• (一) ffmpeg filter学习-使用流程


    FFMPEG中有一个类库:libavfilter。该类库提供了各种视音频过滤器。之前一直没有怎么使用过这个类库,最近看了一下它的使用说明,发现还是很强大的,有很多现成的filter供使用,完成视频的处理很方便。在此将它的一个例子基础上完成了一个水印叠加器,并且移植到了VC2010下,方便开发人员学习研究它的使用方法。

    该例子完成了一个水印叠加的功能。可以将一张透明背景的PNG图片作为水印叠加到一个视频文件上。需要注意的是,其叠加工作是在解码后的YUV像素数据的基础上完成的。程序支持使用SDL显示叠加后的YUV数据。也可以将叠加后的YUV输出成文件。

    流程图

    下面附一张使用FFmpeg的libavfilter的流程图。可以看出使用libavfilter还是需要做不少的初始化工作的。但是使用的时候还是比较简单的,就两个重要的函数:av_buffersrc_add_frame()和av_buffersink_get_buffer_ref()。

    PS:这张图中只列出了和libavfilter有关的函数和结构体。代码中其它函数可以参考:100行代码实现最简单的基于FFMPEG+SDL的视频播放器(SDL1.x)

    代码

    下面直接贴上代码:

    /**  
     * 最简单的基于FFmpeg的AVFilter例子(叠加水印) 
     * Simplest FFmpeg AVfilter Example (Watermark) 
     * 
     * 雷霄骅 Lei Xiaohua 
     * leixiaohua1020@126.com 
     * 中国传媒大学/数字电视技术 
     * Communication University of China / Digital TV Technology 
     * http://blog.csdn.net/leixiaohua1020 
     *  
     * 本程序使用FFmpeg的AVfilter实现了视频的水印叠加功能。 
     * 可以将一张PNG图片作为水印叠加到视频上。 
     * 是最简单的FFmpeg的AVFilter方面的教程。 
     * 适合FFmpeg的初学者。 
     * 
     * This software uses FFmpeg's AVFilter to add watermark in a video file. 
     * It can add a PNG format picture as watermark to a video file. 
     * It's the simplest example based on FFmpeg's AVFilter.  
     * Suitable for beginner of FFmpeg  
     * 
     */  
    #include <stdio.h>  
      
    #define __STDC_CONSTANT_MACROS  
      
    #ifdef _WIN32  
    #define snprintf _snprintf  
    //Windows  
    extern "C"  
    {  
    #include "libavcodec/avcodec.h"  
    #include "libavformat/avformat.h"  
    #include "libavfilter/avfiltergraph.h"  
    #include "libavfilter/buffersink.h"  
    #include "libavfilter/buffersrc.h"  
    #include "libavutil/avutil.h"  
    #include "libswscale/swscale.h"  
    #include "SDL/SDL.h"  
    };  
    #else  
    //Linux...  
    #ifdef __cplusplus  
    extern "C"  
    {  
    #endif  
    #include <libavcodec/avcodec.h>  
    #include <libavformat/avformat.h>  
    #include <libavfilter/avfiltergraph.h>  
    #include <libavfilter/buffersink.h>  
    #include <libavfilter/buffersrc.h>  
    #include <libavutil/avutil.h>  
    #include <libswscale/swscale.h>  
    #include <SDL/SDL.h>  
    #ifdef __cplusplus  
    };  
    #endif  
    #endif  
      
    //Enable SDL?  
    #define ENABLE_SDL 1  
    //Output YUV data?  
    #define ENABLE_YUVFILE 1  
      
    const char *filter_descr = "movie=my_logo.png[wm];[in][wm]overlay=5:5[out]";  
      
    static AVFormatContext *pFormatCtx;  
    static AVCodecContext *pCodecCtx;  
    AVFilterContext *buffersink_ctx;  
    AVFilterContext *buffersrc_ctx;  
    AVFilterGraph *filter_graph;  
    static int video_stream_index = -1;  
      
      
      
    static int open_input_file(const char *filename)  
    {  
        int ret;  
        AVCodec *dec;  
      
        if ((ret = avformat_open_input(&pFormatCtx, filename, NULL, NULL)) < 0) {  
            printf( "Cannot open input file
    ");  
            return ret;  
        }  
      
        if ((ret = avformat_find_stream_info(pFormatCtx, NULL)) < 0) {  
            printf( "Cannot find stream information
    ");  
            return ret;  
        }  
      
        /* select the video stream */  
        ret = av_find_best_stream(pFormatCtx, AVMEDIA_TYPE_VIDEO, -1, -1, &dec, 0);  
        if (ret < 0) {  
            printf( "Cannot find a video stream in the input file
    ");  
            return ret;  
        }  
        video_stream_index = ret;  
        pCodecCtx = pFormatCtx->streams[video_stream_index]->codec;  
      
        /* init the video decoder */  
        if ((ret = avcodec_open2(pCodecCtx, dec, NULL)) < 0) {  
            printf( "Cannot open video decoder
    ");  
            return ret;  
        }  
      
        return 0;  
    }  
      
    static int init_filters(const char *filters_descr)  
    {  
        char args[512];  
        int ret;  
        AVFilter *buffersrc  = avfilter_get_by_name("buffer");  
        AVFilter *buffersink = avfilter_get_by_name("ffbuffersink");  
        AVFilterInOut *outputs = avfilter_inout_alloc();  
        AVFilterInOut *inputs  = avfilter_inout_alloc();  
        enum AVPixelFormat pix_fmts[] = { AV_PIX_FMT_YUV420P, AV_PIX_FMT_NONE };  
        AVBufferSinkParams *buffersink_params;  
      
        filter_graph = avfilter_graph_alloc();  
      
        /* buffer video source: the decoded frames from the decoder will be inserted here. */  
        snprintf(args, sizeof(args),  
                "video_size=%dx%d:pix_fmt=%d:time_base=%d/%d:pixel_aspect=%d/%d",  
                pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt,  
                pCodecCtx->time_base.num, pCodecCtx->time_base.den,  
                pCodecCtx->sample_aspect_ratio.num, pCodecCtx->sample_aspect_ratio.den);  
      
        ret = avfilter_graph_create_filter(&buffersrc_ctx, buffersrc, "in",  
                                           args, NULL, filter_graph);  
        if (ret < 0) {  
            printf("Cannot create buffer source
    ");  
            return ret;  
        }  
      
        /* buffer video sink: to terminate the filter chain. */  
        buffersink_params = av_buffersink_params_alloc();  
        buffersink_params->pixel_fmts = pix_fmts;  
        ret = avfilter_graph_create_filter(&buffersink_ctx, buffersink, "out",  
                                           NULL, buffersink_params, filter_graph);  
        av_free(buffersink_params);  
        if (ret < 0) {  
            printf("Cannot create buffer sink
    ");  
            return ret;  
        }  
      
        /* Endpoints for the filter graph. */  
        outputs->name       = av_strdup("in");  
        outputs->filter_ctx = buffersrc_ctx;  
        outputs->pad_idx    = 0;  
        outputs->next       = NULL;  
      
        inputs->name       = av_strdup("out");  
        inputs->filter_ctx = buffersink_ctx;  
        inputs->pad_idx    = 0;  
        inputs->next       = NULL;  
      
        if ((ret = avfilter_graph_parse_ptr(filter_graph, filters_descr,  
                                        &inputs, &outputs, NULL)) < 0)  
            return ret;  
      
        if ((ret = avfilter_graph_config(filter_graph, NULL)) < 0)  
            return ret;  
        return 0;  
    }  
      
      
    int main(int argc, char* argv[])  
    {  
        int ret;  
        AVPacket packet;  
        AVFrame *pFrame;  
        AVFrame *pFrame_out;  
      
        int got_frame;  
      
        av_register_all();  
        avfilter_register_all();  
      
        if ((ret = open_input_file("cuc_ieschool.flv")) < 0)  
            goto end;  
        if ((ret = init_filters(filter_descr)) < 0)  
            goto end;  
      
    #if ENABLE_YUVFILE  
        FILE *fp_yuv=fopen("test.yuv","wb+");  
    #endif  
    #if ENABLE_SDL  
        SDL_Surface *screen;   
        SDL_Overlay *bmp;   
        SDL_Rect rect;  
        if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {    
            printf( "Could not initialize SDL - %s
    ", SDL_GetError());   
            return -1;  
        }   
        screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);  
        if(!screen) {    
            printf("SDL: could not set video mode - exiting
    ");    
            return -1;  
        }  
        bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,SDL_YV12_OVERLAY, screen);   
      
        SDL_WM_SetCaption("Simplest FFmpeg Video Filter",NULL);  
    #endif  
      
        pFrame=av_frame_alloc();  
        pFrame_out=av_frame_alloc();  
      
        /* read all packets */  
        while (1) {  
      
            ret = av_read_frame(pFormatCtx, &packet);  
            if (ret< 0)  
                break;  
      
            if (packet.stream_index == video_stream_index) {  
                got_frame = 0;  
                ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_frame, &packet);  
                if (ret < 0) {  
                    printf( "Error decoding video
    ");  
                    break;  
                }  
      
                if (got_frame) {  
                    pFrame->pts = av_frame_get_best_effort_timestamp(pFrame);  
                      
                    /* push the decoded frame into the filtergraph */  
                    if (av_buffersrc_add_frame(buffersrc_ctx, pFrame) < 0) {  
                        printf( "Error while feeding the filtergraph
    ");  
                        break;  
                    }  
      
                    /* pull filtered pictures from the filtergraph */  
                    while (1) {  
      
                        ret = av_buffersink_get_frame(buffersink_ctx, pFrame_out);  
                        if (ret < 0)  
                            break;  
      
                        printf("Process 1 frame!
    ");  
      
                        if (pFrame_out->format==AV_PIX_FMT_YUV420P) {  
    #if ENABLE_YUVFILE  
                            //Y, U, V  
                            for(int i=0;i<pFrame_out->height;i++){  
                                fwrite(pFrame_out->data[0]+pFrame_out->linesize[0]*i,1,pFrame_out->width,fp_yuv);  
                            }  
                            for(int i=0;i<pFrame_out->height/2;i++){  
                                fwrite(pFrame_out->data[1]+pFrame_out->linesize[1]*i,1,pFrame_out->width/2,fp_yuv);  
                            }  
                            for(int i=0;i<pFrame_out->height/2;i++){  
                                fwrite(pFrame_out->data[2]+pFrame_out->linesize[2]*i,1,pFrame_out->width/2,fp_yuv);  
                            }  
    #endif  
                              
    #if ENABLE_SDL  
                            SDL_LockYUVOverlay(bmp);  
                            int y_size=pFrame_out->width*pFrame_out->height;  
                            memcpy(bmp->pixels[0],pFrame_out->data[0],y_size);   //Y  
                            memcpy(bmp->pixels[2],pFrame_out->data[1],y_size/4); //U  
                            memcpy(bmp->pixels[1],pFrame_out->data[2],y_size/4); //V   
                            bmp->pitches[0]=pFrame_out->linesize[0];  
                            bmp->pitches[2]=pFrame_out->linesize[1];     
                            bmp->pitches[1]=pFrame_out->linesize[2];  
                            SDL_UnlockYUVOverlay(bmp);   
                            rect.x = 0;      
                            rect.y = 0;      
                            rect.w = pFrame_out->width;      
                            rect.h = pFrame_out->height;      
                            SDL_DisplayYUVOverlay(bmp, &rect);   
                            //Delay 40ms  
                            SDL_Delay(40);  
    #endif  
                        }  
                        av_frame_unref(pFrame_out);  
                    }  
                }  
                av_frame_unref(pFrame);  
            }  
            av_free_packet(&packet);  
        }  
    #if ENABLE_YUVFILE  
        fclose(fp_yuv);  
    #endif  
      
    end:  
        avfilter_graph_free(&filter_graph);  
        if (pCodecCtx)  
            avcodec_close(pCodecCtx);  
        avformat_close_input(&pFormatCtx);  
      
      
        if (ret < 0 && ret != AVERROR_EOF) {  
            char buf[1024];  
            av_strerror(ret, buf, sizeof(buf));  
            printf("Error occurred: %s
    ", buf);  
            return -1;  
        }  
      
        return 0;  
    }  
    

      

    结果

    程序的运行效果如图所示。

    需要叠加的水印为一张PNG(透明)图片(在这里是my_logo.png)。

    需要叠加的视频为一个普通的FLV格式的视频(在这里是cuc_ieschool.flv)。

    程序运行的时候,会通过SDL显示水印叠加的结果,如图所示。此外,也可以将水印叠加后的解码数据输出成文件。

    注:SDL显示和输出YUV可以通过程序最前面的宏控制:

    #define ENABLE_SDL 1  
    #define ENABLE_YUVFILE 1
    

      

    输出的YUV文件如图所示。

    原文链接:http://blog.csdn.net/leixiaohua1020/article/details/29368911

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  • 原文地址:https://www.cnblogs.com/ranson7zop/p/7691669.html
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