• iOS 利用FZEasyFile本地保存 和 常规保存


    1、常规保存(较麻烦)

    NSFileManager *fileManager = [NSFileManager defaultManager];
    
        //获取document路径,括号中属性为当前应用程序独享
        NSArray *directoryPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
        NSString *documentDirectory = [directoryPaths objectAtIndex:0];
    
        //查找文件夹,如果不存在,就创建一个文件夹
        NSString *dir = [documentDirectory stringByAppendingPathComponent:@SAVEDIR];
        NSLog(@"cache dir %@", dir);
        if(![fileManager fileExistsAtPath:dir])
        {
            if(![fileManager createDirectoryAtPath:dir withIntermediateDirectories:YES attributes:nil error:nil])
            {
                NSLog(@"create dir:(%@) error", dir);
                return;
            }
        }
    
        //定义记录文件全名以及路径的字符串filePath
        NSString *filePath = [dir stringByAppendingPathComponent:[[NSString alloc]initWithFormat:@"/%@", filename]];
    
        //查找文件,如果不存在,就创建一个文件
        NSData *data = [lHtml dataUsingEncoding:NSUTF8StringEncoding];
        if (![fileManager fileExistsAtPath:filePath]) {
            [fileManager createFileAtPath:filePath contents:data attributes:nil];
        }


    2、FZEasyFile保存
    导入的文件:

    //

    //  FZEasyFile.h

    //  FZEasyFile

    //

    //  Created by zhou jun on 14-4-29.

    //  Copyright (c) 2014年 shannonchou. All rights reserved.

    //

    #import <Foundation/Foundation.h>

    @interface FZEasyFile : NSObject

    /**

     singleton pattern.

     @return the shared instance.

     */

    + (FZEasyFile *)sharedInstance;

    /**

     convert the short file name to full file name. e.g. "mycache/user/icon.png" -> "/Users/zhoujun/Library/Application Support/iPhone Simulator/7.1/Applications/ABCE2119-E864-4492-A3A9-A238ADA74BE5/Documents/mycache/user/icon.png".

     @return full file name.

     */

    - (NSString *)fullFileName:(NSString *)shortFileName;

    /**

     test if the file exists.

     @param fileName file path and file name, e.g. "mycache/user/icon.png".

     @return YES if exists, NO otherwise.

     */

    - (BOOL)isFileExists:(NSString *)fileName;

    /**

     create a file

     @param fileName fileName file path and file name, e.g. "mycache/user/icon.png".

     @param shouldOverwrite YES:if the file exists then overwirte it, NO:if the file exists then do nothing

     */

    - (void)createFile:(NSString *)fileName overwrite:(BOOL)shouldOverwrite;

    @end

    //

    //  FZEasyFile.m

    //  FZEasyFile

    //

    //  Created by zhou jun on 14-4-29.

    //  Copyright (c) 2014年 shannonchou. All rights reserved.

    //

    #import "FZEasyFile.h"

    @implementation FZEasyFile

    static FZEasyFile *instance;

    + (FZEasyFile *)sharedInstance {

        if (!instance) {

            @synchronized (FZEasyFile.class){

                if (!instance) {

                    instance = [[FZEasyFile alloc] init];

                }

            }

        }

        return instance;

    }

    - (NSString *)fullFileName:(NSString *)shortFileName {

        //search the "document" path

        NSArray *directoryPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);

        NSString *documentDirectory = [directoryPaths objectAtIndex:0];

        

        NSString *file = [documentDirectory stringByAppendingPathComponent:shortFileName];

        return file;

    }

    - (BOOL)isFileExists:(NSString *)fileName {

        NSFileManager *fileManager = [NSFileManager defaultManager];

        NSString *file = [self fullFileName:fileName];

        return [fileManager fileExistsAtPath:file];

    }

    - (void)createFile:(NSString *)fileName overwrite:(BOOL)shouldOverwrite {

        NSFileManager *fileManager = [NSFileManager defaultManager];

        

        //create file directory, include multilayer directory

        NSRange lastTag = [fileName rangeOfString:@"/" options:NSBackwardsSearch];

        if (lastTag.location != NSNotFound && lastTag.location != 0) {

            NSString *shortDir = [fileName substringToIndex:lastTag.location];

            NSString *fullDir = [self fullFileName:shortDir];

            NSLog(@"full directory: %@", fullDir);

            if (![fileManager fileExistsAtPath:fullDir]) {

                [fileManager createDirectoryAtPath:fullDir withIntermediateDirectories:YES attributes:nil error:nil];

            }

        }

        

        NSString *file = [self fullFileName:fileName];

        NSLog(@"full file name:%@", file);

        

        //file not exists or want to overwrite it

        if (shouldOverwrite || ![fileManager fileExistsAtPath:file]) {

            BOOL suc = [fileManager createFileAtPath:file contents:nil attributes:nil];

            NSLog(@"create file(%@) %@", file, suc ? @"successfully" : @"failed");

        }

    }

    @end

    使用方法:

    导入头文件:

    
    
    #import "FZEasyFile.h"
    
    

    判断地址是否已存在

    
    
    [EasyFile isFileExists:@"my/file/path/info.txt"]
    
    

    创建

    
    
    [EasyFile createFile:"my/file/path/info.txt" overwrite:NO];
    
    

    写入文件中:拼接和覆盖写入

    
    
    [FZEasyFile writeFile:"my/file/path/info.txt" contents:[@"a" dataUsingEncoding:NSUTF8StringEncoding] append:NO];
    [FZEasyFile writeFile:"my/file/path/info.txt" contents:[@"b" dataUsingEncoding:NSUTF8StringEncoding] append:YES];
    
    

    After these calling the content of the file is "ab".

    
    

    删除文件

    
    
    [FZEasyFile removeFile:"my/file/path/info.txt"];
    [FZEasyFile removeFile:"my/file/path"];
    
    

    获取绝对路径(实际存储路径)

    
    
    NSString *fullName = [EasyFile fullFileName:"my/file/path/info.txt"];
    
    

    转换

    After getting the full name, you can pass it to other API, such as NSInputStream:

    
    
    NSInputStream *input = [NSInputStream inputStreamWithFileAtPath:fullName];
    
    

     

     
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  • 原文地址:https://www.cnblogs.com/niexiaobo/p/4646184.html
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