• 五子棋 UI篇


    效果图

    HTML

    <!DOCTYPE html>
    <html>
        <head>
            <meta charset="utf-8" />
            <title>五子棋</title>
            <link rel="stylesheet" type="text/css" href="css/index.css"/>
        </head>
        <body>
            <canvas id="chess" width="450px" height="450px"></canvas>
            <script src="js/index.js"></script>
        </body>
    </html>

    CSS

    canvas{
        display: block;
        margin: 50px auto;
        box-shadow: -2px -2px 2px #EFEFEF,5px 5px 5px #B9B9B9;
    }

    JS

    var me=true;//判断是黑棋还是白棋
    var chessBoard=[];//判断是否已落子
    for(var i=0;i<15;i++){
        chessBoard[i]=[];
        for(var j=0;j<15;j++){
            chessBoard[i][j]=0;
        }
    }
    
    var chess=document.getElementById("chess");
    var cxt=chess.getContext('2d');
    
    cxt.strokeStyle="#BFBFBF";
    var bgimg=new Image();
    bgimg.src="img/2.png";
    bgimg.onload=function(){
        cxt.drawImage(bgimg,0,0,450,450);//画背景
        drawline();//画棋盘线
    }
    
    var drawline=function(){
        for(var i=0;i<15;i++)
        {
            cxt.moveTo(15+i*30,15);
            cxt.lineTo(15+i*30,435);
            cxt.stroke();
            cxt.moveTo(15,15+i*30);
            cxt.lineTo(435,15+i*30);
            cxt.stroke();
        }
    }
    
    var oneStep=function(i,j,me){//画棋子
        cxt.beginPath();
        cxt.arc(15+i*30,15+j*30,13,0,2*Math.PI);
        cxt.closePath();
        var gradient=cxt.createRadialGradient(15+i*30+2,15+j*30-2,13,15+i*30+2,15+j*30-2,0);
        if(me){
            gradient.addColorStop(0,"#0a0a0a");
            gradient.addColorStop(1,"#636766");
        }else{
            gradient.addColorStop(0,"#D1D1D1");
            gradient.addColorStop(1,"#F9F9F9");
        }
    
        cxt.fillStyle=gradient;
        cxt.fill();
    }
    
    chess.onclick=function(e){//点击棋盘下棋
        var x=e.offsetX;
        var y=e.offsetY;
        var i=Math.floor(x/30);
        var j=Math.floor(y/30);
        if(chessBoard[i][j]==0){
            oneStep(i,j,me);
            if(me){
                chessBoard[i][j]=1;
            }
            else{
                chessBoard[i][j]=2;
            }
            me=!me;
        }
    }
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  • 原文地址:https://www.cnblogs.com/liangtao999/p/12088941.html
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