做移动端收集电子签名项目的时候发现了一些坑:
1. 移动端的手指按下、移动、抬起事件跟PC端的鼠标按下、移动、弹起事件是不一样的
2. canvas它的属性宽高和样式宽高是不一样的,通过CSS来设置canvas的宽高会导致一些奇怪的问题
3. canvas的间距(如果有)会造成手指落点和实际绘画的点有偏移,所以在开始绘画的时候要先把画笔移动到正确的位置
<canvas id="ESCanvas" width="400" height="400">该浏览器不支持canvas画布</canvas>
//PC端鼠标绘画代码 var canvas = document.getElementById('ESCanvas'); var ctx = canvas.getContext('2d'); var paint = false; canvas.onmousedown =function (e) { paint = true; ctx.moveTo(e.pageX - this.offsetLeft, e.pageY - this.offsetTop); canvas.onmousemove = function (e) { if (paint) { ctx.lineTo(e.pageX - this.offsetLeft, e.pageY - this.offsetTop); ctx.stroke(); } } canvas.onmouseup = function (e) { paint = false; } }
//移动端手绘代码
//阻止页面拖动 document.body.addEventListener('touchmove', function (e) { e.preventDefault(); }, { passive: false }); var canvas = document.getElementById("ESCanvas"); var ctx = canvas.getContext("2d"); //页面样式 canvas.width = window.screen.width - 42;//左边距20,右边为对齐左边留20,边框左右各1 canvas.height = window.screen.height - 130;//顶边距20,底边距20,边框左右各1,按钮组68,按钮组底边距20 var l = canvas.offsetLeft; var t = canvas.offsetTop; canvas.ontouchstart = function (e) { ctx.beginPath(); ctx.moveTo(e.touches[0].pageX - l, e.touches[0].pageY - t); } canvas.ontouchmove = function (e) { ctx.lineTo(e.touches[0].pageX - l, e.touches[0].pageY - t); ctx.stroke(); } canvas.ontouchend = function (e) { ctx.closePath(); }
最后的页面效果图: