Inside res/style.xml <style name="AppTheme" parent="android:Theme.Light" /> <style name="PauseDialog" parent="@android:style/Theme.Dialog"> <item name="android:windowAnimationStyle">@style/PauseDialogAnimation</item> </style> <style name="PauseDialogAnimation"> <item name="android:windowEnterAnimation">@anim/fadein</item> <item name="android:windowExitAnimation">@anim/fadeout</item> </style> Inside anim/fadein.xml <alpha xmlns:android="http://schemas.android.com/apk/res/android" android:interpolator="@android:anim/accelerate_interpolator" android:fromAlpha="0.0" android:toAlpha="1.0" android:duration="500" />
Inside anim/fadeut.xml <alpha xmlns:android="http://schemas.android.com/apk/res/android" android:interpolator="@android:anim/anticipate_interpolator" android:fromAlpha="1.0" android:toAlpha="0.0" android:duration="500" /> MainActivity Dialog imageDiaglog= new Dialog(MainActivity.this,R.style.PauseDialog);
http://stackoverflow.com/questions/4817014/animate-a-custom-dialog
<?xml version="1.0" encoding="utf-8"?> <resources> <style name="PauseDialog" parent="@android:style/Theme.Dialog"> <item name="android:windowAnimationStyle">@style/PauseDialogAnimation</item> </style> <style name="PauseDialogAnimation"> <item name="android:windowEnterAnimation">@anim/spin_in</item> <item name="android:windowExitAnimation">@android:anim/slide_out_right</item> </style> </resources>
The windowEnterAnimation is one of my animations and is located in resanim. The windowExitAnimation is one of the animations that is part of the Android SDK. Then when I create the Dialog in my activities onCreateDialog(int id) method I do the following. Dialog dialog = new Dialog(this, R.style.PauseDialog); // Setting the title and layout for the dialog dialog.setTitle(R.string.pause_menu_label); dialog.setContentView(R.layout.pause_menu); Alternatively you could set the animations the following way instead of using the Dialog constructor that takes a theme. Dialog dialog = new Dialog(this); dialog.getWindow().getAttributes().windowAnimations = R.style.PauseDialogAnimation;