 7,
        /* height alignment restrictions. negative number for max. power-of-two 高度对齐限制。负数为最大值。双功率?*/
        OVERLAY_HEIGHT_ALIGNMENT        = 8,
    };

    5、设置setParameter()函数可设置的种类
    enum {
        /* rotation of the source image in degrees (0 to 359)源图像旋转角度(0 到 359)6410好像还不支持任意角度旋转 */
        OVERLAY_ROTATION_DEG = 1,
        /* enable or disable dithering */
        OVERLAY_DITHER        = 3,
        /* transformation applied (this is a superset of COPYBIT_ROTATION_DEG) */
        OVERLAY_TRANSFORM    = 4,
    };

     

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  • 原文地址:https://www.cnblogs.com/rosepotato/p/3337414.html
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