先是在projectquantan-master这个项目中有一个EditingPanel这个工具条,也挺好的,功能挺全的,但是有一点就是只有画多边形的一个按钮,没有point和path俩个的,所以就想自己去加一个。
然后就发现统一的drawfeature的样式(olControlDrawFeatureItemInactive),没有分为point、path和polygon的,然后就去源代码中找控制这个样式点代码去修改他,但是始终没有找到,只能作罢。
又去网上搜索找到了openlayers自带的一个control(new OpenLayers.Control.EditingToolbar(vector_layer),这个上面有四个按钮,point、path、polygon和pan,还好,正打算用它和之前的editingpanel一起做一个东西呢,
发现了这个 var controls = [
new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Polygon, {'displayClass': 'olControlDrawFeaturePolygon'}),
new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Path, {'displayClass': 'olControlDrawFeaturePath'}),
new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Point, {'displayClass': 'olControlDrawFeaturePoint'})
];就是后面的class可以自己加,
就尝试着在EditingPanel中加一个同样的,没想到就成功了。真是踏破铁鞋无觅处啊。最后代码:
1 1 /**
2 2 * Provide a custom editing panel for editing a vec layer.
3 3 * Not meant to be general purpose.
4 4 */
5 5 var EditingPanel = OpenLayers.Class(OpenLayers.Control.Panel, {
6 6
7 7 initialize: function(layer) {
8 8
9 9 OpenLayers.Control.Panel.prototype.initialize.apply(this, [{}]);
10 10
11 11 var navigate = new OpenLayers.Control.Navigation({
12 12 title: "Pan Map"
13 13 });
14 14
15 15
16 16 var drawFeaturePoint = new OpenLayers.Control.DrawFeature(
17 17 layer, OpenLayers.Handler.Point, {
18 18 title: "画点",
19 19 handlerOptions: {multi: true},
20 20 displayClass: 'olControlDrawFeaturePoint'
21 21 }
22 22 );
23 23
24 24 var drawFeaturePath= new OpenLayers.Control.DrawFeature(
25 25 layer, OpenLayers.Handler.Path, {
26 26 title: "画线",
27 27 handlerOptions: {multi: true},
28 28 displayClass: 'olControlDrawFeaturePath'
29 29 }
30 30 );
31 31 var drawFeaturePolygon = new OpenLayers.Control.DrawFeature(
32 32 layer, OpenLayers.Handler.Polygon, {
33 33 title: "画多边形",
34 34 handlerOptions: {multi: true},
35 35 displayClass: 'olControlDrawFeaturePolygon'
36 36 }
37 37 );
38 38
39 39 var edit = new OpenLayers.Control.ModifyFeature(layer, {
40 40 title: "修改要素"
41 41 });
42 42
43 43 var del = new DeleteFeature(layer, {title: "删除要素"});
44 44
45 45 var save = new OpenLayers.Control.Button({
46 46 title: "保存更改",
47 47 trigger: function() {
48 48 if(edit.feature) {
49 49 edit.selectControl.unselectAll();
50 50 }
51 51 // fails if no save strategy
52 52 var strat = OpenLayers.Array.filter(
53 53 layer.strategies,
54 54 function(s) {
55 55 return s instanceof OpenLayers.Strategy.Save;
56 56 }
57 57 )[0];
58 58 strat.save();
59 59 },
60 60 displayClass: "olControlSaveFeatures"
61 61 });
62 62
63 63 this.defaultControl = navigate;
64 64 //this.addControls([save, del, edit,drawFeaturePoint,drawFeaturePath,drawFeaturePolygon, navigate]);
65 65 this.addControls([navigate,drawFeaturePoint,drawFeaturePath,drawFeaturePolygon, edit, del,save]);
66 66
67 67 },
68 68
69 69 CLASS_NAME: "EditingPanel"
70 70 });
上面一个简略的问题解决的流程,只要有耐心问题自会得到解决的。千万不要自己放弃,打心底里相信问题能够得到解决。
要相信只要去坚持,问题总会解决,当然坚持不是盲目的坚持,不断的寻找解决问题的方法,问题总能在不经意间得到完美的解决。只是有时候过程有点慢吧,不过刚开始没经验嘛,慢一点多积累经验都一样,后来会越来越快的,只能说你对事物的认知在慢慢的加深,问题就会慢慢得到来解决。