• View的事件机制


    为了更好的研究View的事件转发,我们自定以一个MyButton继承Button,然后把跟事件传播有关的方法进行复写,然后添加上日志.

    import android.content.Context;
    import android.util.AttributeSet;
    import android.util.Log;
    import android.view.MotionEvent;
    import android.widget.Button;
    
    
    public class MyButton extends Button {
        private static final String TAG = "MyButton";
        public MyButton(Context context) {
            super(context);
        }
    
        public MyButton(Context context, AttributeSet attrs) {
            super(context, attrs);
        }
    
        public MyButton(Context context, AttributeSet attrs, int defStyleAttr) {
            super(context, attrs, defStyleAttr);
        }
    
        @Override
        public boolean dispatchTouchEvent(MotionEvent event) {
            int action = event.getAction();
    
            switch (action)
            {
                case MotionEvent.ACTION_DOWN:
                    Log.e(TAG, "dispatchTouchEvent ACTION_DOWN");
                    break;
                case MotionEvent.ACTION_MOVE:
                    Log.e(TAG, "dispatchTouchEvent ACTION_MOVE");
                    break;
                case MotionEvent.ACTION_UP:
                    Log.e(TAG, "dispatchTouchEvent ACTION_UP");
                    break;
    
                default:
                    break;
            }
            return super.dispatchTouchEvent(event);
        }
    
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            int action = event.getAction();
    
            switch (action)
            {
                case MotionEvent.ACTION_DOWN:
                    Log.e(TAG, "onTouchEvent ACTION_DOWN");
                    break;
                case MotionEvent.ACTION_MOVE:
                    Log.e(TAG, "onTouchEvent ACTION_MOVE");
                    break;
                case MotionEvent.ACTION_UP:
                    Log.e(TAG, "onTouchEvent ACTION_UP");
                    break;
                default:
                    break;
            }
            return super.onTouchEvent(event);
        }
    
    }
    
    import android.os.Bundle;
    import android.support.v7.app.AppCompatActivity;
    import android.util.Log;
    import android.view.MotionEvent;
    import android.view.View;
    import android.widget.Button;
    
    public class MainActivity extends AppCompatActivity {
    
        private Button mButton;
        private static final String TAG = "MainActivity";
        @Override
        protected void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.activity_main);
            mButton = (Button) findViewById(R.id.btn);
            mButton.setOnClickListener(new View.OnClickListener() {
                @Override
                public void onClick(View v) {
                    Log.e(TAG, "onClick");
                }
            });
            mButton.setOnTouchListener(new View.OnTouchListener()
            {
                @Override
                public boolean onTouch(View v, MotionEvent event)
                {
                    int action = event.getAction();
    
                    switch (action)
                    {
                        case MotionEvent.ACTION_DOWN:
                            Log.e(TAG, "onTouch ACTION_DOWN");
                            break;
                        case MotionEvent.ACTION_MOVE:
                            Log.e(TAG, "onTouch ACTION_MOVE");
                            break;
                        case MotionEvent.ACTION_UP:
                            Log.e(TAG, "onTouch ACTION_UP");
                            break;
                        default:
                            break;
                    }
    
                    return false;
                }
            });
        }
    }
    
    <?xml version="1.0" encoding="utf-8"?>
    <LinearLayout
        xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:tools="http://schemas.android.com/tools"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:gravity="center"
        tools:context="com.jcf.eventanalysis.MainActivity">
    
        <com.loaerman.eventanalysis.MyButton
            android:id="@+id/btn"
            android:layout_width="200dp"
            android:layout_height="100dp"
            android:text="MyButton"/>
    </LinearLayout>
    

     日志打印:

    因为手没抖动,所以没有触发MOVE,手抖可能会打印一堆MOVE的日志

    可以看到:DOWN,MOVE,UP都会按照下面的顺序执行:

    1、dispatchTouchEvent

    2、setOnTouchListener的onTouch

    3、onTouchEvent


     源码分析

    View的dispatchTouchEvent

    public boolean dispatchTouchEvent(MotionEvent event) {
        // If the event should be handled by accessibility focus first.
        if (event.isTargetAccessibilityFocus()) {
            // We don't have focus or no virtual descendant has it, do not handle the event.
            if (!isAccessibilityFocusedViewOrHost()) {
                return false;
            }
            // We have focus and got the event, then use normal event dispatch.
            event.setTargetAccessibilityFocus(false);
        }
    
        boolean result = false;
    
        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(event, 0);
        }
    
        final int actionMasked = event.getActionMasked();
        if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Defensive cleanup for new gesture
            stopNestedScroll();
        }
    
        if (onFilterTouchEventForSecurity(event)) {
            if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                result = true;
            }
            //noinspection SimplifiableIfStatement
            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) {
                result = true;
            }
    
            if (!result && onTouchEvent(event)) {
                result = true;
            }
        }
    
        if (!result && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
        }
    
        // Clean up after nested scrolls if this is the end of a gesture;
        // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
        // of the gesture.
        if (actionMasked == MotionEvent.ACTION_UP ||
                actionMasked == MotionEvent.ACTION_CANCEL ||
                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
            stopNestedScroll();
        }
    
        return result;
    }
    

    可以看到:判断mOnTouchListener不为null,并且view是enable的状态,然后 mOnTouchListener.onTouch(this, event)返回true,这三个条件如果都满足,直接return true ; 也就是下面的onTouchEvent(event)不会被执行了


    setOnTouchListener

    public void setOnTouchListener(OnTouchListener l) {
        getListenerInfo().mOnTouchListener = l;
    }
    

    其实就是我们在Activity中设置的setOnTouchListener。

    也就是说:如果我们设置了setOnTouchListener,并且return true,那么View自己的onTouchEvent就不会被执行了,当然了,本例我们return false,我们还得往下探索 ;

    已经解决一个常见的问题:View的onTouchListener和onTouchEvent的调用关系,相信大家应该已经明白了~let's go;继续往下。

    View的onTouchEvent

    public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        final int viewFlags = mViewFlags;
        final int action = event.getAction();
    
        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                setPressed(false);
            }
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return (((viewFlags & CLICKABLE) == CLICKABLE
                    || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                    || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
        }
        if (mTouchDelegate != null) {
            if (mTouchDelegate.onTouchEvent(event)) {
                return true;
            }
        }
    
        if (((viewFlags & CLICKABLE) == CLICKABLE ||
                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
                (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }
    
                        if (prepressed) {
                            // The button is being released before we actually
                            // showed it as pressed.  Make it show the pressed
                            // state now (before scheduling the click) to ensure
                            // the user sees it.
                            setPressed(true, x, y);
                       }
    
                        if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                            // This is a tap, so remove the longpress check
                            removeLongPressCallback();
    
                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }
                                if (!post(mPerformClick)) {
                                    performClick();
                                }
                            }
                        }
    
                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }
    
                        if (prepressed) {
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }
    
                        removeTapCallback();
                    }
                    mIgnoreNextUpEvent = false;
                    break;
    
                case MotionEvent.ACTION_DOWN:
                    mHasPerformedLongPress = false;
    
                    if (performButtonActionOnTouchDown(event)) {
                        break;
                    }
    
                    // Walk up the hierarchy to determine if we're inside a scrolling container.
                    boolean isInScrollingContainer = isInScrollingContainer();
    
                    // For views inside a scrolling container, delay the pressed feedback for
                    // a short period in case this is a scroll.
                    if (isInScrollingContainer) {
                        mPrivateFlags |= PFLAG_PREPRESSED;
                        if (mPendingCheckForTap == null) {
                            mPendingCheckForTap = new CheckForTap();
                        }
                        mPendingCheckForTap.x = event.getX();
                        mPendingCheckForTap.y = event.getY();
                        postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                    } else {
                        // Not inside a scrolling container, so show the feedback right away
                        setPressed(true, x, y);
                        checkForLongClick(0, x, y);
                    }
                    break;
    
                case MotionEvent.ACTION_CANCEL:
                    setPressed(false);
                    removeTapCallback();
                    removeLongPressCallback();
                    mInContextButtonPress = false;
                    mHasPerformedLongPress = false;
                    mIgnoreNextUpEvent = false;
                    break;
    
                case MotionEvent.ACTION_MOVE:
                    drawableHotspotChanged(x, y);
    
                    // Be lenient about moving outside of buttons
                    if (!pointInView(x, y, mTouchSlop)) {
                        // Outside button
                        removeTapCallback();
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                            // Remove any future long press/tap checks
                            removeLongPressCallback();
    
                            setPressed(false);
                        }
                    }
                    break;
            }
    
            return true;
        }
    
        return false;
    }
    

    代码中如果当前View是Disabled状态且是可点击则会消费掉事件(return true);可以忽略,不是我们的重点;

    如果设置了mTouchDelegate,则会将事件交给代理者处理,直接return true,如果大家希望自己的View增加它的touch范围,可以尝试使用TouchDelegate,这里也不是重点,可以忽略;

    if ((viewFlags & ENABLED_MASK) == DISABLED) {
        if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
            setPressed(false);
        }
        // A disabled view that is clickable still consumes the touch
        // events, it just doesn't respond to them.
        return (((viewFlags & CLICKABLE) == CLICKABLE
                || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
    }
    if (mTouchDelegate != null) {
        if (mTouchDelegate.onTouchEvent(event)) {
            return true;
        }
    }
    

    接下来到我们的重点了:

    下面代码可以判断:如果我们的View可以点击或者可以长按,则,注意IF的范围,最终一定return true ;

    if (((viewFlags & CLICKABLE) == CLICKABLE ||
            (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
            (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {....}
    

    switch (event.getAction())

    判断事件类型,DOWN,MOVE,UP等;

    case MotionEvent.ACTION_DOWN

    case MotionEvent.ACTION_DOWN:
        mHasPerformedLongPress = false;
    
        if (performButtonActionOnTouchDown(event)) {
            break;
        }
    
        // Walk up the hierarchy to determine if we're inside a scrolling container.
        boolean isInScrollingContainer = isInScrollingContainer();
    
        // For views inside a scrolling container, delay the pressed feedback for
        // a short period in case this is a scroll.
        if (isInScrollingContainer) {
            mPrivateFlags |= PFLAG_PREPRESSED;
            if (mPendingCheckForTap == null) {
                mPendingCheckForTap = new CheckForTap();
            }
            mPendingCheckForTap.x = event.getX();
            mPendingCheckForTap.y = event.getY();
            postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
        } else {
            // Not inside a scrolling container, so show the feedback right away
            setPressed(true, x, y);
            checkForLongClick(0, x, y);
        }
        break;
    

     给mPrivateFlags设置一个PREPRESSED的标识:

    mPrivateFlags |= PFLAG_PREPRESSED;
    

     设置mHasPerformedLongPress=false;表示长按事件还未触发;

    mHasPerformedLongPress = false;
    

     发送一个延迟为ViewConfiguration.getTapTimeout()的延迟消息,到达延时时间后会执行CheckForTap()里面的run方法:

    postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
    

    1、ViewConfiguration.getTapTimeout()为100毫秒;

    2、CheckForTap

    private final class CheckForTap implements Runnable {
        public float x;
        public float y;
    
        @Override
        public void run() {
            mPrivateFlags &= ~PFLAG_PREPRESSED;
            setPressed(true, x, y);
            checkForLongClick(ViewConfiguration.getTapTimeout(), x, y);
        }
    }
    

     在run方法里面取消mPrivateFlags的PREPRESSED,然后设置PRESSED标识,刷新背景,如果View支持长按事件,则再发一个延时消息,检测长按;

    private void checkForLongClick(int delayOffset, float x, float y) {
        if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) {
            mHasPerformedLongPress = false;
    
            if (mPendingCheckForLongPress == null) {
                mPendingCheckForLongPress = new CheckForLongPress();
            }
            mPendingCheckForLongPress.setAnchor(x, y);
            mPendingCheckForLongPress.rememberWindowAttachCount();
            postDelayed(mPendingCheckForLongPress,
                    ViewConfiguration.getLongPressTimeout() - delayOffset);
        }
    }
    private final class CheckForLongPress implements Runnable {
        private int mOriginalWindowAttachCount;
        private float mX;
        private float mY;
    
        @Override
        public void run() {
            if (isPressed() && (mParent != null)
                    && mOriginalWindowAttachCount == mWindowAttachCount) {
                if (performLongClick(mX, mY)) {
                    mHasPerformedLongPress = true;
                }
            }
        }
    

    可以看到,当用户按下,首先会设置标识为PREPRESSED

    如果115后,没有抬起,会将View的标识设置为PRESSED且去掉PREPRESSED标识,然后发出一个检测长按的延迟任务,延时为:ViewConfiguration.getLongPressTimeout() - delayOffset(500ms -115ms),这个100ms刚好时检测额PREPRESSED时间;也就是用户从DOWN触发开始算起,如果500ms内没有抬起则认为触发了长按事件:

    1、如果此时设置了长按的回调,则执行长按时的回调,且如果长按的回调返回true;才把mHasPerformedLongPress置为ture;

    2、否则,如果没有设置长按回调或者长按回调返回的是false;则mHasPerformedLongPress依然是false;

    MotionEvent.ACTION_MOVE

    case MotionEvent.ACTION_MOVE:
        drawableHotspotChanged(x, y);
    
        // Be lenient about moving outside of buttons
        if (!pointInView(x, y, mTouchSlop)) {
            // Outside button
            removeTapCallback();
            if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                // Remove any future long press/tap checks
                removeLongPressCallback();
    
                setPressed(false);
            }
        }
        break;
    

    首先拿到当前触摸的x,y坐标;

    判断当然触摸点有没有移出我们的View,如果移出了:

    1、执行removeTapCallback();

    private void removeTapCallback() {
        if (mPendingCheckForTap != null) {
            mPrivateFlags &= ~PFLAG_PREPRESSED;
            removeCallbacks(mPendingCheckForTap);
        }
    }
    

    2、然后判断是否包含PRESSED标识,如果包含,移除长按的检查:removeLongPressCallback();

    3、最后把mPrivateFlags中PRESSED标识去除,刷新背景;

    这个是移除,DOWN触发时设置的PREPRESSED的检测;即当前触发时机在DOWN触发不到100ms时,你就已经移出控件外了;

    如果100ms后,你才移出控件外,则你的当前mPrivateFlags一定为PRESSED且发送了长按的检测;

    就会走上面的2和3;首先移除removeLongPressCallback()

    private void removeLongPressCallback() {
        if (mPendingCheckForLongPress != null) {
          removeCallbacks(mPendingCheckForLongPress);
        }
    }
    

    然后把mPrivateFlags中PRESSED标识去除,刷新背景;

    总结:只要用户移出了我们的控件:则将mPrivateFlags取出PRESSED标识,且移除所有在DOWN中设置的检测,长按等;

    MotionEvent.ACTION_UP

    case MotionEvent.ACTION_UP:
        boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
        if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
            // take focus if we don't have it already and we should in
            // touch mode.
            boolean focusTaken = false;
            if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                focusTaken = requestFocus();
            }
    
            if (prepressed) {
                // The button is being released before we actually
                // showed it as pressed.  Make it show the pressed
                // state now (before scheduling the click) to ensure
                // the user sees it.
                setPressed(true, x, y);
           }
    
            if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                // This is a tap, so remove the longpress check
                removeLongPressCallback();
    
                // Only perform take click actions if we were in the pressed state
                if (!focusTaken) {
                    // Use a Runnable and post this rather than calling
                    // performClick directly. This lets other visual state
                    // of the view update before click actions start.
                    if (mPerformClick == null) {
                        mPerformClick = new PerformClick();
                    }
                    if (!post(mPerformClick)) {
                        performClick();
                    }
                }
            }
    
            if (mUnsetPressedState == null) {
                mUnsetPressedState = new UnsetPressedState();
            }
    
            if (prepressed) {
                postDelayed(mUnsetPressedState,
                        ViewConfiguration.getPressedStateDuration());
            } else if (!post(mUnsetPressedState)) {
                // If the post failed, unpress right now
                mUnsetPressedState.run();
            }
    
            removeTapCallback();
        }
        mIgnoreNextUpEvent = false;
        break;
    

     判断mPrivateFlags是否包含PREPRESSED

    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
    

    如果包含PRESSED或者PREPRESSED则进入执行体,也就是无论是100ms内或者之后抬起都会进入执行体。

    如果mHasPerformedLongPress没有被执行,进入IF

    removeLongPressCallback();移除长按的检测

    如果mPerformClick如果mPerformClick为null,初始化一个实例,然后立即通过handler添加到消息队列尾部,如果添加失败则直接执行 performClick();添加成功,在mPerformClick的run方法中就是执行performClick();

    终于执行了我们的click事件了,先看一下performClick()方法:

    public boolean performClick() {
        final boolean result;
        final ListenerInfo li = mListenerInfo;
        if (li != null && li.mOnClickListener != null) {
            playSoundEffect(SoundEffectConstants.CLICK);
            li.mOnClickListener.onClick(this);
            result = true;
        } else {
            result = false;
        }
    
        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
        return result;
    }
    

    这就是用户的mOnClickListener的调用

    如果prepressed为true,进入IF体:

    为mPrivateFlags设置表示为PRESSED,刷新背景,64毫秒后执行mUnsetPressedState

    否则:mUnsetPressedState.run();立即执行;也就是不管咋样,最后mUnsetPressedState.run()都会执行;

    看看这个UnsetPressedState主要干什么:

    private final class UnsetPressedState implements Runnable {
        @Override
        public void run() {
            setPressed(false);
        }
    }
    
    public void setPressed(boolean pressed) {
        final boolean needsRefresh = pressed != ((mPrivateFlags & PFLAG_PRESSED) == PFLAG_PRESSED);
    
        if (pressed) {
            mPrivateFlags |= PFLAG_PRESSED;
        } else {
            mPrivateFlags &= ~PFLAG_PRESSED;
        }
    
        if (needsRefresh) {
            refreshDrawableState();
        }
        dispatchSetPressed(pressed);
    }
    

    把我们的mPrivateFlags中的PRESSED取消,然后刷新背景,把setPress转发下去。

    ACTION_UP的最后一行:removeTapCallback(),如果mPendingCheckForTap不为null,移除;


    总结:

    1、整个View的事件转发流程是:

    View.dispatchEvent->View.setOnTouchListener->View.onTouchEvent

    在dispatchTouchEvent中会进行OnTouchListener的判断,如果OnTouchListener不为null且返回true,则表示事件被消费,onTouchEvent不会被执行;否则执行onTouchEvent。

    2、onTouchEvent中的DOWN,MOVE,UP

    DOWN时:

    a、首先设置标志为PREPRESSED,设置mHasPerformedLongPress=false ;然后发出一个100ms后的mPendingCheckForTap;

    b、如果100ms内没有触发UP,则将标志置为PRESSED,清除PREPRESSED标志,同时发出一个延时为500-100ms的,检测长按任务消息;

    c、如果500ms内(从DOWN触发开始算),则会触发LongClickListener:

    此时如果LongClickListener不为null,则会执行回调,同时如果LongClickListener.onClick返回true,才把mHasPerformedLongPress设置为true;否则mHasPerformedLongPress依然为false;

    MOVE时:

    主要就是检测用户是否划出控件,如果划出了:

    100ms内,直接移除mPendingCheckForTap;

    100ms后,则将标志中的PRESSED去除,同时移除长按的检查:removeLongPressCallback();

    UP时:

    a、如果100ms内,触发UP,此时标志为PREPRESSED,则执行UnsetPressedState,setPressed(false);会把setPress转发下去,可以在View中复写dispatchSetPressed方法接收;

    b、如果是100ms-500ms间,即长按还未发生,则首先移除长按检测,执行onClick回调;

    c、如果是500ms以后,那么有两种情况:

    i.设置了onLongClickListener,且onLongClickListener.onClick返回true,则点击事件OnClick事件无法触发;
    ii.没有设置onLongClickListener或者onLongClickListener.onClick返回false,则点击事件OnClick事件依然可以触发;

    d、最后执行mUnsetPressedState.run(),将setPressed传递下去,然后将PRESSED标识去除;


    问题:

    1、setOnLongClickListener和setOnClickListener是否只能执行一个

    不是的,只要setOnLongClickListener中的onClick返回false,则两个都会执行;返回true则会屏幕setOnClickListener

    最后我们给MyButton同时设置setOnClickListener和setOnLongClickListener,就可以看到LongClickListener和ClickListener都会触发

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  • 原文地址:https://www.cnblogs.com/loaderman/p/6439197.html
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