• [转]QTcpServer收发信息


    转自:https://blog.csdn.net/m0_37290785/article/details/78720883

    waitForConnected() 等待链接的建立

    waitForReadyRead() 等待新数据的到来
    waitForBytesWritten() 等待数据写入socket
    waitForDisconnected() 等待链接断开

    开始前在项目.pro里面添加如下:

           QT += core gui network

    =========server==============

    #include "testnet.h"
    #include "ui_testnet.h"
    #include <QtGui>
    Testnet::Testnet(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::Testnet)
    {
        ui->setupUi(this);
     
     
        this->connect(ui->pushButton_start,SIGNAL(clicked()),this,SLOT(startTcpserver()));
        this->connect(ui->pushButton_send,SIGNAL(clicked()),this,SLOT(sendMessage()));
    }
     
    Testnet::~Testnet()
    {
        delete ui;
    }
     
    void Testnet::startTcpserver()
    {
        m_tcpServer = new QTcpServer(this);
     
        m_tcpServer->listen(QHostAddress::Any,19999); //监听任何连上19999端口的ip
     
        connect(m_tcpServer,SIGNAL(newConnection()),this,SLOT(newConnect())); //新连接信号触发,调用newConnect()槽函数,这个跟信号函数一样,其实你可以随便取。
    }
     
    void Testnet::newConnect()
    {
            m_tcpSocket = m_tcpServer->nextPendingConnection(); //得到每个连进来的socket
            connect(m_tcpSocket,SIGNAL(readyRead()),this,SLOT(readMessage())); //有可读的信息,触发读函数槽
     
    }
     
    void Testnet::readMessage()    //读取信息
    {
    //    ui->textEdit_rec->te
        QByteArray qba= m_tcpSocket->readAll(); //读取
        qDebug()<<qba;
        QString ss=QVariant(qba).toString();
        ui->textEdit_rec->setText(ss);
     
    }
     
    void Testnet::sendMessage() //发送信息
    {
        QString strMesg= ui->lineEdit_sendmessage->text();
        qDebug()<<strMesg;
        m_tcpSocket->write(strMesg.toStdString().c_str(),strlen(strMesg.toStdString().c_str())); //发送
    }


    =======client========

    #include "testnet_c.h"
    #include "ui_testnet_c.h"
     
     
     
    testnet_c::testnet_c(QWidget *parent) :
        QMainWindow(parent),
        ui(new Ui::testnet_c)
    {
        ui->setupUi(this);
     
        this->connect(ui->pushButton_con,SIGNAL(clicked()),this,SLOT(connectServer()));
        this->connect(ui->pushButton_send,SIGNAL(clicked()),this,SLOT(sendMesg()));
    }
     
    testnet_c::~testnet_c()
    {
        delete ui;
    }
     
     
    void testnet_c::connectServer()
    {
        m_tcpSocket = new QTcpSocket(this);
        m_tcpSocket->abort();
        m_tcpSocket->connectToHost("192.168.1.178",19999);
     
        connect(m_tcpSocket,SIGNAL(readyRead()),this,SLOT(readMesg()));
    }
     
    void testnet_c::readMesg() //读取信息
    {
       QByteArray qba =   m_tcpSocket->readAll();
     
       ui->textEdit_recmesg->clear();
     
       qDebug()<<qba;
       QString ss=QVariant(qba).toString();
       ui->textEdit_recmesg->setText(ss);
    }
     
    void testnet_c::sendMesg() //发送信息
    {
        QString ss= ui->lineEdit_sendmesg->text();
        m_tcpSocket->write(ss.toStdString().c_str(),strlen(ss.toStdString().c_str()));
        ui->lineEdit_sendmesg->clear();
    }
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  • 原文地址:https://www.cnblogs.com/lyggqm/p/14639708.html
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