• hdu 2871 Memory Control(伸展树splay tree)


    hdu 2871 Memory Control

    题意:就是对一个区间的四种操作,NEW x,占据最左边的连续的x个单元,Free x 把x单元所占的连续区间清空 , Get x 把第x次占据的区间输出来, R 清空整个区间。

    解题思路:这个题就是一个区间合并,以前用线段树写的,拿来练练splay。要记录的是区间最大的连续空格,要维护这个最值,需要两个辅助的值,该区间左边连续的最值和右边连续的最值。更新的时候仔细就好了,其他就是splay的常规操作的。还有就是记录占据的连续区间和查找占据的连续区间用个vector,二分查找,插入就好了。在清空整个区间时,用update,不要重建一棵树。

    (看似简单,我调了一天啊。。起初是push_up写不好,调很久没弄出来,后来过了样例,一直TLE。。还以为是效率不够高,第二天才发现是内存池的tot没清零)

    #pragma comment(linker, "/STACK:1024000000,1024000000")
    #include<stdio.h>
    #include<string.h>
    #include<algorithm>
    #include<vector>
    using namespace std ;
    
    vector< pair<int,int> > vec ;
    const int maxn = 55555 ;
    
    int tot , n , m ;
    
    int lm[maxn] , rm[maxn] , mm[maxn] , col[maxn] , val[maxn] ;
    int son[2][maxn] , fa[maxn] , size[maxn] , pos[maxn] ;
    
    void new_node ( int l , int r ) {
        size[tot] = 1 ;
        son[0][tot] = son[1][tot] = fa[tot] = -1 ;
        lm[tot] = rm[tot] = mm[tot] = r - l + 1 ;
        col[tot] = 1 , val[tot] = 1 ;
        if ( l == 0 ) col[tot] = -1 , lm[tot] = 0 , rm[tot] -- , mm[tot] -- ;
        if ( r == n + 1 ) col[tot] = -1 , rm[tot] = 0 , lm[tot] -- , mm[tot] -- ;
        if ( ( ( l + r ) >> 1 == 0 ) || ( ( l + r ) >> 1 == n + 1 ) ) val[tot] = 0 ;
        tot ++ ;
    }
    
    void push_down ( int rt ) {
        if ( col[rt] != -1 ) {
            int ls = son[0][rt] , rs = son[1][rt] ;
            val[ls] = val[rs] = col[rt] ;
            if ( ls != -1 ) {
                col[ls] = col[rt] ;
                lm[ls] = rm[ls] = mm[ls] = size[ls] * col[rt] ;
            }
            if ( rs != -1 ) {
                col[rs] = col[rt] ;
                lm[rs] = rm[rs] = mm[rs] = size[rs] * col[rt] ;
            }
            col[rt] = -1 ;
        }
    }
    
    void push_up ( int rt ) {
        size[rt] =1 ;
        mm[rt] = lm[rt] = rm[rt] = val[rt] ;
        int ls = son[0][rt] , rs = son[1][rt] ;
        if ( val[rt] ) {
            if ( ls == -1 ) lm[rt] = 1 + ( rs == -1 ? 0 : lm[rs] ) ;
            if ( rs == -1 ) rm[rt] = 1 + ( ls == -1 ? 0 : rm[ls] ) ;
        }
        if ( ls != -1 ) {
            lm[rt] = lm[ls] ;
            mm[rt] = max ( mm[ls] , rm[ls] + val[rt] ) ;
            if ( lm[ls] == size[ls] ) lm[rt] += val[rt] , mm[rt] += val[rt] ;
            size[rt] += size[ls] ;
        }
        if ( rs != -1 ) {
            rm[rt] = rm[rs] ;
            mm[rt] = max ( mm[rt] , max ( mm[rs] , lm[rs] + val[rt] ) ) ;
            if ( rm[rs] == size[rs] ) rm[rt] += val[rt] , mm[rt] = max ( mm[rt] , rm[rs] + val[rt] ) ;
            size[rt] += size[rs] ;
        }
        if ( ls != -1 && rs != -1 && val[rt] ) {
            mm[rt] = max ( mm[rt] , rm[ls] + lm[rs] + 1 ) ;
            if ( lm[ls] == size[ls] ) lm[rt] = lm[ls] + 1 + lm[rs] ;
            if ( rm[rs] == size[rs] ) rm[rt] = rm[rs] + 1 + rm[ls] ;
        }
    }
    
    int build ( int l , int r ) {
        if ( l > r ) return -1 ;
        int mid = ( l + r ) >> 1 ;
        new_node ( l , r ) ;
        int temp = tot - 1 ;
        son[0][temp] = build ( l , mid - 1 ) ;
        if ( son[0][temp] != -1 ) fa[son[0][temp]] = temp , size[temp] += size[son[0][temp]] ;
        son[1][temp] = build ( mid + 1 , r ) ;
        if ( son[1][temp] != -1 ) fa[son[1][temp]] = temp , size[temp] += size[son[1][temp]] ;
        return temp ;
    }
    
    void rot ( int rt , int c ) {
        int y = fa[rt] , z = fa[y] ;
        push_down ( y ) , push_down ( rt ) ;
        son[!c][y] = son[c][rt] ;
        if ( son[c][rt] != -1 ) fa[son[c][rt]] = y ;
        fa[rt] = z ;
        if ( z != -1 ) {
            if ( y == son[0][z] ) son[0][z] = rt ;
            else son[1][z] = rt ;
        }
        son[c][rt] = y , fa[y] = rt ;
        push_up ( y ) ;
    }
    
    void splay ( int rt , int to ) {
        push_down ( rt ) ;
        while ( fa[rt] != to ) {
            if ( fa[fa[rt]] == to ) rot ( rt , rt == son[0][fa[rt]] ) ;
            else {
                int y = fa[rt] , z = fa[y] ;
                if ( rt == son[0][y] ) {
                    if ( y == son[0][z] ) rot ( y , 1 ) , rot ( rt , 1 ) ;
                    else rot ( rt , 1 ) , rot ( rt , 0 ) ;
                }
                else {
                    if ( y == son[1][z] ) rot ( y , 0 ) , rot ( rt , 0 ) ;
                    else rot ( rt , 0 ) , rot ( rt , 1 ) ;
                }
            }
        }
        push_up ( rt ) ;
    }
    
    int find ( int rt , int key ) {
        int cnt = 0 ;
        if ( son[0][rt] != -1 ) cnt = size[son[0][rt]] ;
        if ( cnt + 1 == key ) return rt ;
        if ( cnt >= key ) return find ( son[0][rt] , key ) ;
        return find ( son[1][rt] , key - cnt - 1 ) ;
    }
    
    int update ( int l , int r , int c , int rt ) {
        l ++ , r ++ ;
        int temp = pos[l-1] ;
        splay ( temp , -1 ) ;
        rt = temp ;
        temp = pos[r+1] ;
        splay ( temp , rt ) ;
        temp = son[0][temp] ;
        col[temp] = val[temp] = c ;
        lm[temp] = rm[temp] = mm[temp] = size[temp] * c ;
        push_up ( fa[temp] ) ;
        push_up ( fa[fa[temp]] ) ;
        return rt ;
    }
    
    int search ( int rt , int key , int rk ) {
        push_down ( rt ) ;
        int ls = son[0][rt] , rs = son[1][rt] ;
        if ( ls != -1 && mm[ls] >= key ) {
            return search ( ls , key , rk ) ;
        }
        if ( val[rt] ) {
            int cnt = 1 ;
            if ( ls != -1 ) cnt += rm[ls] ;
            if ( rs != -1 ) cnt += lm[rs] ;
            if ( cnt >= key ) {
                int pos = rk ;
                if ( ls != -1 ) pos += size[ls] ;
                return pos - rm[ls] ;
            }
        }
        return search ( rs , key , rk + 1 + ( ls == -1 ? 0 : size[ls] ) ) ;
    }
    
    int bin ( int key ) {
        int l = 0 , r = vec.size () - 1 ;
        while ( l <= r ) {
            int m = ( l + r ) >> 1 ;
            if ( vec[m].second >= key ) r = m - 1 ;
            else l = m + 1 ;
        }
        return r + 1 ;
    }
    
    int bin2 ( int key ) {
        int l = 0 , r = vec.size () - 1 ;
        while ( l <= r ) {
            int m = ( l + r ) >> 1 ;
            if ( vec[m].second <= key ) l = m + 1 ;
            else r = m - 1 ;
        }
        return l ;
    }
    
    int get_num()
    {
        char a ;
        int num = 0 ;
        int flag = 1 ;
        while ( a = getchar() , ( a < '0' || a > '9' ) && a != '-' ) ;
        if ( a == '-' ) flag = -1 ;
        else num = a - '0' ;
        while (( a = getchar()) != ' ' && a != '
    ' )
            num = num * 10 + (a-'0') ;
        return num * flag ;
    }
    
    int main () {
        char op[11] ;
        int a , b , i ;
        while ( scanf ( "%d%d" , &n , &m ) != EOF ) {
            tot = 0 ;
            int root = build ( 0 , n + 1 ) ;
            for ( i = 1 ; i <= n + 2 ; i ++ ) pos[i] = find ( root , i ) ;
            pair<int,int> u ;
            vec.clear () ;
            while ( m -- ) {
                scanf ( "%s" , op ) ;
                if ( op[0] == 'R' ) {
                    root = update ( 1 , n , 1 , root ) ;
                    vec.clear () ;
                    puts ( "Reset Now" ) ;
                }
                else if ( op[0] == 'N' ) {
                    a = get_num () ;
                    if ( mm[root] < a ) puts ( "Reject New" ) ;
                    else {
                        int l = search ( root , a , 0 ) ;
                        printf ( "New at %d
    " , l ) ;
                        int r = l + a - 1 ;
                        root = update ( l , r , 0 , root ) ;
                        u = make_pair ( l , r ) ;
                        l = bin2 ( r ) ;
                        vec.insert ( vec.begin () + l , u ) ;
                    }
                }
                else if ( op[0] == 'F' ) {
                    a = get_num () ;
                    int k = bin ( a ) ;
                    if ( k == vec.size () || vec[k].first > a ) puts ( "Reject Free" ) ;
                    else {
                        printf ( "Free from %d to %d
    " , vec[k].first , vec[k].second ) ;
                        root = update ( vec[k].first , vec[k].second , 1 , root ) ;
                        vec.erase ( vec.begin () + k , vec.begin () + k + 1 ) ;
                    }
                }
                else {
                    a = get_num () ;
                    if ( a > vec.size () ) puts ( "Reject Get" ) ;
                    else printf ( "Get at %d
    " , vec[a-1].first ) ;
                }
            }
            puts ( "" ) ;
        }
    }
    /*
    10 2
    N 9
    N 1
    */
    


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  • 原文地址:https://www.cnblogs.com/riskyer/p/3270981.html
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