1.创建一个空的Dll工程,添加5个空文件分别名为:MyOutputPin.h、 MySourceFilter.h、MyOutputPin.cpp、MySourceFilter.cpp和MySourceFilter.def。
2.声明两个类,一个是Filter的实现类,一个是输出Pin的实现类,由于是最简单的源Filter,因此Filter只有一个输出Pin。实 现的功能是从本地磁盘读取三个图片文件,轮流显示这三张图片,效果是模拟一个视频流。这两个类的声明代码:
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//MySourceFilter.h
class CMySourceFilter
//从SDK库中的CSource类派生
: public CSource
{
public :
//实例化接口
static CUnknown * WINAPI CreateInstance(LPUNKNOWN lpunk, HRESULT *phr);
private :
//构造函数
CMySourceFilter(LPUNKNOWN lpunk, HRESULT *phr);
};
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//MyOutputPin.h
class CMyOutputPin
//CSource的派生类都使用 CSourceStream的派生类做为pin
:public CSourceStream
{
public :
CMyOutputPin(HRESULT *phr, CSource *pFilter);
~CMyOutputPin(void );
//填充样本函数
//参数pMediaSample就是要传递到下一个 Filter输入pin的样本
//把数据填充到pMediaSample中就是这个函数的功能
HRESULT FillBuffer(IMediaSample *pMediaSample);
//协商每个CMediaSample数据块的大小
HRESULT DecideBufferSize(IMemAllocator *pIMemAlloc,
ALLOCATOR_PROPERTIES *pProperties);
//获得媒体类型
//在枚举器中枚举支持的媒体类型时调用此函数得到PIN支持的媒体类型
//此函数设置pmt的各个成员,因此,由此函数的内容觉 得PIN支持什么媒体类型
HRESULT GetMediaType( int iPosition, CMediaType *pmt);
//检测是否支持参数传入的媒体类型
HRESULT CheckMediaType( const CMediaType *pMediaType);
//这是质量控制接口,最简单的源Filter不需要质量控制
STDMETHODIMP Notify(IBaseFilter *pSelf, Quality q)
{
return E_FAIL;
}
private :
BYTE * m_pData[3]; //存储图片数据
int m_nWidth; //图片的宽
int m_nHeight; //图片的高
int m_nImageSize; //图片数据的大小
int m_nCount; //计数器,用来切换图片数据的缓冲区
};
3.实现CMySourceFilter类。这个类只有两个函数需要编写,很简单。
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//CMySourceFilter.cpp
CUnknown* CMySourceFilter::CreateInstance(LPUNKNOWN lpunk, HRESULT *phr)
{
//实例化函数的工作就是实例化一个源Filter的对象
CUnknown *punk = new CMySourceFilter(lpunk,phr);
if (punk == NULL)
{
*phr = E_OUTOFMEMORY;
}
return punk;
}
CMySourceFilter::CMySourceFilter(LPUNKNOWN lpunk, HRESULT *phr)
: CSource(L"MyFilter" ,lpunk,CLSID_MyFilter,phr)
{
//创建一个pin的对象实例
//在CSourceStream的构造函数中,会把pin 添加到Filter中
CMyOutputPin* pOutPin = new CMyOutputPin(phr, this );
if (FAILED(*phr))
{
//因此,在创建失败的时候,要将这个pin从Filter中移除
RemovePin(pOutPin);
pOutPin->Release();
}
}
4.实现CMyOutputPin类,编写Filter主要就是写pin。
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//MyOutputPin.cpp
//构造函数
CMyOutputPin::CMyOutputPin(HRESULT *phr, CSource *pFilter)
: CSourceStream(L"MyFilter" ,phr,pFilter,L "Out" )
, m_nWidth(0)
, m_nHeight(0)
, m_nImageSize(0)
, m_nCount(0)
{
//把图片读到内存中,准备好数据
m_pData[0] = LoadBitmapFileToMemory(L"E:\\DirectShow\\MySourceFilter\\1.bmp" ,
m_nWidth,m_nHeight,m_nImageSize);
m_pData[1] = LoadBitmapFileToMemory(L"E:\\DirectShow\\MySourceFilter\\2.bmp" ,
m_nWidth,m_nHeight,m_nImageSize);
m_pData[2] = LoadBitmapFileToMemory(L"E:\\DirectShow\\MySourceFilter\\3.bmp" ,
m_nWidth,m_nHeight,m_nImageSize);
}
//析构函数
CMyOutputPin::~CMyOutputPin(void )
{
//释放内存
delete []m_pData[0];
delete []m_pData[1];
delete []m_pData[2];
}
//获取媒体类型
//填充pmt
//最简单的源Filter,因此只支持一种类型,所以 iPosition为0
HRESULT CMyOutputPin::GetMediaType( int iPosition, CMediaType *pmt)
{
CheckPointer(pmt,E_POINTER);
CAutoLock cAutoLock(m_pFilter->pStateLock());
if (iPosition < 0)
{
return E_INVALIDARG;
}
// Have we run off the end of types?
if (iPosition > 0)
{
return VFW_S_NO_MORE_ITEMS;
}
//给媒体类型申请Format的空间
//填充每一个对象,主要是BITMAPINFOHEADER结 构
VIDEOINFO *pvi = (VIDEOINFO *) pmt->AllocFormatBuffer(sizeof (VIDEOINFO));
if (NULL == pvi)
return (E_OUTOFMEMORY);
ZeroMemory(pvi, sizeof (VIDEOINFO));
pvi->bmiHeader.biBitCount = 24;
pvi->bmiHeader.biHeight = m_nHeight;
pvi->bmiHeader.biWidth = m_nWidth;
pvi->bmiHeader.biSizeImage = m_nImageSize;
pvi->bmiHeader.biPlanes = 1;
pvi->bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
pvi->bmiHeader.biCompression = BI_RGB;
pvi->bmiHeader.biClrImportant = 0;
SetRectEmpty(&pvi->rcSource);
SetRectEmpty(&pvi->rcTarget);
pmt->SetType(&MEDIATYPE_Video);//设置主媒体类型
pmt->SetSubtype(&MEDIASUBTYPE_RGB24);//设置子媒体类型
pmt->SetFormatType(&FORMAT_VideoInfo);//设置详细格式类型
pmt->SetSampleSize(m_nImageSize);//设置Sample的大小
pmt->SetTemporalCompression(FALSE);
return NOERROR;
}
//检查媒体类型
//主要是对GetMediaType中设置的各个参数进行比较
HRESULT CMyOutputPin::CheckMediaType( const CMediaType *pMediaType)
{
CheckPointer(pMediaType,E_POINTER);
if (*(pMediaType->Type()) != MEDIATYPE_Video
|| !(pMediaType->IsFixedSize()))
{
return E_INVALIDARG;
}
const GUID *SubType = pMediaType->Subtype();
if (SubType == NULL)
{
return E_INVALIDARG;
}
if (*SubType != MEDIASUBTYPE_RGB24)
{
return E_INVALIDARG;
}
const GUID* FormatType = pMediaType->FormatType();
if (FormatType == NULL)
{
return E_INVALIDARG;
}
if (*FormatType != FORMAT_VideoInfo)
{
return E_INVALIDARG;
}
VIDEOINFO* pvi = (VIDEOINFO*)pMediaType->Format();
if (pvi == NULL)
{
return E_INVALIDARG;
}
if (pvi->bmiHeader.biBitCount != 24 ||
pvi->bmiHeader.biWidth != m_nWidth ||
pvi->bmiHeader.biHeight != m_nHeight)
{
return E_INVALIDARG;
}
return S_OK;
}
//协商Sample的大小
HRESULT CMyOutputPin::DecideBufferSize(IMemAllocator *pIMemAlloc, ALLOCATOR_PROPERTIES *pProperties)
{
CheckPointer(pIMemAlloc,E_POINTER);
CheckPointer(pProperties,E_POINTER);
CAutoLock cAutoLock(m_pFilter->pStateLock());
HRESULT hr = NOERROR;
VIDEOINFO *pvi = (VIDEOINFO *) m_mt.Format();
//确定只有一个buffer
pProperties->cBuffers = 1;
//设置buffer的大小
pProperties->cbBuffer = m_nImageSize;
ASSERT(pProperties->cbBuffer);
//设置属性页
ALLOCATOR_PROPERTIES Actual;
hr = pIMemAlloc->SetProperties(pProperties,&Actual);
if (FAILED(hr))
{
return hr;
}
if (Actual.cbBuffer < pProperties->cbBuffer)
{
return E_FAIL;
}
ASSERT(Actual.cBuffers == 1);
return NOERROR;
}
//填充Sample
HRESULT CMyOutputPin::FillBuffer(IMediaSample *pMediaSample)
{
CheckPointer(pMediaSample,E_POINTER);
BYTE * pData = NULL;
long lDataSize = 0;
//获得Sample中存放数据的地址
pMediaSample->GetPointer(&pData);
//取得Sample分配的内存大小
lDataSize = pMediaSample->GetSize();
ZeroMemory(pData,lDataSize);
//把当前需要显示的数据拷贝到内存中
CopyMemory(pData,m_pData[m_nCount%3],m_nImageSize);
//设置时间戳
REFERENCE_TIME start = TS_ONE * m_nCount;
REFERENCE_TIME stop = TS_ONE + start;
pMediaSample->SetTime(&start,&stop);
//准备下一帧数据
m_nCount++;
pMediaSample->SetSyncPoint(TRUE);
return NOERROR;
}
LoadBitmapFileToMemory函数的实现
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BYTE * LoadBitmapFileToMemory( TCHAR * pFileName, int & nWidth, int & nHeight, int & nImageDataSize)
{
HBITMAP hBitmap = ( HBITMAP )LoadImage( NULL, pFileName, IMAGE_BITMAP, 0, 0,
LR_CREATEDIBSECTION | LR_DEFAULTSIZE | LR_LOADFROMFILE );
if (hBitmap == NULL)
return NULL;
HDC hDC = CreateCompatibleDC(NULL);
HBITMAP hOldBitmap = ( HBITMAP )SelectObject(hDC, hBitmap);
BITMAP bmp;
GetObject(hBitmap, sizeof (bmp), &bmp);
BITMAPINFOHEADER bih = {0};//位图信息头
bih.biBitCount = bmp.bmBitsPixel;//每个像素字节大小
bih.biCompression = BI_RGB;
bih.biHeight = bmp.bmHeight;//高 度
bih.biPlanes = 1;
bih.biSize = sizeof (BITMAPINFOHEADER);
bih.biSizeImage = bmp.bmWidthBytes * bmp.bmHeight;//图像数据大小
bih.biWidth = bmp.bmWidth;//宽度
nImageDataSize = bmp.bmWidthBytes * bmp.bmHeight;
byte * p = new byte[nImageDataSize]; //申请内存保存位图数据
GetDIBits(hDC, hBitmap, 0, bmp.bmHeight, p,
(LPBITMAPINFO) &bih, DIB_RGB_COLORS);//获取位图数据
SelectObject(hDC, hOldBitmap);
DeleteObject(hBitmap);
DeleteDC(hDC);
nWidth = bmp.bmWidth;
nHeight = bmp.bmHeight;
return p;
}
5.主要的工作已经做完了,功能已经实现,接下来就是生成Filter。
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//MySourceFilter.h
//动态库工程自然也要有入口函数(固定格式)
extern "C" BOOL WINAPI DllEntryPoint( HINSTANCE , ULONG , LPVOID );
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD dwReason,
LPVOID lpReserved)
{
return DllEntryPoint(( HINSTANCE )(hModule), dwReason, lpReserved);
}
//组件就少不了注册与注销函数(固定格式)
STDAPI DllRegisterServer()
{
return AMovieDllRegisterServer2(TRUE);
}
STDAPI DllUnregisterServer()
{
return AMovieDllRegisterServer2(FALSE);
}
//组件,就要有GUID(通过工具创建)
DEFINE_GUID(CLSID_MyFilter,
0x159386e0, 0x5193, 0x48ac, 0x8a, 0x57, 0x17, 0x88, 0xc7, 0x33, 0x40, 0xc1);
//以下是注册信息的模版,写了注释的地方是我们需要填写的,其他的采用默认
const AMOVIESETUP_MEDIATYPE sudOpPinTypes =
{
&MEDIATYPE_Video, // Major type
&MEDIASUBTYPE_NULL // Minor type
};
const AMOVIESETUP_PIN sudOpPin =
{
L"Output" ,
FALSE,
TRUE,
FALSE,
FALSE,
&CLSID_NULL,
NULL,
1,
&sudOpPinTypes };
const AMOVIESETUP_FILTER sudBallax =
{
&CLSID_MyFilter, // 自定义的GUID
L"MyFilter" , // Filter的名字
MERIT_DO_NOT_USE,
1,
&sudOpPin
};
// COM global table of objects in this dll
CFactoryTemplate g_Templates[] = {
{ L"MyFilter" //Filter的名字
, &CLSID_MyFilter//自定义的 GUID
, CMySourceFilter::CreateInstance//Filter的实例化接口
, NULL
, &sudBallax }
};
int g_cTemplates = sizeof (g_Templates) / sizeof (g_Templates[0]);
6.MySourceFilter.def文件的内容
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LIBRARY "MySourceFilter.ax"
EXPORTS
DllMain PRIVATE
DllGetClassObject PRIVATE
DllCanUnloadNow PRIVATE
DllRegisterServer PRIVATE
DllUnregisterServer PRIVATE
7.注意
1)包含头文件 #include <initguid.h>,否则有可能提示 error LNK2001: 无法解析的外部符号 _CLSID_MyFilter
2)包含导出库#pragma comment(lib, "winmm")
3)包含导入库#pragma comment(lib, "strmbase.lib"),Debug下包含#pragma comment(lib, "strmbasd.lib")
8.大功告成。调用regsvr32注册Filter。使用GraphEdit调试Filter。(VS2005)
在工程的属性中选择调试,在命令中填入GraphEdit的完整路径,把Filter的工程作为启动项。按下F5,在运行的GraphEdit中选 择我们的Filter,Render pin,就可以看到一条完整的链路,然后run,效果出来了,三幅图片轮流显示在窗口中。
2.声明两个类,一个是Filter的实现类,一个是输出Pin的实现类,由于是最简单的源Filter,因此Filter只有一个输出Pin。实 现的功能是从本地磁盘读取三个图片文件,轮流显示这三张图片,效果是模拟一个视频流。这两个类的声明代码:
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//MySourceFilter.h
class CMySourceFilter
//从SDK库中的CSource类派生
: public CSource
{
public :
//实例化接口
static CUnknown * WINAPI CreateInstance(LPUNKNOWN lpunk, HRESULT *phr);
private :
//构造函数
CMySourceFilter(LPUNKNOWN lpunk, HRESULT *phr);
};
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//MyOutputPin.h
class CMyOutputPin
//CSource的派生类都使用 CSourceStream的派生类做为pin
:public CSourceStream
{
public :
CMyOutputPin(HRESULT *phr, CSource *pFilter);
~CMyOutputPin(void );
//填充样本函数
//参数pMediaSample就是要传递到下一个 Filter输入pin的样本
//把数据填充到pMediaSample中就是这个函数的功能
HRESULT FillBuffer(IMediaSample *pMediaSample);
//协商每个CMediaSample数据块的大小
HRESULT DecideBufferSize(IMemAllocator *pIMemAlloc,
ALLOCATOR_PROPERTIES *pProperties);
//获得媒体类型
//在枚举器中枚举支持的媒体类型时调用此函数得到PIN支持的媒体类型
//此函数设置pmt的各个成员,因此,由此函数的内容觉 得PIN支持什么媒体类型
HRESULT GetMediaType( int iPosition, CMediaType *pmt);
//检测是否支持参数传入的媒体类型
HRESULT CheckMediaType( const CMediaType *pMediaType);
//这是质量控制接口,最简单的源Filter不需要质量控制
STDMETHODIMP Notify(IBaseFilter *pSelf, Quality q)
{
return E_FAIL;
}
private :
BYTE * m_pData[3]; //存储图片数据
int m_nWidth; //图片的宽
int m_nHeight; //图片的高
int m_nImageSize; //图片数据的大小
int m_nCount; //计数器,用来切换图片数据的缓冲区
};
3.实现CMySourceFilter类。这个类只有两个函数需要编写,很简单。
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//CMySourceFilter.cpp
CUnknown* CMySourceFilter::CreateInstance(LPUNKNOWN lpunk, HRESULT *phr)
{
//实例化函数的工作就是实例化一个源Filter的对象
CUnknown *punk = new CMySourceFilter(lpunk,phr);
if (punk == NULL)
{
*phr = E_OUTOFMEMORY;
}
return punk;
}
CMySourceFilter::CMySourceFilter(LPUNKNOWN lpunk, HRESULT *phr)
: CSource(L"MyFilter" ,lpunk,CLSID_MyFilter,phr)
{
//创建一个pin的对象实例
//在CSourceStream的构造函数中,会把pin 添加到Filter中
CMyOutputPin* pOutPin = new CMyOutputPin(phr, this );
if (FAILED(*phr))
{
//因此,在创建失败的时候,要将这个pin从Filter中移除
RemovePin(pOutPin);
pOutPin->Release();
}
}
4.实现CMyOutputPin类,编写Filter主要就是写pin。
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//MyOutputPin.cpp
//构造函数
CMyOutputPin::CMyOutputPin(HRESULT *phr, CSource *pFilter)
: CSourceStream(L"MyFilter" ,phr,pFilter,L "Out" )
, m_nWidth(0)
, m_nHeight(0)
, m_nImageSize(0)
, m_nCount(0)
{
//把图片读到内存中,准备好数据
m_pData[0] = LoadBitmapFileToMemory(L"E:\\DirectShow\\MySourceFilter\\1.bmp" ,
m_nWidth,m_nHeight,m_nImageSize);
m_pData[1] = LoadBitmapFileToMemory(L"E:\\DirectShow\\MySourceFilter\\2.bmp" ,
m_nWidth,m_nHeight,m_nImageSize);
m_pData[2] = LoadBitmapFileToMemory(L"E:\\DirectShow\\MySourceFilter\\3.bmp" ,
m_nWidth,m_nHeight,m_nImageSize);
}
//析构函数
CMyOutputPin::~CMyOutputPin(void )
{
//释放内存
delete []m_pData[0];
delete []m_pData[1];
delete []m_pData[2];
}
//获取媒体类型
//填充pmt
//最简单的源Filter,因此只支持一种类型,所以 iPosition为0
HRESULT CMyOutputPin::GetMediaType( int iPosition, CMediaType *pmt)
{
CheckPointer(pmt,E_POINTER);
CAutoLock cAutoLock(m_pFilter->pStateLock());
if (iPosition < 0)
{
return E_INVALIDARG;
}
// Have we run off the end of types?
if (iPosition > 0)
{
return VFW_S_NO_MORE_ITEMS;
}
//给媒体类型申请Format的空间
//填充每一个对象,主要是BITMAPINFOHEADER结 构
VIDEOINFO *pvi = (VIDEOINFO *) pmt->AllocFormatBuffer(sizeof (VIDEOINFO));
if (NULL == pvi)
return (E_OUTOFMEMORY);
ZeroMemory(pvi, sizeof (VIDEOINFO));
pvi->bmiHeader.biBitCount = 24;
pvi->bmiHeader.biHeight = m_nHeight;
pvi->bmiHeader.biWidth = m_nWidth;
pvi->bmiHeader.biSizeImage = m_nImageSize;
pvi->bmiHeader.biPlanes = 1;
pvi->bmiHeader.biSize = sizeof (BITMAPINFOHEADER);
pvi->bmiHeader.biCompression = BI_RGB;
pvi->bmiHeader.biClrImportant = 0;
SetRectEmpty(&pvi->rcSource);
SetRectEmpty(&pvi->rcTarget);
pmt->SetType(&MEDIATYPE_Video);//设置主媒体类型
pmt->SetSubtype(&MEDIASUBTYPE_RGB24);//设置子媒体类型
pmt->SetFormatType(&FORMAT_VideoInfo);//设置详细格式类型
pmt->SetSampleSize(m_nImageSize);//设置Sample的大小
pmt->SetTemporalCompression(FALSE);
return NOERROR;
}
//检查媒体类型
//主要是对GetMediaType中设置的各个参数进行比较
HRESULT CMyOutputPin::CheckMediaType( const CMediaType *pMediaType)
{
CheckPointer(pMediaType,E_POINTER);
if (*(pMediaType->Type()) != MEDIATYPE_Video
|| !(pMediaType->IsFixedSize()))
{
return E_INVALIDARG;
}
const GUID *SubType = pMediaType->Subtype();
if (SubType == NULL)
{
return E_INVALIDARG;
}
if (*SubType != MEDIASUBTYPE_RGB24)
{
return E_INVALIDARG;
}
const GUID* FormatType = pMediaType->FormatType();
if (FormatType == NULL)
{
return E_INVALIDARG;
}
if (*FormatType != FORMAT_VideoInfo)
{
return E_INVALIDARG;
}
VIDEOINFO* pvi = (VIDEOINFO*)pMediaType->Format();
if (pvi == NULL)
{
return E_INVALIDARG;
}
if (pvi->bmiHeader.biBitCount != 24 ||
pvi->bmiHeader.biWidth != m_nWidth ||
pvi->bmiHeader.biHeight != m_nHeight)
{
return E_INVALIDARG;
}
return S_OK;
}
//协商Sample的大小
HRESULT CMyOutputPin::DecideBufferSize(IMemAllocator *pIMemAlloc, ALLOCATOR_PROPERTIES *pProperties)
{
CheckPointer(pIMemAlloc,E_POINTER);
CheckPointer(pProperties,E_POINTER);
CAutoLock cAutoLock(m_pFilter->pStateLock());
HRESULT hr = NOERROR;
VIDEOINFO *pvi = (VIDEOINFO *) m_mt.Format();
//确定只有一个buffer
pProperties->cBuffers = 1;
//设置buffer的大小
pProperties->cbBuffer = m_nImageSize;
ASSERT(pProperties->cbBuffer);
//设置属性页
ALLOCATOR_PROPERTIES Actual;
hr = pIMemAlloc->SetProperties(pProperties,&Actual);
if (FAILED(hr))
{
return hr;
}
if (Actual.cbBuffer < pProperties->cbBuffer)
{
return E_FAIL;
}
ASSERT(Actual.cBuffers == 1);
return NOERROR;
}
//填充Sample
HRESULT CMyOutputPin::FillBuffer(IMediaSample *pMediaSample)
{
CheckPointer(pMediaSample,E_POINTER);
BYTE * pData = NULL;
long lDataSize = 0;
//获得Sample中存放数据的地址
pMediaSample->GetPointer(&pData);
//取得Sample分配的内存大小
lDataSize = pMediaSample->GetSize();
ZeroMemory(pData,lDataSize);
//把当前需要显示的数据拷贝到内存中
CopyMemory(pData,m_pData[m_nCount%3],m_nImageSize);
//设置时间戳
REFERENCE_TIME start = TS_ONE * m_nCount;
REFERENCE_TIME stop = TS_ONE + start;
pMediaSample->SetTime(&start,&stop);
//准备下一帧数据
m_nCount++;
pMediaSample->SetSyncPoint(TRUE);
return NOERROR;
}
LoadBitmapFileToMemory函数的实现
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BYTE * LoadBitmapFileToMemory( TCHAR * pFileName, int & nWidth, int & nHeight, int & nImageDataSize)
{
HBITMAP hBitmap = ( HBITMAP )LoadImage( NULL, pFileName, IMAGE_BITMAP, 0, 0,
LR_CREATEDIBSECTION | LR_DEFAULTSIZE | LR_LOADFROMFILE );
if (hBitmap == NULL)
return NULL;
HDC hDC = CreateCompatibleDC(NULL);
HBITMAP hOldBitmap = ( HBITMAP )SelectObject(hDC, hBitmap);
BITMAP bmp;
GetObject(hBitmap, sizeof (bmp), &bmp);
BITMAPINFOHEADER bih = {0};//位图信息头
bih.biBitCount = bmp.bmBitsPixel;//每个像素字节大小
bih.biCompression = BI_RGB;
bih.biHeight = bmp.bmHeight;//高 度
bih.biPlanes = 1;
bih.biSize = sizeof (BITMAPINFOHEADER);
bih.biSizeImage = bmp.bmWidthBytes * bmp.bmHeight;//图像数据大小
bih.biWidth = bmp.bmWidth;//宽度
nImageDataSize = bmp.bmWidthBytes * bmp.bmHeight;
byte * p = new byte[nImageDataSize]; //申请内存保存位图数据
GetDIBits(hDC, hBitmap, 0, bmp.bmHeight, p,
(LPBITMAPINFO) &bih, DIB_RGB_COLORS);//获取位图数据
SelectObject(hDC, hOldBitmap);
DeleteObject(hBitmap);
DeleteDC(hDC);
nWidth = bmp.bmWidth;
nHeight = bmp.bmHeight;
return p;
}
5.主要的工作已经做完了,功能已经实现,接下来就是生成Filter。
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//MySourceFilter.h
//动态库工程自然也要有入口函数(固定格式)
extern "C" BOOL WINAPI DllEntryPoint( HINSTANCE , ULONG , LPVOID );
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD dwReason,
LPVOID lpReserved)
{
return DllEntryPoint(( HINSTANCE )(hModule), dwReason, lpReserved);
}
//组件就少不了注册与注销函数(固定格式)
STDAPI DllRegisterServer()
{
return AMovieDllRegisterServer2(TRUE);
}
STDAPI DllUnregisterServer()
{
return AMovieDllRegisterServer2(FALSE);
}
//组件,就要有GUID(通过工具创建)
DEFINE_GUID(CLSID_MyFilter,
0x159386e0, 0x5193, 0x48ac, 0x8a, 0x57, 0x17, 0x88, 0xc7, 0x33, 0x40, 0xc1);
//以下是注册信息的模版,写了注释的地方是我们需要填写的,其他的采用默认
const AMOVIESETUP_MEDIATYPE sudOpPinTypes =
{
&MEDIATYPE_Video, // Major type
&MEDIASUBTYPE_NULL // Minor type
};
const AMOVIESETUP_PIN sudOpPin =
{
L"Output" ,
FALSE,
TRUE,
FALSE,
FALSE,
&CLSID_NULL,
NULL,
1,
&sudOpPinTypes };
const AMOVIESETUP_FILTER sudBallax =
{
&CLSID_MyFilter, // 自定义的GUID
L"MyFilter" , // Filter的名字
MERIT_DO_NOT_USE,
1,
&sudOpPin
};
// COM global table of objects in this dll
CFactoryTemplate g_Templates[] = {
{ L"MyFilter" //Filter的名字
, &CLSID_MyFilter//自定义的 GUID
, CMySourceFilter::CreateInstance//Filter的实例化接口
, NULL
, &sudBallax }
};
int g_cTemplates = sizeof (g_Templates) / sizeof (g_Templates[0]);
6.MySourceFilter.def文件的内容
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LIBRARY "MySourceFilter.ax"
EXPORTS
DllMain PRIVATE
DllGetClassObject PRIVATE
DllCanUnloadNow PRIVATE
DllRegisterServer PRIVATE
DllUnregisterServer PRIVATE
7.注意
1)包含头文件 #include <initguid.h>,否则有可能提示 error LNK2001: 无法解析的外部符号 _CLSID_MyFilter
2)包含导出库#pragma comment(lib, "winmm")
3)包含导入库#pragma comment(lib, "strmbase.lib"),Debug下包含#pragma comment(lib, "strmbasd.lib")
8.大功告成。调用regsvr32注册Filter。使用GraphEdit调试Filter。(VS2005)
在工程的属性中选择调试,在命令中填入GraphEdit的完整路径,把Filter的工程作为启动项。按下F5,在运行的GraphEdit中选 择我们的Filter,Render pin,就可以看到一条完整的链路,然后run,效果出来了,三幅图片轮流显示在窗口中。