• HTML5之API


    HTML5就是牛,可以直接播放音视频,还可以作图;

    一、HTML5中播放视频和音频:

      加载时直接播放音频的方式:new Audio("BY2.mp3").play();

     <div>
          <h1>播放器</h1>
          <!-- 
              controls:显示播放控件;
           -->
          <h3>视频</h3>
          <video id="mpv" width="60%" height="30%" controls="controls">
              <source src="1.mp4" type="video/mp4">
          </video>
          <h3>音频</h3>
          <audio id="mp" controls="controls">
                  <source src="BY2.mp3" type="audio/mp3"> 
          </audio>
    
      <script type="text/javascript">
          var video =  $("#mp")[0];
          video.play();
      </script>
    简单播放器

    二、可伸缩的矢量图形SVG:

      Scalable Vector Graphics: 可伸缩Scalable是因为画的图是分辨率无关的;

      一个简单的SVG时钟:

    <div>
        <h1>SVG时钟</h1>
        <svg  xmlns="http://www.w3.org/2000/svg" id="clock" viewBox="0,0,100,100" width="300" height="300">
                <!-- 画圆形 -->
                <circle cy="50" cx="50" r="45" fill= "#eff"/>
                <!-- 刻度线和数字 --> 
                <g id="ticks">
                    <line x1="50" y1="5.000" x2="50.00" y2="10.00" />
                    <text x="46" y="18">12</text>
                    <line x1="50" y1="95.000" x2="50.00" y2="90.00" />
                    <text x="46" y="88">6</text>
                    <line x1="5" y1="50.000" x2="10.00" y2="50.00" />
                    <text x="12" y="52">9</text>
                    <line x1="95" y1="50.000" x2="90.00" y2="50.00" />
                    <text x="83" y="52">3</text>
                </g>
                <!-- 分针与时针  初始化指向12-->
                <g id="hands">
                    <line id="hourhand"  x1="50" y1="50" x2="50" y2="25"/>
                    <line id="minutehand" x1="50" y1="50" x2="50" y2="20" />
             <line id="secondhand" x1="50" y1="50" x2="50" y2="15"/>
    </g> </svg> </div> css: <style type="text/css"> #clock{ stroke :black; stroke-linecap: round; } g>text{ font-family: sans-serif;font-size: 6pt; } </style> js:

    function updateTime(){
    var now = new Date();
    var second = now.getSeconds();
    var min = now.getMinutes();
    var hour= (now.getHours()%12)+min/60;
    var secondangele = second*6; //6°是一秒钟
    var minangle = min*6; //6°是一分钟
    var hourangle= hour*30; //30°是一小时
    $("#hourhand").attr("transform","rotate("+hourangle+",50,50)");
    $("#minutehand").attr("transform","rotate("+minangle+",50,50)");
    $("#secondhand").attr("transform","rotate("+secondangele+",50,50)");
    }
    $(function(){
    setInterval("updateTime()", 1000);
    });

     

    三、HTML5的<canvas>

      IE9之前版本的浏览器不支持<canvas>;

      修改<canvas>绘制的图形就必须把当前的擦除在重新绘制,而使用SVG绘制的图形,可以通过简单的移除相应的元素来修改图片;

         <canvas id="my_canvas">
         </canvas>
    JS:
    var c = $("#my_canvas")[0].getContext('2d');
    c.beginPath();
    
    //画线
    c.lineTo(100,100);
    //画圆 圆心x,y 半径r 开始和结束角度,弧形方向
    c.arc(x,y,r,0,2*MATH.PI,false);
    //画矩形 四个参数 左上顶点,长和宽;
    c.fillRect(); c.strokeRect(); c.clearRect();c.rect()

    四、获取地理位置:

    function loc(){
        if(navigator.geolocation){
            var options = {
                timeout:50000
            };
            var successCallback = function(pos){
                $("#loc").html(pos.coords.accuracy+" meters latitude: "+
                        pos.coords.latitude+" longitude:"+ pos.coords.longitude);
            };
            var errorCallback = function(e){
                $("#loc").html(e.code+":"+e.message);
            };
           // 获取当前位置
            navigator.geolocation.getCurrentPosition(successCallback, errorCallback, options)
        }
    };
    //监测当前位置
     navigator.geolocation.watchPosition(successCallback, errorCallback, options);
    //停止监视位置
     navigator.geolocation.clearWatch();

    五、Web Worker:

      解决客户端javaScript无法多线程的问题;Worker是指执行代码的并行线程;

      一个简单的例子:

      1、HTML代码:

    <div>
        <h2>Web Worker</h2>
        <button onclick="computer()" value="10000的阶乘" type="button" >100000*10000循环</button>
        <p id="result"></p>
        <button onclick="computerWorker()" value="10000的阶乘" type="button" >WebWorker----100000*10000循环</button>
        <p id="resultWorker"></p>
    </div>

      2、js代码:

    function computer(){
        var start= new Date().getTime();
        var num = 1;
        for (var int = 1; int < 100000; int++) {
            for (var int2 = 0; int2 < 100000; int2++) {
                num = int+num;
            }
        }
        var end = new Date().getTime();
        $("#result").html("计算结果:" +num + "==耗时:"+ (end-start));
    }
    
    function computerWorker(){
        var start = new Date().getTime();
        var worker = new Worker('myworker.js');
        worker.postMessage(100000);
        var end = new Date().getTime();
        worker.onmessage = function(e){
            var num = e.data;
            $("#resultWorker").html("计算结果:" +num + "==耗时:"+ (end-start));
        }
        
    }
    JS代码
    onmessage = function(e){
        console.log(e);
        postMessage(computerNum(e.data));
    };
    
    function computerNum(numData){
        console.log(numData);
        var num = 1;
        for (var int = 1; int < 100000; int++) {
            for (var int2 = 0; int2 < 100000; int2++) {
                num = int+num;
            }
        }
        return num;
    }
    myworker.js

      通过Worker()构造函数创建的新的Worker的时候,指定包含的JS代码会运行在一个全新的javaScript环境中,与其创建者脚本隔离;该新的运行环境有一个全局对象WorkerGlobalScope;WorkerGlobalScope有所有JavaScript全局对象拥有的那些属性,如JSON对象 isNaN函数和Date构造函数等,其还拥有一些客户端Window的一些属性,如self location navigator和几种计时器方法 setTimeout setInterval()等;测试时发现不支持doucment.get*等函数,可能还不支持文档交互,但是已经支持log输出(chrome);

    六、二进制数据Blob和文件系统API:

      1、Blob对象是JavaScript中代表二进制数据的对象;提供了操作二进制数据的接口,在其基础上,实现了FielList对象、File对象、FileReader对象等操作文件的API;在支持<input type="file">的浏览器中,元素上的files属性就是一个FileList对象,代表多个File对象,一个Flle对象就是一个Blob对象;FileReader对象可以访问Blob中的字符或字节;  

    <div>
        <h2>文件上传</h2>
        <input multiple="multiple" type="file" accept="*" onchange="fileInfo(this.files)"/>    
    </div>
    
    function fileInfo(files){
        for (var int = 0; int < files.length; int++) {
            var reader = new FileReader();
            reader.readAsText(files[int]);
            reader.onload = function(){
                console.log(reader.result);
            };
            reader.onerror= function(e){
                console.log("Error",e);
            };
        }
    }
    一个读取文件的小例子

      2、创建或获取Blob的方法:

          1、var bb = new Blob("text is hhh"); //传入字符创建新的blod;    

          2、bb = new BlobBuilder(); bb.append("text is hhhh"); //方便追加字符;

          3、bb.silce(0,1024); //将Blob对象按照字节分块,返回新的Blob对象;

      3、Blob URL:操作Blob,通过createObjectURL(blob)创建一个URL指向改Blob;

      4、操作本地文件系统:

        一、获取一个表示本地文件系统的对象:

          1、Web Worker中使用 var fs = requestFileSystemSync(PERSISTENT,1024*1024); //传入有效期和大小参数;

          2、使用全局函数获取:

     var filesystem;
     requestFileSystem(TEMPORARY,50*1024*1024,function(fs){
        filesystem = fs;
     }, function error(e){
        console.log(e);
     });

              3、操作文件:测试时,不能操作啊!

    七、WebSocket:

       浏览器端代码: 

    <!DOCTYPE html>
    <html>
    <head>
    <meta charset="UTF-8">
    <title>聊聊</title>
    <script type="text/javascript">
    window.onload = function(){
        
        var nick = prompt("who are you?");
        var input = document.getElementById("input");
        input.focus();
        var div = document.createElement("div");
        
        document.body.insertBefore(div, input);
        
        var socket = new WebSocket("ws://10.7.6.7/");
        input.onchange = function(){
            var msg = nick+":"+input.value;
            scoket.send(msg);
            var node = document.createTextNode(msg);
            div.appendChild(node);
            input.value = "";
        };
        
        input.onmessage = function(event){
            var msg = event.data;
            var node = document.createTextNode(msg);
            div.appendChild(node)
            input.scrollIntoView();
        };
    }
    </script>
    </head>
    <body>
        <input id="input" style=" 100%" />
    </body>
    </html>
    chat.html

      node服务端代码:

    var http = require("http");
    var ws = require("webscoket-server");
    
    var httpserver = new http.Server();
    
    var clientui = require('fs').readFileSync("webchat.html");
    
    httpserver.on("request",function(request,response){
        
        if(request.url ==="/"){
            response.writerHead(200,{"Content-Type":"text/html"});
            response.write();
            response.end();
        }else{
            response.writeHead(404);
            response.end();
        }
    });
    
    var wsserver = ws.createServer({server:httpserver});
    wsserver.on("connection",function(socket){
        scoket.send("w t caht room");
        socket.on("message",function(msg){
            wsserver.broadcast(msg);
        });
    });
    
    wsserver.listen(8000);
    scoket.js
    <!DOCTYPE html>
    <html>
    <head>
    <meta charset="UTF-8">
    <title>聊聊</title>
    <script type="text/javascript">
    
    </script>
    </head>
    <body>
        <input id="input" style=" 100%" />
    </body>
    </html>

     

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  • 原文地址:https://www.cnblogs.com/liangblog/p/6048427.html
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