发送事件(post)
当需要发送事件时,调用EventBus.getDefault().post(event)即可,EventBus会将事件发送给所有已经注册了监听该类事件的订阅者。post的实现如下:
1 public void post(Object event) { 2 PostingThreadState postingState = currentPostingThreadState.get(); 3 List<Object> eventQueue = postingState.eventQueue; 4 eventQueue.add(event); 5 6 if (!postingState.isPosting) { 7 postingState.isMainThread = Looper.getMainLooper() == Looper.myLooper(); 8 postingState.isPosting = true; 9 if (postingState.canceled) { 10 throw new EventBusException("Internal error. Abort state was not reset"); 11 } 12 try { 13 while (!eventQueue.isEmpty()) { 14 postSingleEvent(eventQueue.remove(0), postingState); 15 } 16 } finally { 17 postingState.isPosting = false; 18 postingState.isMainThread = false; 19 } 20 } 21 }
第2-4行,currentPostingThreadState是ThreadLocal<PostingThreadState>范型类的实例,记录了每个线程的发送事件的状态,event被放入postingState.eventQueue中。
第6-20行,如果postingState.isPosting为false,表明线程没有在发送消息,则调用postSingleEvent函数发送postingState.eventQueue队首的消息,直至队列为空。finally块用于保证无论postSingleEvent是否发生异常,当前线程的postingState保存的状态都能被正确复位。 postSingleEvent的实现如下:
1 private void postSingleEvent(Object event, PostingThreadState postingState) throws Error { 2 Class<?> eventClass = event.getClass(); 3 boolean subscriptionFound = false; 4 if (eventInheritance) { 5 List<Class<?>> eventTypes = lookupAllEventTypes(eventClass); 6 int countTypes = eventTypes.size(); 7 for (int h = 0; h < countTypes; h++) { 8 Class<?> clazz = eventTypes.get(h); 9 subscriptionFound |= postSingleEventForEventType(event, postingState, clazz); 10 } 11 } else { 12 subscriptionFound = postSingleEventForEventType(event, postingState, eventClass); 13 } 14 if (!subscriptionFound) { 15 if (logNoSubscriberMessages) { 16 Log.d(TAG, "No subscribers registered for event " + eventClass); 17 } 18 if (sendNoSubscriberEvent && eventClass != NoSubscriberEvent.class && 19 eventClass != SubscriberExceptionEvent.class) { 20 post(new NoSubscriberEvent(this, event)); 21 } 22 } 23 }
第4-10行,若eventInheritance为true,则调用lookAllEventTypes将所有类和接口T满足<T super eventClass>找到。根据面向对象的里氏替换原则:一个对象可以被当作其父类对象、其实现的任意接口对象。因此,考虑类继承的情况下,当发送一个事件时,监听其超类体系的任意父类事件和任意接口事件的订阅者,也应该收到相应消息。lookAllEventTypes的实现如下:
1 private static List<Class<?>> lookupAllEventTypes(Class<?> eventClass) { 2 synchronized (eventTypesCache) { 3 List<Class<?>> eventTypes = eventTypesCache.get(eventClass); 4 if (eventTypes == null) { 5 eventTypes = new ArrayList<>(); 6 Class<?> clazz = eventClass; 7 while (clazz != null) { 8 eventTypes.add(clazz); 9 addInterfaces(eventTypes, clazz.getInterfaces()); 10 clazz = clazz.getSuperclass(); 11 } 12 eventTypesCache.put(eventClass, eventTypes); 13 } 14 return eventTypes; 15 } 16 } 17 18 static void addInterfaces(List<Class<?>> eventTypes, Class<?>[] interfaces) { 19 for (Class<?> interfaceClass : interfaces) { 20 if (!eventTypes.contains(interfaceClass)) { 21 eventTypes.add(interfaceClass); 22 addInterfaces(eventTypes, interfaceClass.getInterfaces()); 23 } 24 } 25 }
第7-11行,递归查找eventClass超类体系的所有类及其实现的接口。当clazz为Object、interface、void 或 基本数据类型(byte, short, int, long, float, double, boolean, char)时,clazz.getSuperClass()返回null。
第20行,由于父类和子类可能同时声明实现同一接口,因此需要判断interfaceClass是否已经被添加过了。
eventTypeCache存储了<eventClass, eventTypes>的映射关系,这是一种优化手段,避免每次发送事件时都去查找eventClass的超类体系。
postSingleEvent最终调用postSingleEventForEventType发送事件,postSingleEventForEventType的实现如下:
1 private boolean postSingleEventForEventType(Object event, PostingThreadState postingState, Class<?> eventClass) { 2 CopyOnWriteArrayList<Subscription> subscriptions; 3 synchronized (this) { 4 subscriptions = subscriptionsByEventType.get(eventClass); 5 } 6 if (subscriptions != null && !subscriptions.isEmpty()) { 7 for (Subscription subscription : subscriptions) { 8 postingState.event = event; 9 postingState.subscription = subscription; 10 boolean aborted = false; 11 try { 12 postToSubscription(subscription, event, postingState.isMainThread); 13 aborted = postingState.canceled; 14 } finally { 15 postingState.event = null; 16 postingState.subscription = null; 17 postingState.canceled = false; 18 } 19 if (aborted) { 20 break; 21 } 22 } 23 return true; 24 } 25 return false; 26 }
第3-5行,从subscriptionsByEventType中查找订阅了eventClass事件的subscriptions。该操作是在synchronized块中,因为register和unregister操作会从其他线程修改subscriptionsByEventType。
第6-22行,依次调用postToSubscription函数,将event发送给subscriptions中的每个subscription。postToSubscription调用之后,postingState.canceled被赋值给aborted,而在finally块中,postingState.canceled又被复位。显然,若postToSubscription调用过程中postingState.canceled若被置位,则subscriptions中后续的所有subscription将无法接收到本次发送的事件。由于subscriptions中的subscription是以subscrberMethod.priority排序的,因此,高优先级的订阅者可以阻止低优先级的订阅者接收到本次事件。由于postingState是线程本地变量,因此高优先级的订阅者如果想这么做,则必须以POSTING模式接收事件,调用cancelEventDelivery(event)即可。
postToSubscription是真正分发事件的函数,其实现如下:
1 private void postToSubscription(Subscription subscription, Object event, boolean isMainThread) { 2 switch (subscription.subscriberMethod.threadMode) { 3 case POSTING: 4 invokeSubscriber(subscription, event); 5 break; 6 case MAIN: 7 if (isMainThread) { 8 invokeSubscriber(subscription, event); 9 } else { 10 mainThreadPoster.enqueue(subscription, event); 11 } 12 break; 13 case BACKGROUND: 14 if (isMainThread) { 15 backgroundPoster.enqueue(subscription, event); 16 } else { 17 invokeSubscriber(subscription, event); 18 } 19 break; 20 case ASYNC: 21 asyncPoster.enqueue(subscription, event); 22 break; 23 default: 24 throw new IllegalStateException("Unknown thread mode: " + subscription.subscriberMethod.threadMode); 25 } 26 } 27 28 void invokeSubscriber(Subscription subscription, Object event) { 29 try { 30 subscription.subscriberMethod.method.invoke(subscription.subscriber, event); 31 } catch (InvocationTargetException e) { 32 handleSubscriberException(subscription, event, e.getCause()); 33 } catch (IllegalAccessException e) { 34 throw new IllegalStateException("Unexpected exception", e); 35 } 36 }
postToSubscription最终调用invokeSubscriber,以event为参数调用subscriber对象处理event事件的函数(即subscriberMethod)。显然如果subscriberMethod处理event时发生异常,是可能会导致整个程序崩溃的。
第2-25行,switch块实现了EventBus中threadMode的定义:
- POSTING:该模式不需要线程切换,为默认模式。subscriberMethod直接在post线程执行。
- MAIN:若当前线程是主线程,则与POSTING一样;否则,由mainThreadPoster进行处理。当我们需要更新UI时,会采用这种模式。
- BACKGROUND:若当前线程不是主线程,则与POSTING一样;否则,由backgroundPoster进行处理。backgroundPoster中的任务是串行执行的。
- ASYNC:该模式总是需要进行线程切换,由asyncPoster进行处理。