网上关于redis高可用基本都是用redis-sentinel 哨兵 或者 redis cluster 集群来实现, 但是有没有更简单的方式,比如我现在就只有2个redis实例。我试验的结果是我们可用采用主备的方式来实现(我们的实际需求很简单,有2个redis实例分布在不同的计算机,在一个实例down掉后我们的应用程序有继续读写redis,主从配置可用手动修改)。需求很简单, 实现也就很简单。首先下载 https://github.com/StackExchange/StackExchange.Redis 源码。启动StackExchange.Redis-masterRedis Configs里面的主从2个实例,我最终demo的code如下:
class Program { static IDatabase database; static ConnectionMultiplexer conn; static void Main(string[] args) { ConfigurationOptions option = new ConfigurationOptions() { EndPoints = { { "127.0.0.1", 6379 }, { "127.0.0.1", 6380 } }, AllowAdmin =true, }; conn = ConnectionMultiplexer.Connect(option); database = conn.GetDatabase(); Random rand = new Random(); while (true) { string val = "gavin_" + rand.Next(1, 999999).ToString(); TestWriteRead(val); Thread.Sleep(100); } } static void TestWriteRead(string value) { string key = "gavinteststring"; try { database.StringSet(key, value); Console.WriteLine($"写入{key}={value}成功"); } catch (Exception ex) { var points = conn.GetEndPoints(); foreach (var item in points) { var server = conn.GetServer(item); if (server.IsConnected) { server.MakeMaster(ReplicationChangeOptions.All); } else { server.SlaveOf(points[1],CommandFlags.FireAndForget); } } database.StringSet(key, value); Console.WriteLine($"写入{key}={value}成功"); //Console.WriteLine($"写入{key}={value}失败:"+ex.ToString()); // Console.ReadKey(); } string temp = string.Empty; try { temp=database.StringGet(key); Console.WriteLine($"读取{key}={temp}成功"); } catch (Exception ex) { Console.WriteLine($"读取{key}失败:" + ex.ToString()); } } }
大家请先忽略我catch里面的code,当我把redis的master关闭后,程序报错:
No connection is available to service this operation: SET gavinteststring; 远程主机强迫关闭了一个现有的连接。; IOCP: (Busy=0,Free=1000,Min=4,Max=1000), WORKER: (Busy=0,Free=1023,Min=4,Max=1023), Local-CPU: 100%
找到源码后发现在ConnectionMultiplexer的ExecuteSyncImpl方法里面有这么一段:
if (!TryPushMessageToBridge(message, processor, source, ref server))
{
throw ExceptionFactory.NoConnectionAvailable(IncludeDetailInExceptions, message.Command, message, server, GetServerSnapshot());
}
也就是说StackExchange没有找到redis的服务器实例,继续跟踪code发现具体查找server的code在ConnectionMultiplexer的AnyConnected方法里面:
internal ServerEndPoint AnyConnected(ServerType serverType, uint startOffset, RedisCommand command, CommandFlags flags) { var tmp = serverSnapshot; int len = tmp.Length; ServerEndPoint fallback = null; for (int i = 0; i < len; i++) { var server = tmp[(int)(((uint)i + startOffset) % len)]; if (server != null && server.ServerType == serverType && server.IsSelectable(command)) { if (server.IsSlave) { switch (flags) { case CommandFlags.DemandSlave: case CommandFlags.PreferSlave: return server; case CommandFlags.PreferMaster: fallback = server; break; } } else { switch (flags) { case CommandFlags.DemandMaster: case CommandFlags.PreferMaster: return server; case CommandFlags.PreferSlave: fallback = server; break; } } } } return fallback; }
因为主的server已经down掉了,所以可用访问的server就是Slave,但是这里的flags默认是CommandFlags.DemandMaster。所以是找不到server。那么我们把现在的从的server改为主的server如: server.MakeMaster(ReplicationChangeOptions.All); 我以为就可以了,但是还是不行。 后来我想 如果我把主的也改为从是否可以了 server.SlaveOf(points[1],CommandFlags.FireAndForget);(我测试的时候还用过quit方法,调试有,但是release的时候说没有该方法)。运行效果如下
后来把上面的code简单封装为一个方法:
void ChangeMaster(IDatabase database) { var mex = database.Multiplexer; var endpoints = mex.GetEndPoints(); if (endpoints.Count() < 2) { return; } //多个endpoint 才切换主备服务器 List<EndPoint> connectedPoints = new List<EndPoint>(); List<EndPoint> disconnetedPoints = new List<EndPoint>(); foreach (var item in endpoints) { //判断哪些服务器可以连接 var server = mex.GetServer(item); if (server.IsConnected) { connectedPoints.Add(item); } else { disconnetedPoints.Add(item); } } var connectedPoint = connectedPoints.FirstOrDefault(); if (connectedPoint == null) { throw new Exception("没有可用的redis服务器"); } mex.GetServer(connectedPoint).MakeMaster(ReplicationChangeOptions.All); for (int i = 1; i < connectedPoints.Count; i++) { mex.GetServer(connectedPoints[i]).SlaveOf(connectedPoint, CommandFlags.FireAndForget); } foreach (var item in disconnetedPoints) { mex.GetServer(item).SlaveOf(connectedPoint, CommandFlags.FireAndForget); } }
-----------------------------------------2017-4-14--------------------------------------------------------
我们知道读写redis的时候都是Message包
protected Message(int db, CommandFlags flags, RedisCommand command) { bool dbNeeded = RequiresDatabase(command); if (db < 0) { if (dbNeeded) { throw ExceptionFactory.DatabaseRequired(false, command); } } else { if (!dbNeeded) { throw ExceptionFactory.DatabaseNotRequired(false, command); } } bool masterOnly = IsMasterOnly(command); Db = db; this.command = command; this.flags = flags & UserSelectableFlags; if (masterOnly) SetMasterOnly(); createdDateTime = DateTime.UtcNow; createdTimestamp = System.Diagnostics.Stopwatch.GetTimestamp(); }
internal void SetMasterOnly() { switch (GetMasterSlaveFlags(flags)) { case CommandFlags.DemandSlave: throw ExceptionFactory.MasterOnly(false, command, null, null); case CommandFlags.DemandMaster: // already fine as-is break; case CommandFlags.PreferMaster: case CommandFlags.PreferSlave: default: // we will run this on the master, then flags = SetMasterSlaveFlags(flags, CommandFlags.DemandMaster); break; } }
internal static CommandFlags SetMasterSlaveFlags(CommandFlags everything, CommandFlags masterSlave) { // take away the two flags we don't want, and add back the ones we care about return (everything & ~(CommandFlags.DemandMaster | CommandFlags.DemandSlave | CommandFlags.PreferMaster | CommandFlags.PreferSlave)) | masterSlave; }
这里根据我们的Command来判断是否必须是Master主库,如果是 就代用SetMasterOnly来设置flags,那么那些指令需要Master了:
public static bool IsMasterOnly(RedisCommand command) { switch (command) { case RedisCommand.APPEND: case RedisCommand.BITOP: case RedisCommand.BLPOP: case RedisCommand.BRPOP: case RedisCommand.BRPOPLPUSH: case RedisCommand.DECR: case RedisCommand.DECRBY: case RedisCommand.DEL: case RedisCommand.EXPIRE: case RedisCommand.EXPIREAT: case RedisCommand.FLUSHALL: case RedisCommand.FLUSHDB: case RedisCommand.GETSET: case RedisCommand.HDEL: case RedisCommand.HINCRBY: case RedisCommand.HINCRBYFLOAT: case RedisCommand.HMSET: case RedisCommand.HSET: case RedisCommand.HSETNX: case RedisCommand.INCR: case RedisCommand.INCRBY: case RedisCommand.INCRBYFLOAT: case RedisCommand.LINSERT: case RedisCommand.LPOP: case RedisCommand.LPUSH: case RedisCommand.LPUSHX: case RedisCommand.LREM: case RedisCommand.LSET: case RedisCommand.LTRIM: case RedisCommand.MIGRATE: case RedisCommand.MOVE: case RedisCommand.MSET: case RedisCommand.MSETNX: case RedisCommand.PERSIST: case RedisCommand.PEXPIRE: case RedisCommand.PEXPIREAT: case RedisCommand.PFADD: case RedisCommand.PFMERGE: case RedisCommand.PSETEX: case RedisCommand.RENAME: case RedisCommand.RENAMENX: case RedisCommand.RESTORE: case RedisCommand.RPOP: case RedisCommand.RPOPLPUSH: case RedisCommand.RPUSH: case RedisCommand.RPUSHX: case RedisCommand.SADD: case RedisCommand.SDIFFSTORE: case RedisCommand.SET: case RedisCommand.SETBIT: case RedisCommand.SETEX: case RedisCommand.SETNX: case RedisCommand.SETRANGE: case RedisCommand.SINTERSTORE: case RedisCommand.SMOVE: case RedisCommand.SPOP: case RedisCommand.SREM: case RedisCommand.SUNIONSTORE: case RedisCommand.ZADD: case RedisCommand.ZINTERSTORE: case RedisCommand.ZINCRBY: case RedisCommand.ZREM: case RedisCommand.ZREMRANGEBYLEX: case RedisCommand.ZREMRANGEBYRANK: case RedisCommand.ZREMRANGEBYSCORE: case RedisCommand.ZUNIONSTORE: return true; default: return false; } }
如果我们执行脚本则是用的ScriptEvalMessage类,其构造函数:
private sealed class ScriptEvalMessage : Message, IMultiMessage { private readonly RedisKey[] keys; private readonly string script; private readonly RedisValue[] values; private byte[] asciiHash, hexHash; public ScriptEvalMessage(int db, CommandFlags flags, string script, RedisKey[] keys, RedisValue[] values) : this(db, flags, ResultProcessor.ScriptLoadProcessor.IsSHA1(script) ? RedisCommand.EVALSHA : RedisCommand.EVAL, script, null, keys, values) { if (script == null) throw new ArgumentNullException(nameof(script)); } public ScriptEvalMessage(int db, CommandFlags flags, byte[] hash, RedisKey[] keys, RedisValue[] values) : this(db, flags, RedisCommand.EVAL, null, hash, keys, values) { if (hash == null) throw new ArgumentNullException(nameof(hash)); } private ScriptEvalMessage(int db, CommandFlags flags, RedisCommand command, string script, byte[] hexHash, RedisKey[] keys, RedisValue[] values) : base(db, flags, command) { this.script = script; this.hexHash = hexHash; if (keys == null) keys = RedisKey.EmptyArray; if (values == null) values = RedisValue.EmptyArray; for (int i = 0; i < keys.Length; i++) keys[i].AssertNotNull(); this.keys = keys; for (int i = 0; i < values.Length; i++) values[i].AssertNotNull(); this.values = values; }
也就是说 执行脚本可以在从库上执行,很多查询语句也可以在从库上执行。