• 顺序容器常用用法


    vector

    构造
    //default (1)	
    explicit vector (const allocator_type& alloc = allocator_type());
    //fill (2)	
    explicit vector (size_type n);
             vector (size_type n, const value_type& val,
                     const allocator_type& alloc = allocator_type());
    //range (3)	
    template <class InputIterator>
      vector (InputIterator first, InputIterator last,
              const allocator_type& alloc = allocator_type());
    //copy (4)	
    vector (const vector& x);
    vector (const vector& x, const allocator_type& alloc);
    //move (5)	
    vector (vector&& x);
    vector (vector&& x, const allocator_type& alloc);
    //initializer list (6)	
    vector (initializer_list<value_type> il,
           const allocator_type& alloc = allocator_type());
    
    迭代器
    //iterator begin,end
    //reverse_iterator rbegin,rend
    //const_iterator cbegin,cend
    //const_reverse_iterator crbegin,crend
    
    元素访问
    reference operator[] (size_type n); //不会进行边界检查
    reference at (size_type n);//会进行边界检查
    reference front();
    reference back();
    value_type* data() noexcept;  //返回指向vertor用于存储元素的数组的指针
    
    容量
    size_type size() const;
    void resize (size_type n, value_type val = value_type()); //resize不会修改原有元素
    /*
    reserve(n)
    确保capacity 至少为n, 没调用reserve时, 容量的扩张规律是:每次size刚超过容量的一半时,容量倍增。调用过reserve后,容量只有在size超过当前容量时,才倍增
    */
    void reserve (size_type n);
    bool empty() const noexcept;
    void shrink_to_fit(); //使capcity等于size
    
    修改
    //assign
    //range (1)	
    template <class InputIterator>
    void assign (InputIterator first, InputIterator last);
    //fill (2)	
    void assign (size_type n, const value_type& val);
    //initializer list (3)	
    void assign (initializer_list<value_type> il);
    
    //insert
    //single element (1)	
    iterator insert (const_iterator position, const value_type& val);
    //fill (2)	
    iterator insert (const_iterator position, size_type n, const value_type& val);
    //range (3)	
    template <class InputIterator>
    iterator insert (const_iterator position, InputIterator first, InputIterator last);
    //move (4)	
    iterator insert (const_iterator position, value_type&& val);
    //initializer list (5)	
    iterator insert (const_iterator position, initializer_list<value_type> il);
    
    //erase
    iterator erase (const_iterator position);
    iterator erase (const_iterator first, const_iterator last);
    
    //末尾插入删除,效率较高
    void push_back (const value_type& val);
    void pop_back();
    
    void clear() noexcept;
    
    //emplace,可以简单理解为insert,实际是直接在指定位置构造元素
    template <class... Args>
    iterator emplace (const_iterator position, Args&&... args);
    template <class... Args>
    void emplace_back (Args&&... args);
    



    deque

    构造
    //default (1)	
    explicit deque (const allocator_type& alloc = allocator_type());
    //fill (2)	
    explicit deque (size_type n);
             deque (size_type n, const value_type& val,
                    const allocator_type& alloc = allocator_type());
    //range (3)	
    template <class InputIterator>
      deque (InputIterator first, InputIterator last,
             const allocator_type& alloc = allocator_type());
    //copy (4)	
    deque (const deque& x);
    deque (const deque& x, const allocator_type& alloc);
    //move (5)	
    deque (deque&& x);
    deque (deque&& x, const allocator_type& alloc);
    //initializer list (6)	
    deque (initializer_list<value_type> il,
           const allocator_type& alloc = allocator_type());
    
    迭代器
    //iterator begin,end
    //reverse_iterator rbegin,rend
    //const_iterator cbegin,cend
    //const_reverse_iterator crbegin,crend
    
    访问元素
    reference operator[] (size_type n); //不会进行边界检查
    reference at (size_type n);//会进行边界检查
    reference front();
    reference back();
    
    容量
    size_type size() const;
    void resize (size_type n, value_type val = value_type()); //resize不会修改原有元素
    bool empty() const noexcept;
    void shrink_to_fit(); //使capcity等于size
    
    修改
    //assign
    //range (1)	
    template <class InputIterator>
    void assign (InputIterator first, InputIterator last);
    //fill (2)	
    void assign (size_type n, const value_type& val);
    //initializer list (3)	
    void assign (initializer_list<value_type> il);
    
    //insert
    //single element (1)	
    iterator insert (const_iterator position, const value_type& val);
    //fill (2)	
    iterator insert (const_iterator position, size_type n, const value_type& val);
    //range (3)	
    template <class InputIterator>
    iterator insert (const_iterator position, InputIterator first, InputIterator last);
    //move (4)	
    iterator insert (const_iterator position, value_type&& val);
    //initializer list (5)	
    iterator insert (const_iterator position, initializer_list<value_type> il);
    
    //erase
    iterator erase (const_iterator position);
    iterator erase (const_iterator first, const_iterator last);
    
    //首尾插入删除,效率较高
    void push_front (const value_type& val);
    void push_back (const value_type& val);
    void pop_front();
    void pop_back();
    
    void clear() noexcept;
    
    //emplace,可以简单理解为insert,实际是直接在指定位置构造元素
    template <class... Args>
    iterator emplace (const_iterator position, Args&&... args);
    template <class... Args>
    void emplace_back (Args&&... args);
    template <class... Args>
    void emplace_front (Args&&... args);
    



    list

    构造
    //default (1)	
    explicit list (const allocator_type& alloc = allocator_type());
    //fill (2)	
    explicit list (size_type n);
             list (size_type n, const value_type& val,
                    const allocator_type& alloc = allocator_type());
    //range (3)	
    template <class InputIterator>
      list (InputIterator first, InputIterator last,
             const allocator_type& alloc = allocator_type());
    //copy (4)	
    list (const list& x);
    list (const list& x, const allocator_type& alloc);
    //move (5)	
    list (list&& x);
    list (list&& x, const allocator_type& alloc);
    //initializer list (6)	
    list (initializer_list<value_type> il,
           const allocator_type& alloc = allocator_type());
    
    迭代器
    //iterator begin,end
    //reverse_iterator rbegin,rend
    //const_iterator cbegin,cend
    //const_reverse_iterator crbegin,crend
    
    访问元素
    reference front();
    reference back();
    
    容量
    size_type size() const;
    bool empty() const noexcept;
    
    修改
    //assign
    //range (1)	
    template <class InputIterator>
    void assign (InputIterator first, InputIterator last);
    //fill (2)	
    void assign (size_type n, const value_type& val);
    //initializer list (3)	
    void assign (initializer_list<value_type> il);
    
    //insert
    //single element (1)	
    iterator insert (const_iterator position, const value_type& val);
    //fill (2)	
    iterator insert (const_iterator position, size_type n, const value_type& val);
    //range (3)	
    template <class InputIterator>
    iterator insert (const_iterator position, InputIterator first, InputIterator last);
    //move (4)	
    iterator insert (const_iterator position, value_type&& val);
    //initializer list (5)	
    iterator insert (const_iterator position, initializer_list<value_type> il);
    
    //erase
    iterator erase (const_iterator position);
    iterator erase (const_iterator first, const_iterator last);
    
    //首尾插入删除,效率较高
    void push_front (const value_type& val);
    void push_back (const value_type& val);
    void pop_front();
    void pop_back();
    
    void clear() noexcept;
    
    //emplace,可以简单理解为insert,实际是直接在指定位置构造元素
    template <class... Args>
    iterator emplace (const_iterator position, Args&&... args);
    template <class... Args>
    void emplace_back (Args&&... args);
    template <class... Args>
    void emplace_front (Args&&... args);
    
    额外
    //splice 类似于剪切
    //entire list (1)
    void splice (const_iterator position, list& x);
    void splice (const_iterator position, list&& x);
    //single element (2)
    void splice (const_iterator position, list& x, const_iterator i);
    void splice (const_iterator position, list&& x, const_iterator i);
    //element range (3)	
    void splice (const_iterator position, list& x,
                 const_iterator first, const_iterator last);
    void splice (const_iterator position, list&& x,
                 const_iterator first, const_iterator last);
    
    //remove 删除值等于x的节点
    void remove (const value_type& val);
    
    //remove_if 传入bool fun(const value_type& value)的函数
    //将元素作为入参,如果为真则删除该元素
    template <class Predicate>
      void remove_if (Predicate pred);
    
    //unique 去重
    //(1)	
    void unique();
    //(2)	传入bool fun(const value_type& value1,const value_type& value2)的函数 ,value1,value2,是list任意元素
    template <class BinaryPredicate>
      void unique (BinaryPredicate binary_pred);
      
    //merge 按序合并,merge假设两个list有序,按照归并排序合并
    //(1)	默认升序,要求能进行大小比较
      void merge (list& x);
      void merge (list&& x);
    //(2)	
    template <class Compare>
      void merge (list& x, Compare comp);
    template <class Compare>
      void merge (list&& x, Compare comp);
      
    //sort 排序
    (1)	默认升序,要求能进行大小比较
      void sort();
    (2)	 传入 bool fun(const value_type& value1,const value_type& value2),当返回false交换
    template <class Compare>
      void sort (Compare comp);
      
    //reverse 翻转
    void reverse() noexcept;
    



    虽然bitset和string不属于顺序容器,但是有许多相似的地方也写到这里了

    string

    注意点
    下方用cs表示c-string,s表示string对象,c表示char,p表示pos,n表示length,
    1. string 中指示位置,通常用下标,而不是迭代器比如insert和replace
    2. 能大段插入的几种情景,构造,insert,assign,append,repalace,重载基本都是类似的
    (s),(s,p,n),(cs),(cs,n),(n,c),(beg,end),list,&&s
    3. erase 除了常规的iterater,和ietrator_range, 还能用(pos,len)
    4. += + 支持cs,s,c 
    
    构造
    //default (1)	
    string();
    //copy (2)	
    string (const string& str);
    //substring (3)	
    string (const string& str, size_t pos, size_t len = npos);
    //from c-string (4)	
    string (const char* s);
    //from buffer (5)	
    string (const char* s, size_t n);
    //fill (6)	
    string (size_t n, char c);
    //range (7)	
    template <class InputIterator>
      string  (InputIterator first, InputIterator last);
    //initializer list (8)	
    string (initializer_list<char> il);
    //move (9)	
    string (string&& str) noexcept;
    
    迭代器
    //iterator begin,end
    //reverse_iterator rbegin,rend
    //const_iterator cbegin,cend
    //const_reverse_iterator crbegin,crend
    
    元素访问
    reference operator[] (size_type n); //不会进行边界检查
    reference at (size_type n);//会进行边界检查
    reference front();
    reference back();
    const char* data() const noexcept;
    
    容量
    size_type size() const;
    size_t length() const noexcept;
    void resize (size_type n, value_type val = value_type()); //resize不会修改原有元素
    /*
    reserve(n)
    确保capacity 至少为n, 没调用reserve时, 容量的扩张规律是:每次size刚超过容量的一半时,容量倍增。调用过reserve后,容量只有在size超过当前容量时,才倍增
    */
    void reserve (size_type n);
    bool empty() const noexcept;
    void shrink_to_fit(); //使capcity等于size
    
    修改
    //assign
    //string (1)	
    string& assign (const string& str);
    //substring (2)	
    string& assign (const string& str, size_t subpos, size_t sublen);
    //c-string (3)	
    string& assign (const char* s);
    //buffer (4)	
    string& assign (const char* s, size_t n);
    //fill (5)	
    string& assign (size_t n, char c);
    //range (6)	
    template <class InputIterator>
       string& assign (InputIterator first, InputIterator last);
    //initializer list(7)	
    string& assign (initializer_list<char> il);
    //move (8)	
    string& assign (string&& str) noexcept;
    
    // insert
    //string (1)	
     string& insert (size_t pos, const string& str);
    //substring (2)	
     string& insert (size_t pos, const string& str, size_t subpos, size_t sublen);
    //c-string (3)	
     string& insert (size_t pos, const char* s);
    //buffer (4)	
     string& insert (size_t pos, const char* s, size_t n);
    //fill (5)	
     string& insert (size_t pos,   size_t n, char c);
    iterator insert (const_iterator p, size_t n, char c);
    //single character (6)	
    iterator insert (const_iterator p, char c);
    //range (7)	
    template <class InputIterator>
    iterator insert (iterator p, InputIterator first, InputIterator last);
    //initializer list (8)	
     string& insert (const_iterator p, initializer_list<char> il);
    
    //append
    //string (1)	
    string& append (const string& str);
    //substring (2)	
    string& append (const string& str, size_t subpos, size_t sublen);
    //c-string (3)	
    string& append (const char* s);
    //buffer (4)	
    string& append (const char* s, size_t n);
    //fill (5)	
    string& append (size_t n, char c);
    //range (6)	
    template <class InputIterator>
       string& append (InputIterator first, InputIterator last);
    //initializer list(7)	
    string& append (initializer_list<char> il);
    
    //erase
    //sequence (1)	
     string& erase (size_t pos = 0, size_t len = npos);
    //character (2)	
    iterator erase (const_iterator p);
    //range (3)	
    iterator erase (const_iterator first, const_iterator last);
    
    //replace 替换,被替换范围支持pos,n 和 it1,it2 两种表示
    //string (1)	
    string& replace (size_t pos,        size_t len,        const string& str);
    string& replace (const_iterator i1, const_iterator i2, const string& str);
    //substring (2)	
    string& replace (size_t pos,        size_t len,        const string& str,
                     size_t subpos, size_t sublen);
    //c-string (3)	
    string& replace (size_t pos,        size_t len,        const char* s);
    string& replace (const_iterator i1, const_iterator i2, const char* s);
    //buffer (4)	
    string& replace (size_t pos,        size_t len,        const char* s, size_t n);
    string& replace (const_iterator i1, const_iterator i2, const char* s, size_t n);
    //fill (5)	
    string& replace (size_t pos,        size_t len,        size_t n, char c);
    string& replace (const_iterator i1, const_iterator i2, size_t n, char c);
    //range (6)	
    template <class InputIterator>
      string& replace (const_iterator i1, const_iterator i2,
                       InputIterator first, InputIterator last);
    //initializer list (7)	
    string& replace (const_iterator i1, const_iterator i2, initializer_list<char> il);
    
    
    void push_back (char c);
    void pop_back();
    
    查找
    //find 从pos开始find,如果找到返回下标,没找到返回-1
    //string (1)	
    size_t find (const string& str, size_t pos = 0) const noexcept;
    //c-string (2)	
    size_t find (const char* s, size_t pos = 0) const;
    //buffer (3)	
    size_t find (const char* s, size_t pos, size_type n) const;
    //character (4)	
    size_t find (char c, size_t pos = 0) const noexcept;
    
    //find_first_of 从前往后,返回模式串表示的字符集合中任意一个字符被匹配中的位置
    //匹配的字符而不是字符串
    //string (1)	
    size_t find_first_of (const string& str, size_t pos = 0) const noexcept;
    //c-string (2)	
    size_t find_first_of (const char* s, size_t pos = 0) const;
    //buffer (3)	
    size_t find_first_of (const char* s, size_t pos, size_t n) const;
    //character (4)	
    size_t find_first_of (char c, size_t pos = 0) const noexcept;
    
    //find_last_of 从后往前,返回模式串表示的字符集合中任意一个字符被匹配中的位置
    //匹配的字符而不是字符串
    //一个常用的场景就是将路径中的目录和文件名分割开,c++ ref中的例子
    //string (1)	
    size_t find_last_of (const string& str, size_t pos = npos) const noexcept;
    //c-string (2)	
    size_t find_last_of (const char* s, size_t pos = npos) const;
    //buffer (3)	
    size_t find_last_of (const char* s, size_t pos, size_t n) const;
    //character (4)	
    size_t find_last_of (char c, size_t pos = npos) const noexcept;
    
    //find_first_not_of
    //string (1)	
    size_t find_first_not_of (const string& str, size_t pos = 0) const noexcept;
    //c-string (2)	
    size_t find_first_not_of (const char* s, size_t pos = 0) const;
    //buffer (3)	
    size_t find_first_not_of (const char* s, size_t pos, size_t n) const;
    //character (4)	
    size_t find_first_not_of (char c, size_t pos = 0) const noexcept;
    
    //find_last_not_of
    //string (1)	
    size_t find_last_not_of (const string& str, size_t pos = npos) const noexcept;
    //c-string (2)	
    size_t find_last_not_of (const char* s, size_t pos = npos) const;
    //buffer (3)	
    size_t find_last_not_of (const char* s, size_t pos, size_t n) const;
    //character (4)	
    size_t find_last_not_of (char c, size_t pos = npos) const noexcept;
    
    常用
    string substr (size_t pos = 0, size_t len = npos) const;
    
    重载关系运算符  ! = < >的有效关系组合
    
    static const size_t npos = -1;
    
    //转换成c-string
    const char* c_str() const noexcept;
    
    
    类型转换(常用非成员函数)
    //类型转换,转成string,支持任意数字类型作为入参
    to_string()
    
    //类型转换,转成数字
    //stox, x可以换成i,l,ul,ll,ull,f,d,ld
    //以stoi为例子,将string转换成int
    int stoi (const string&  str, size_t* idx = 0, int base = 10);
    //idx 是一个出参,表示数字之后,下一个字符的位置
    //base表示string描述的数字是什么进制的,如果是0,会根据string假设进制,比如0xf,假设16
    //注意,base默认值不是0,而是10
    

    bitset

    构造
    //bitset 可以用:数字,string(某一段pos+n,映射01),c-string(前一段len,映射01)
    //模板参数只接受数字,表示bitset的长度
    //default (1)	
    constexpr bitset() noexcept;
    //integer value (2)	
    constexpr bitset (unsigned long long val) noexcept;
    //string (3)	
    template <class charT, class traits, class Alloc>
      explicit bitset (const basic_string<charT,traits,Alloc>& str,
        typename basic_string<charT,traits,Alloc>::size_type pos = 0,
        typename basic_string<charT,traits,Alloc>::size_type n =
          basic_string<charT,traits,Alloc>::npos,
        charT zero = charT('0'), charT one = charT('1'));
    //C-string (4)	
    template <class charT>
      explicit bitset (const charT* str,
        typename basic_string<charT>::size_type n = basic_string<charT>::npos,
        charT zero = charT('0'), charT one = charT('1'))
    
    运算符重载
    属于成员函数:
    能使用,假设成两个整数进行位运算的可用的符号
    具有赋值属性的符号 返回引用 &=,|=,^=,<<=,>>=,
    <<, >> , ~ 返回对象
    属于非成员函数:
    &,|,^
    
    
    位访问及修改
    //访问位
    reference operator[] (size_t pos);
    
    //位设置
    //all bits (1)	
    bitset& set() noexcept;
    //single bit (2)	
    bitset& set (size_t pos, bool val = true);
    
    //翻转,会对自己生效
    //all bits (1)	
    bitset& flip() noexcept;
    //single bit (2)	注意,位置从1开始,而不是0,只有这个是从1开始的
    bitset& flip (size_t pos);
    //
    
    位统计
    //统计位1的位数
    size_t count() const noexcept;
    
    //返回bitset位数
    constexpr size_t size() noexcept;
    
    位测试
    //判断第n位是否是1,从0开始
    bool test (size_t pos) const;
    
    //判断是否存在bit为1的位置
    bool any() const noexcept;
    
    //判断所有位是否为1
    bool all() const noexcept;
    
    转换类型
    //转换成string
    template <class charT = char,
              class traits = char_traits<charT>,
              class Alloc = allocator<charT>>
      basic_string<charT,traits,Alloc> to_string (charT zero = charT('0'),
                                                  charT one  = charT('1')) const;
    
    //转换成ul或ull,以数值的形式比如 1111 -> 15
    unsigned long to_ulong() const;
    
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  • 原文地址:https://www.cnblogs.com/mgfsos/p/16047860.html
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