//类似于支付宝余额的动态显示
@property (nonatomic, assign) float balance;
- (void)dealloc {
//释放定时器
[_balanceLabelAnimationTimer invalidate];
_balanceLabelAnimationTimer = nil;
}
- (void)setBalance:(float)balance { _balance = balance; [self setNumberTextOfLabel:self.moneyLab WithAnimationForValueContent:balance]; } #pragma mark --- 余额支付的动画---- - (void)setNumberTextOfLabel:(UILabel *)label WithAnimationForValueContent:(CGFloat)value { CGFloat lastValue = [label.text floatValue]; CGFloat delta = value - lastValue; if (delta == 0) { label.text = @"0.00"; return; } if (delta > 0) { CGFloat ratio = value / 60.0; NSDictionary *userInfo = @{@"label" : label, @"value" : @(value), @"ratio" : @(ratio) }; _balanceLabelAnimationTimer = [NSTimer scheduledTimerWithTimeInterval:0.02 target:self selector:@selector(setupLabel:) userInfo:userInfo repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:_balanceLabelAnimationTimer forMode:NSRunLoopCommonModes]; } } - (void)setupLabel:(NSTimer *)timer { NSDictionary *userInfo = timer.userInfo; UILabel *label = userInfo[@"label"]; CGFloat value = [userInfo[@"value"] floatValue]; CGFloat ratio = [userInfo[@"ratio"] floatValue]; static int flag = 1; CGFloat lastValue = [label.text floatValue]; CGFloat randomDelta = (arc4random_uniform(2) + 1) * ratio; CGFloat resValue = lastValue + randomDelta; if ((resValue >= value) || (flag == 50)) { label.text = [NSString stringWithFormat:@"%.2f", value]; flag = 1; [timer invalidate]; timer = nil; return; } else { label.text = [NSString stringWithFormat:@"%.2f", resValue]; } flag++; }