示例程序是同步套接字程序,功能很简单,只是客户端发给服务器一条信息,服务器向客户端返回一条信息,是一个简单示例,也是一个最基本的socket编程流程。
简单步骤说明:
1.用指定的port, ip 建立一个EndPoint对象
2.建立一个Socket对象;
3.用Socket对象的Bind()方法绑定EndPoint
4.用Socket对象的Listen()方法开始监听
5.接收到客户端的连接,用socket对象的Access()方法创建新的socket对象用于和请求的客户端进行通信
6.通信结束后记得关闭socket
代码:
1 int port = 2000; 2 string host = "127.0.0.1"; 3 // create endPoint 4 IPAddress ip = IPAddress.Parse(host); 5 IPEndPoint ipe = new IPEndPoint(ip, port); 6 Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); 7 s.Bind(ipe); 8 9 s.Listen(0); 10 11 Console.WriteLine("wait a client to connect.."); 12 Socket temp = s.Accept(); 13 Console.WriteLine("create a connection"); 14 15 //receive message 16 string recvStr = ""; 17 byte[] recvBytes= new byte[1024]; 18 int bytes; 19 bytes = temp.Receive(recvBytes, recvBytes.Length, 0); 20 recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes); 21 Console.WriteLine("server have get message:{0}",recvStr ); 22 23 // send message 24 string sendStr = "ok! client send message cuccessful"; 25 byte[] bs = Encoding.ASCII.GetBytes(sendStr); 26 temp.Send(bs, bs.Length, 0); 27 28 //end 29 temp.Close(); 30 s.Close(); 31 32 Console.WriteLine("end socket com!"); 33 Console.ReadLine();
客户端:
1.用指定的port, ip 建立一个EndPoint对象
2.建立一个socket对象
3.用socket对象的Connect()方法以上面的EndPoint对象作为参数,向服务器发送连接请求;
4.如果连接成功,就用socket对象的Send()方法向服务器发送信息
5.用socket对象的Receive()方法接收服务器发来的信息
6.通信结束记得关闭socket:
代码::
//init server port and ip int port = 2000; string host = "127.0.0.1"; IPAddress ip = IPAddress.Parse(host); // create ipendpoint IPEndPoint ipe = new IPEndPoint(ip, port); // create client sockets Socket c = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Console.WriteLine("Connecting..."); // connect to server c.Connect(ipe); // send to server string sendStr = "Hello, this is a socket test"; byte[] bs = Encoding.ASCII.GetBytes(sendStr); Console.WriteLine("Send Message"); c.Send(bs, bs.Length, 0); // receive a message from server string recvStr = ""; byte[] recvBytes = new byte[1024]; int bytes; bytes = c.Receive(recvBytes, recvBytes.Length, 0); recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes); Console.WriteLine("Client get message:{0}", recvStr); //close Client c.Close(); } catch (ArgumentException e) { Console.WriteLine("argumentNullException:{0}",e); } catch (SocketException e) { Console.WriteLine("socketException:{0}",e); } Console.WriteLine("Press enter to exit"); Console.ReadLine();
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