• 将类的定义放在头文件中,把成员函数的实现代码放在一个cpp文件中


    写这种.h和.cpp文件分开的大程序,虽然对很多人来说很简单,对自己来说算是第一次吧,好好学C++,加油~

    题目:定义Point类,由Point派生出Circle类,再由Circle派生出Cylinder类。将类的定义部分分别作为3个头文件,对他们的成员函数的定义分别作为3个源文件

    1、Point.h文件

     1 #ifndef POINT_H
     2 #define POINT_H
     3 #include<iostream>    //头文件也需要包含这个
     4 using namespace std;
     5 
     6 class Point
     7 {
     8 protected:
     9     float x, y;
    10 public:
    11     Point(float a = 0, float b = 0);     //带默认参数的构造函数的声明
    12     float getX();
    13     float getY();
    14     void setPoint(float, float);
    15     friend ostream& operator<<(ostream &output, const Point &p);    //运算符重载
    16     
    17 };
    18 
    19 #endif

    2、Circle.h文件

     1 #ifndef CIRCLE_H
     2 #define CIRCLE_H
     3 
     4 #include "Point.h"
     5 
     6 class Circle:public Point
     7 {
     8 public:
     9     Circle(float a = 0, float b = 0, float r = 0);
    10     float getR();
    11     void setR(float r);
    12     float area();
    13     friend ostream& operator<<(ostream &output, Circle &c);    //运算符重载
    14 protected:
    15     float radius;
    16 };
    17 
    18 #endif

    3、Cylinder.h文件

     1 #ifndef CYLINDER_H
     2 #define CYLINDER_H
     3 
     4 #include "Circle.h"
     5 
     6 class Cylinder :public Circle
     7 {
     8 public:
     9     Cylinder(float a = 0, float b = 0, float r = 0, float h = 0);
    10     void setH(float h);
    11     float getH();
    12     float area();
    13     float volume();
    14     friend ostream& operator<<(ostream &, Cylinder &);
    15 private:
    16     float height;
    17 };
    18 
    19 #endif

    4、Point.cpp文件

     1 #include<iostream>
     2 #include"Point.h"
     3 using namespace std;
     4 
     5 Point::Point(float a, float b)
     6 {
     7     x = a;
     8     y = b;
     9 }
    10 
    11 float Point::getX()
    12 {
    13     return x;
    14 }
    15 float Point::getY()
    16 {
    17     return y;
    18 }
    19 void Point::setPoint(float a, float b)
    20 {
    21     x = a;
    22     y = b;
    23 }
    24 
    25 ostream& operator<<(ostream &output, const Point &p)    //重载运算符“<<”
    26 {
    27     output << "(" << p.x << "," << p.y << ")" << endl;
    28     return output;
    29 }

    5、Circle.cpp文件

     1 #include<iostream>
     2 #include"Circle.h"
     3 using namespace std;
     4 
     5 Circle::Circle(float a, float b, float r) :Point(a, b), radius(r) { }
     6 
     7 float Circle::getR()
     8 {
     9     return radius;
    10 }
    11 
    12 void Circle::setR(float r)
    13 {
    14     radius = r;
    15 }
    16 
    17 float Circle::area()
    18 {
    19     return 3.14*radius*radius;
    20 }
    21 
    22 ostream& operator<<(ostream &output, Circle &c)    //运算符重载
    23 {
    24     output << "圆心:(" << c.x << "," << c.y << ")   半径:" << c.radius << "     面积:" << c.area() << endl;
    25     return output;
    26 }

      6、Cylinder.cpp文件

     1 #include<iostream>
     2 #include"Cylinder.h"
     3 using namespace std;
     4 
     5 Cylinder::Cylinder(float a, float b, float r, float h) :Circle(a, b, r), height(h) { }
     6 
     7 void Cylinder::setH(float h)
     8 {
     9     height = h;
    10 }
    11 
    12 float Cylinder::getH()
    13 {
    14     return height;
    15 }
    16 
    17 float Cylinder::area()
    18 {
    19     return 2 * Circle::area() + 2 * 3.14*radius*height;
    20 }
    21 
    22 float Cylinder::volume()
    23 {
    24     return Circle::area()*height;
    25 }
    26 
    27 ostream& operator<<(ostream &output, Cylinder &cy)    //cy.area() 属于同名覆盖
    28 {
    29     output << "圆心:(" << cy.x << "," << cy.y << ")   半径:" << cy.radius << "  高:" << cy.height << "
                      面积: " << cy.area() << "   体积:" << cy.volume() << endl;
    30     return output;
    31 }

    7、main函数

     1 //习题6.1
     2 //#include<iostream>
     3 //#include"Point.h"
     4 //#include"Circle.h"
     5 #include"Cylinder.h"
     6 //using namespace std;
     7 
     8 int main()
     9 {
    10     Cylinder cy1(3, 3, 5, 6);
    11     cout << "original cylinder:" << cy1 << endl;
    12     cy1.setPoint(-2, -2);
    13     cy1.setR(8);
    14     cy1.setH(10);
    15     cout << "new cylinder: " << cy1 << endl;
    16     Point &p1 = cy1;
    17     cout << "as a point: " << p1 << endl;
    18     Circle &c1 = cy1;
    19     cout << "as a circle: " << c1 << endl;
    20     return 0;
    21 }

    运行结果:

    总结:

    1、在写头文件是要注意写

    #ifndef POINT_H
    #define POINT_H

    ……

    #endif

    可以避免多次包含同一头文件,防止重定义

    2、基本的头文件要写在.h文件中

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  • 原文地址:https://www.cnblogs.com/liulijin/p/6445580.html
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