• 在delphi线程中实现消息循环


    Delphi的TThread类使用很方便,但是有时候我们需要在线程类中使用消息循环,delphi没有提供.花了两天的事件研究了一下win32的消息系统,写了一个线程内消息循环的测试.但是没有具体应用过,贴出来给有这方面需求的DFW参考一下.
    希望大家和我讨论.

    {-----------------------------------------------------------------------------
    Unit Name: uMsgThread
    Author:    xwing
    eMail :    xwing@263.net ; MSN : xwing1979@hotmail.com
    Purpose:   Thread with message Loop
    History:

    2003-6-19, add function to Send Thread Message.            ver 1.0
               use Event List and waitforsingleObject
               your can use WindowMessage or ThreadMessage
    2003-6-18, Change to create a window to Recving message
    2003-6-17, Begin.
    -----------------------------------------------------------------------------}
    unit uMsgThread;

    interface
    {$WARN SYMBOL_DEPRECATED OFF}
    {$DEFINE USE_WINDOW_MESSAGE}
    uses
       Classes, windows, messages, forms, sysutils;

    type
       TMsgThread = class(TThread)
       private
           {$IFDEF USE_WINDOW_MESSAGE}
           FWinName    : string;
           FMSGWin     : HWND;
           {$ELSE}
           FEventList  : TList;
           FCtlSect    : TRTLCriticalSection;
           {$ENDIF}
           FException  : Exception;
           fDoLoop     : Boolean;
           FWaitHandle : THandle;
           {$IFDEF USE_WINDOW_MESSAGE}
           procedure MSGWinProc(var Message: TMessage);
           {$ELSE}
           procedure ClearSendMsgEvent;
           {$ENDIF}
           procedure SetDoLoop(const Value: Boolean);
           procedure WaitTerminate;

       protected
           Msg         :tagMSG;
           
           procedure Execute; override;
           procedure HandleException;
           procedure DoHandleException;virtual;
           //Inherited the Method to process your own Message
           procedure DoProcessMsg(var Msg:TMessage);virtual;
           //if DoLoop = true then loop this procedure
           //Your can use the method to do some work needed loop.        
           procedure DoMsgLoop;virtual;
           //Initialize Thread before begin message loop        
           procedure DoInit;virtual;
           procedure DoUnInit;virtual;

           procedure PostMsg(Msg:Cardinal;wParam:Integer;lParam:Integer);
           //When Use SendMsg method Must not use Synchronize Method in ThreadLoop !!!
           //otherwise will caurse DeadLock
           procedure SendMsg(Msg:Cardinal;wParam:Integer;lParam:Integer);
           
       public
           constructor Create(Loop:Boolean=False;ThreadName: string='');
           destructor destroy;override;
           procedure AfterConstruction;override;

           //postMessage to Quit,and Free(if FreeOnTerminater = true)
           //can call this in thread loop, don't use terminate property.
           procedure QuitThread;
           //PostMessage to Quit and Wait, only call in MAIN THREAD
           procedure QuitThreadWait;
           //just like Application.processmessage.
           procedure ProcessMessage;
           //enable thread loop, no waitfor message
           property DoLoop: Boolean read fDoLoop Write SetDoLoop;

       end;

    implementation

    { TMsgThread }
    {//////////////////////////////////////////////////////////////////////////////}
    constructor TMsgThread.Create(Loop:Boolean;ThreadName:string);
    begin
       {$IFDEF USE_WINDOW_MESSAGE}
       if ThreadName <> '' then
           FWinName := ThreadName
       else
           FWinName := 'Thread Window';
       {$ELSE}
       FEventList := TList.Create;
       InitializeCriticalSection(fCtlSect);
       {$ENDIF}

       FWaitHandle := CreateEvent(nil, True, False, nil);

       FDoLoop := Loop;            //default disable thread loop
       inherited Create(False);    //Create thread
       FreeOnTerminate := True;    //Thread quit and free object

       //Call resume Method in Constructor Method
       Resume;
       //Wait until thread Message Loop started    
       WaitForSingleObject(FWaitHandle,INFINITE);
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.AfterConstruction;
    begin
    end;

    {------------------------------------------------------------------------------}
    destructor TMsgThread.destroy;
    begin
       {$IFDEF USE_WINDOW_MESSAGE}
       {$ELSE}
       FEventList.Free;
       DeleteCriticalSection(FCtlSect);
       {$ENDIF}
       
       inherited;
    end;

    {//////////////////////////////////////////////////////////////////////////////}
    procedure TMsgThread.Execute;
    var
       mRet:Boolean;
       aRet:Boolean;
       {$IFNDEF USE_WINDOW_MESSAGE}
       uMsg:TMessage;
       {$ENDIF}
    begin
    {$IFDEF USE_WINDOW_MESSAGE}
       FMSGWin := CreateWindow('STATIC',PChar(FWinName),WS_POPUP,0,0,0,0,0,0,hInstance,nil);
       SetWindowLong(FMSGWin, GWL_WNDPROC, Longint(MakeObjectInstance(MSGWinProc)));
    {$ELSE}
       PeekMessage(Msg,0,WM_USER,WM_USER,PM_NOREMOVE); //Force system alloc a msgQueue
    {$ENDIF}

       //notify Conctructor can returen.
       SetEvent(FWaitHandle);
       CloseHandle(FWaitHandle);

       mRet := True;
       try
           DoInit;
           while mRet do   //Message Loop
           begin
               if fDoLoop then
               begin
                   aRet := PeekMessage(Msg,0,0,0,PM_REMOVE);
                   if aRet and (Msg.message <> WM_QUIT) then
                   begin
                       {$IFDEF USE_WINDOW_MESSAGE}
                       TranslateMessage(Msg);
                       DispatchMessage(Msg);
                       {$ELSE}
                       uMsg.Msg := Msg.message;
                       uMsg.wParam := Msg.wParam;
                       uMsg.lParam := Msg.lParam;
                       DoProcessMsg(uMsg);
                       {$ENDIF}

                       if Msg.message = WM_QUIT then
                           mRet := False;
                   end;
                   {$IFNDEF USE_WINDOW_MESSAGE}
                   ClearSendMsgEvent;      //Clear SendMessage Event                
                   {$ENDIF}
                   DoMsgLoop;
               end
               else begin
                   mRet := GetMessage(Msg,0,0,0);
                   if mRet then
                   begin
                       {$IFDEF USE_WINDOW_MESSAGE}
                       TranslateMessage(Msg);
                       DispatchMessage(Msg);
                       {$ELSE}
                       uMsg.Msg := Msg.message;
                       uMsg.wParam := Msg.wParam;
                       uMsg.lParam := Msg.lParam;
                       DoProcessMsg(uMsg);
                       ClearSendMsgEvent;      //Clear SendMessage Event
                       {$ENDIF}
                   end;
               end;
           end;
           DoUnInit;
           {$IFDEF USE_WINDOW_MESSAGE}
           DestroyWindow(FMSGWin);
           FreeObjectInstance(Pointer(GetWindowLong(FMSGWin, GWL_WNDPROC)));
           {$ENDIF}
       except
           HandleException;
       end;
    end;

    {------------------------------------------------------------------------------}
    {$IFNDEF USE_WINDOW_MESSAGE}
    procedure TMsgThread.ClearSendMsgEvent;
    var
       aEvent:PHandle;
    begin
       EnterCriticalSection(FCtlSect);
       try
           if FEventList.Count <> 0 then
           begin
               aEvent := FEventList.Items[0];
               if aEvent <> nil then
               begin
                   SetEvent(aEvent^);
                   CloseHandle(aEvent^);
                   Dispose(aEvent);
               end;
               FEventList.Delete(0);
           end;
       finally
           LeaveCriticalSection(FCtlSect);
       end;
    end;
    {$ENDIF}

    {------------------------------------------------------------------------------}
    procedure TMsgThread.HandleException;
    begin
       FException := Exception(ExceptObject);  //Get Current Exception object
       try
           if not (FException is EAbort) then
               inherited Synchronize(DoHandleException);
       finally
           FException := nil;
       end;
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.DoHandleException;
    begin
       if FException is Exception then
           Application.ShowException(FException)
       else
           SysUtils.ShowException(FException, nil);
    end;

    {//////////////////////////////////////////////////////////////////////////////}
    {$IFDEF USE_WINDOW_MESSAGE}
    procedure TMsgThread.MSGWinProc(var Message: TMessage);
    begin
       DoProcessMsg(Message);
       with Message do
           Result:=DefWindowProc(FMSGWin,Msg,wParam,lParam);
    end;
    {$ENDIF}

    {------------------------------------------------------------------------------}
    procedure TMsgThread.DoProcessMsg(var Msg:TMessage);
    begin
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.ProcessMessage;
    {$IFNDEF USE_WINDOW_MESSAGE}
    var
       uMsg:TMessage;
    {$ENDIF}
    begin
       while PeekMessage(Msg,0,0,0,PM_REMOVE) do
       if Msg.message <> WM_QUIT then
       begin
           {$IFDEF USE_WINDOW_MESSAGE}
           TranslateMessage(Msg);
           DispatchMessage(msg);
           {$ELSE}
           uMsg.Msg := Msg.message;
           uMsg.wParam := Msg.wParam;
           uMsg.lParam := Msg.lParam;
           DoProcessMsg(uMsg);
           {$ENDIF}
       end;
    end;

    {//////////////////////////////////////////////////////////////////////////////}
    procedure TMsgThread.DoInit;
    begin
    end;

    procedure TMsgThread.DoUnInit;
    begin
    end;

    procedure TMsgThread.DoMsgLoop;
    begin
       Sleep(1);
    end;

    {//////////////////////////////////////////////////////////////////////////////}
    procedure TMsgThread.QuitThread;
    begin
       {$IFDEF USE_WINDOW_MESSAGE}
       PostMessage(FMSGWin,WM_QUIT,0,0);
       {$ELSE}
       PostThreadMessage(ThreadID,WM_QUIT,0,0);
       {$ENDIF}
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.QuitThreadWait;
    begin
       QuitThread;
       WaitTerminate;
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.SetDoLoop(const Value: Boolean);
    begin
       if Value = fDoLoop then Exit;
       fDoLoop := Value;
       if fDoLoop then
           PostMsg(WM_USER,0,0);
    end;

    {------------------------------------------------------------------------------}
    //Can only call this method in MAIN Thread!!
    procedure TMsgThread.WaitTerminate;
    var
       xStart:Cardinal;
    begin
       xStart:=GetTickCount;
       try
           //EnableWindow(Application.Handle,False);
           while WaitForSingleObject(Handle, 10) = WAIT_TIMEOUT do
           begin
               Application.ProcessMessages;
               if GetTickCount > (xStart + 4000) then
               begin
                   TerminateThread(Handle, 0);
                   Beep;
                   Break;
               end;
           end;
       finally
           //EnableWindow(Application.Handle,True);
       end;
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.PostMsg(Msg: Cardinal; wParam, lParam: Integer);
    begin
       {$IFDEF USE_WINDOW_MESSAGE}
       postMessage(FMSGWin,Msg,wParam,lParam);
       {$ELSE}
       EnterCriticalSection(FCtlSect);
       try
           FEventList.Add(nil);
           PostThreadMessage(ThreadID,Msg,wParam,lParam);
       finally
           LeaveCriticalSection(FCtlSect);
       end;
       {$ENDIF}
    end;

    {------------------------------------------------------------------------------}
    procedure TMsgThread.SendMsg(Msg: Cardinal; wParam, lParam: Integer);
    {$IFNDEF USE_WINDOW_MESSAGE}
    var
       aEvent:PHandle;
    {$ENDIF}
    begin
       {$IFDEF USE_WINDOW_MESSAGE}
       SendMessage(FMSGWin,Msg,wParam,lParam);
       {$ELSE}
       EnterCriticalSection(FCtlSect);
       try
           New(aEvent);
           aEvent^ := CreateEvent(nil, True, False, nil);
           FEventList.Add(aEvent);
           PostThreadMessage(ThreadID,Msg,wParam,lParam);
       finally
           LeaveCriticalSection(FCtlSect);
       end;
       WaitForSingleObject(aEvent^,INFINITE);
       {$ENDIF}
    end;


    end.


    我参考了一下msdn,还有windows核心编程.
    写了一个类来封装这个功能,不知道对不对.
    里面使用了两个方法,一个使用一个隐含窗体来处理消息
    还有一个是直接使用thread的消息队列来处理,但是这个时候sendmessage无法工作,所以我自己设想了一个方法,虽然不完全达到了要求但是我简单测试了一下,好像还能工作.

    切换两种工作方式要修改编译条件
    {$DEFINE USE_WINDOW_MESSAGE} 使用隐含窗体来处理消息
    {-$DEFINE USE_WINDOW_MESSAGE} 使用线程消息队列来处理消息

    还有我想要等待线程开始进行消息循环的时候create函数才返回.但是现在好像还没有这样(用一个事件来处理).只是开始进入了threadexecute函数,线程的create就返回了.可能会出问题.

     
    通过设置 DoLoop属性可以设定线程是否循环(不阻塞等待消息),这样派生类线程在循环做一些其他事情的同时还可以接受消息. 例如:派生类里面循环发送缓冲区的数据,还可以响应其他线程发送过来的消息(如停止,启动,退出,等等)


    我一般在线程中需要使用消息循环时是直接用
    if (PeekMessage(msg,0,0,0,PM_REMOVE)) then
     begin
       // 这里对特定的已知消息进行处理
     end
    else
     begin
       TranslateMessage(Msg);
       DispatchMessage(Msg);
     end;
    这样进行,实践证明是可行的。你的代码好象也是这样进行,而且更详细,我觉得肯定不错。    

    来源:http://www.delphibbs.com/keylife/iblog_show.asp?xid=26346

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  • 原文地址:https://www.cnblogs.com/railgunman/p/1808554.html
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