• View源码-Touch事件


    在Android-27中查看源码:

    首先我们来查看单个View的触摸事件的处理,在View的dispatchTouchEvent方法中看看源码是如何处理的。

    
    public boolean dispatchTouchEvent(MotionEvent event) {
            // If the event should be handled by accessibility focus first.
            if (event.isTargetAccessibilityFocus()) {
                // We don't have focus or no virtual descendant has it, do not handle the event.
                if (!isAccessibilityFocusedViewOrHost()) {
                    return false;
                }
                // We have focus and got the event, then use normal event dispatch.
                event.setTargetAccessibilityFocus(false);
            }
    
            boolean result = false;
    
            if (mInputEventConsistencyVerifier != null) {
                mInputEventConsistencyVerifier.onTouchEvent(event, 0);
            }
    
            final int actionMasked = event.getActionMasked();
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Defensive cleanup for new gesture
                stopNestedScroll();
            }
    
            if (onFilterTouchEventForSecurity(event)) {
                if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                    result = true;
                }
                //noinspection SimplifiableIfStatement
                ListenerInfo li = mListenerInfo;
                if (li != null && li.mOnTouchListener != null
                        && (mViewFlags & ENABLED_MASK) == ENABLED
                        && li.mOnTouchListener.onTouch(this, event)) {
                    result = true;
                }
    
                if (!result && onTouchEvent(event)) {
                    result = true;
                }
            }
    
            if (!result && mInputEventConsistencyVerifier != null) {
                mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
            }
    
            // Clean up after nested scrolls if this is the end of a gesture;
            // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
            // of the gesture.
            if (actionMasked == MotionEvent.ACTION_UP ||
                    actionMasked == MotionEvent.ACTION_CANCEL ||
                    (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
                stopNestedScroll();
            }
    
            return result;
        }
    

    dispatchTouchEvent处理过程如下:

    1. 如果设置了OnTouchListener和enabled为true,并且onTouch返回为true,即该View在OnTouchListener的onTouch方法中处理了触摸事件。
    2. 如果onTouchEvent返回为true,即该View在onTouchEvent中处理了触摸事件。
    3. 如果触摸事件在该View中得到处理则返回true,否则返回false(即该View对触摸事件不予处理)。

    接下来查看onTouchEvent方法的源码:

    
        public boolean onTouchEvent(MotionEvent event) {
            final float x = event.getX();
            final float y = event.getY();
            final int viewFlags = mViewFlags;
            final int action = event.getAction();
    
            final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                    || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                    || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;
    
            if ((viewFlags & ENABLED_MASK) == DISABLED) {
                if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                    setPressed(false);
                }
                mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                // A disabled view that is clickable still consumes the touch
                // events, it just doesn't respond to them.
                return clickable;
            }
            if (mTouchDelegate != null) {
                if (mTouchDelegate.onTouchEvent(event)) {
                    return true;
                }
            }
    
            if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
                switch (action) {
                    case MotionEvent.ACTION_UP:
                        mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                        if ((viewFlags & TOOLTIP) == TOOLTIP) {
                            handleTooltipUp();
                        }
                        if (!clickable) {
                            removeTapCallback();
                            removeLongPressCallback();
                            mInContextButtonPress = false;
                            mHasPerformedLongPress = false;
                            mIgnoreNextUpEvent = false;
                            break;
                        }
                        boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                            // take focus if we don't have it already and we should in
                            // touch mode.
                            boolean focusTaken = false;
                            if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                                focusTaken = requestFocus();
                            }
    
                            if (prepressed) {
                                // The button is being released before we actually
                                // showed it as pressed.  Make it show the pressed
                                // state now (before scheduling the click) to ensure
                                // the user sees it.
                                setPressed(true, x, y);
                            }
    
                            if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                                // This is a tap, so remove the longpress check
                                removeLongPressCallback();
    
                                // Only perform take click actions if we were in the pressed state
                                if (!focusTaken) {
                                    // Use a Runnable and post this rather than calling
                                    // performClick directly. This lets other visual state
                                    // of the view update before click actions start.
                                    if (mPerformClick == null) {
                                        mPerformClick = new PerformClick();
                                    }
                                    if (!post(mPerformClick)) {
                                        performClick();
                                    }
                                }
                            }
    
                            if (mUnsetPressedState == null) {
                                mUnsetPressedState = new UnsetPressedState();
                            }
    
                            if (prepressed) {
                                postDelayed(mUnsetPressedState,
                                        ViewConfiguration.getPressedStateDuration());
                            } else if (!post(mUnsetPressedState)) {
                                // If the post failed, unpress right now
                                mUnsetPressedState.run();
                            }
    
                            removeTapCallback();
                        }
                        mIgnoreNextUpEvent = false;
                        break;
    
                    case MotionEvent.ACTION_DOWN:
                        if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN) {
                            mPrivateFlags3 |= PFLAG3_FINGER_DOWN;
                        }
                        mHasPerformedLongPress = false;
    
                        if (!clickable) {
                            checkForLongClick(0, x, y);
                            break;
                        }
    
                        if (performButtonActionOnTouchDown(event)) {
                            break;
                        }
    
                        // Walk up the hierarchy to determine if we're inside a scrolling container.
                        boolean isInScrollingContainer = isInScrollingContainer();
    
                        // For views inside a scrolling container, delay the pressed feedback for
                        // a short period in case this is a scroll.
                        if (isInScrollingContainer) {
                            mPrivateFlags |= PFLAG_PREPRESSED;
                            if (mPendingCheckForTap == null) {
                                mPendingCheckForTap = new CheckForTap();
                            }
                            mPendingCheckForTap.x = event.getX();
                            mPendingCheckForTap.y = event.getY();
                            postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                        } else {
                            // Not inside a scrolling container, so show the feedback right away
                            setPressed(true, x, y);
                            checkForLongClick(0, x, y);
                        }
                        break;
    
                    case MotionEvent.ACTION_CANCEL:
                        if (clickable) {
                            setPressed(false);
                        }
                        removeTapCallback();
                        removeLongPressCallback();
                        mInContextButtonPress = false;
                        mHasPerformedLongPress = false;
                        mIgnoreNextUpEvent = false;
                        mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                        break;
    
                    case MotionEvent.ACTION_MOVE:
                        if (clickable) {
                            drawableHotspotChanged(x, y);
                        }
    
                        // Be lenient about moving outside of buttons
                        if (!pointInView(x, y, mTouchSlop)) {
                            // Outside button
                            // Remove any future long press/tap checks
                            removeTapCallback();
                            removeLongPressCallback();
                            if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                                setPressed(false);
                            }
                            mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                        }
                        break;
                }
    
                return true;
            }
    
            return false;
        }
    
    

    onTouchEvent里面的处理如下:

    1. 如果setEnabled(false),则返回false,即该View对触摸事件不予处理。
    2. 如果设置了TouchDelegate,并且TouchDelegate的onTouchEvent返回true,则返回true,即由TouchDelegate中的onTouchEvent方法处理了触摸事件。否则继续向下。
    3. 如果该View不可点击并且(viewFlags & TOOLTIP) != TOOLTIP(即当停留或长按在该view时不可显示提示框),则返回false,即该View对触摸事件不予处理。否则继续向下。
    4. 根据触摸事件的分类进行处理:

      1. MotionEvent.ACTION_DOWN:

        1. 不可点击或者不在可滑动的容器内:如果LONG_CLICKABLE为true则执行OnLongClickListener的onLongClick方法;或者设置了viewFlags为TOOLTIP,则执行showTooltip(显示提示框)。然后返回true,即该View处理了触摸事件,否则继续向下走。
      2. MotionEvent.ACTION_MOVE:在手指移动的过程中判断是否仍在当前view的范围。
      3. MotionEvent.ACTION_UP:

        1. 显示了提示框的话则隐藏;
        2. 如果不可点击,则移除长按事件的检测,返回true,否则继续向下走。
        3. 当前是点击事件,所以移除长按事件的检测。然后执行performClick方法,返回true,即该View处理了触摸事件。

    关于ViewGroup源码中的Touch事件,可以参考文章:ViewGroup源码-Touch事件

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  • 原文地址:https://www.cnblogs.com/qixidi/p/10085379.html
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