• Pointer Event Api-整合鼠标事件、触摸和触控笔事件


    Pointer Events API 是Hmtl5的事件规范之一,它主要目的是用来将鼠标(Mouse)、触摸(touch)和触控笔(pen)三种事件整合为统一的API。

    Pointer Event 

    Pointer指可以在屏幕上反馈一个指定坐标的输入设备。Pointer Event事件和Touch Event API对应的触摸事件类似,它继承扩展了Touch Event,因此拥有Touch Event的常用属性。Pointer属性如下图:

    说明:

    pointerId:代表每一个独立的Pointer。根据id,我们可以很轻松的实现多点触控应用。

    width/height:Mouse Event在屏幕上只能覆盖一个点的位置,但是一个Pointer可能覆盖一个更大的区域。

    isPrimary:当有多个Pointer被检测到的时候(比如多点触摸),对每一种类型的Pointer会存在一个Primary Poiter。只有Primary Poiter会产生与之对应的Mouse Event。

    Pointer Event API核心事件:

    Mouse events, pointer events和touch events 对照表

    Pointer API 的好处

    Poiter API 整合了鼠标、触摸和触控笔的输入,使得我们无需对各种类型的事件区分对待。


    目前不论是web还是本地应用都被设计成跨终端(手机,平板,PC)应用,鼠标多数应用在桌面应用,触摸则出现在各种设备上。过去开发人员必须针对不同的输入设备写不同的代码,或者写一个polyfill 来封装不同的逻辑。Pointer Events 改变了这种状况。

    Pointer API实例

    使用canvas画布来展示追踪一个pointer移动轨迹:

    <canvas id="mycanvas" width="400px" height="500px" style="border: 1px solid #000"></canvas>
    <script type="text/javascript">
    var DrawFigure = (function(){
        function DrawFigure(canvas,options) {
            var _this = this;
            this.canvas = canvas;
            this._ctx = this.canvas.getContext('2d');
            this.lastPt = null;
            if(options === void 0) {
                options = {};
            }
            this.options = options;
            this._handleMouseDown = function(event) {
                _this._mouseButtonDown = true;
            }
            this._handleMouseMove = function(event) {
                if(_this._mouseButtonDown) {
                    var event = window.event || event;
                    if(_this.lastPt !== null) {
                        _this._ctx.beginPath();
                        _this._ctx.moveTo(_this.lastPt.x,_this.lastPt.y);
                        _this._ctx.lineTo(event.pageX,event.pageY);
                        _this._ctx.strokeStyle = _this.options.strokeStyle || 'green';
                        _this._ctx.lineWidth = _this.options.lineWidth || 3;
                        _this._ctx.stroke();
                    }
                    _this.lastPt = {
                        x: event.pageX,
                        y: event.pageY
                    }
                }
            }
            this._handleMouseUp = function(event) {
                _this._mouseButtonDown = false;
                _this.canvas.removeEventListener('pointermove',_this.__handleMouseMove,false);
                _this.canvas.removeEventListener('mousemove',_this.__handleMouseMove,false);
                _this.lastPt = null;
                console.log('移除事件');
            }
            
            DrawFigure.prototype.init = function() {
                this._mouseButtonDown = false;
                if(window.PointerEvent) {
                    this.canvas.addEventListener('pointerdown',this._handleMouseDown,false);
                    this.canvas.addEventListener('pointermove',this._handleMouseMove,false);
                    this.canvas.addEventListener('pointerup',this._handleMouseUp,false);
                } else {
                    this.canvas.addEventListener('mousedownn',this._handleMouseDown,false);
                    this.canvas.addEventListener('mousemove',this._handleMouseMove,false);
                    this.canvas.addEventListener('mouseup',this._handleMouseUp,false);
                }
            }
            
        }
        return DrawFigure;
    }());
    window.onload = function() {
        var canvas = document.getElementById('mycanvas');
        var drawFigure = new DrawFigure(canvas);
        drawFigure.init();
    }
    </script>

     结果如图所示:

     多点触控实例

     首先初始一个多个颜色的数组,用来追踪不同的pointer。

    var colours = ['red', 'green', 'blue', 'yellow','black'];

    画线的时候通过pointer的id来取色。

     multitouchctx.strokeStyle = colours[id%5];
     multitouchctx.lineWidth = 3; 

    在这个demo中,我们要追踪每一个pointer,所以需要分别保存每一个pointer的相关坐标点。这里我们使用关联数组来存储数据,每个数据使用pointerId做key,我们使用一个Object对象作为关联数组,用如下方法添加数据:

    // This will be our associative array
    var multiLastPt=new Object();
    ...
    // Get the id of the pointer associated with the event
    var id = e.pointerId;
    ...
    // Store coords
    multiLastPt[id] = {x:e.pageX, y:e.pageY};

     完整代码:

    <!DOCTYPE html>
    <html>
    <head>
    <title>test</title>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no" />
    <style>
        html,body{
            margin:0;
            padding:0;
            width: 100%;
            height: 100%;
            overflow: hidden;
        }
    </style>
    </head>
    <body ontouchstart="return false;">
    <canvas id="mycanvas"></canvas>
    <script type="text/javascript">
    var DrawFigure = (function(){
        function DrawFigure(canvas,options) {
            var _this = this;
            this.canvas = canvas;
            this.canvas.width = document.documentElement.clientWidth;
            this.canvas.height = document.documentElement.clientHeight;
            this._ctx = this.canvas.getContext('2d');
            this.lastPt = {};
            if(options === void 0) {
                options = {};
            }
            this.options = options;
            this.colours = ['red', 'green', 'blue', 'yellow', 'black']; // 初始一个多个颜色的数组,用来追踪不同的pointer
            this._handleMouseDown = function(event) {
                _this._mouseButtonDown = true;
            }
            this._handleMouseMove = function(event) {
                var id = event.pointerId;
                if(_this._mouseButtonDown) {
                    var event = window.event || event;
                    if(_this.lastPt[id]) {
                        _this._ctx.beginPath();
                        _this._ctx.moveTo(_this.lastPt[id].x,_this.lastPt[id].y);
                        _this._ctx.lineTo(event.pageX,event.pageY);
                        _this._ctx.strokeStyle = _this.colours[id%5]; // 画线的时候通过pointer的id来取色
                        _this._ctx.lineWidth = _this.options.lineWidth || 3;
                        _this._ctx.stroke();
                    }
                    _this.lastPt[id] = {
                        x: event.pageX,
                        y: event.pageY
                    }
                }
            }
            this._handleMouseUp = function(event) {
                var id = event.pointerId;
                _this._mouseButtonDown = false;
                _this.canvas.removeEventListener('pointermove',_this.__handleMouseMove,false);
                _this.canvas.removeEventListener('mousemove',_this.__handleMouseMove,false);
                 delete _this.lastPt[id];
            }
            
            DrawFigure.prototype.init = function() {
                this._mouseButtonDown = false;
                if(window.PointerEvent) {
                    this.canvas.addEventListener('pointerdown',this._handleMouseDown,false);
                    this.canvas.addEventListener('pointermove',this._handleMouseMove,false);
                    this.canvas.addEventListener('pointerup',this._handleMouseUp,false);
                } else {
                    this.canvas.addEventListener('mousedownn',this._handleMouseDown,false);
                    this.canvas.addEventListener('mousemove',this._handleMouseMove,false);
                    this.canvas.addEventListener('mouseup',this._handleMouseUp,false);
                }
            }
            
        }
        return DrawFigure;
    }());
    window.onload = function() {
        var canvas = document.getElementById('mycanvas');
        var drawFigure = new DrawFigure(canvas);
        drawFigure.init();
    }
    </script>
    </body>
    </html>

     手机效果如图所示:

    参考地址:

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  • 原文地址:https://www.cnblogs.com/moqiutao/p/13237093.html
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