<?xml version="1.0" encoding="UTF-8"?> <root path="resource/"> <bg path="background.jpg" /> <hammer uppath="hammer_up.png" downpath="hammer_down.png" /> <house buildpath="house_building.png" finalpath="house_final.png" buildtime="3000" /> <stone buildpath="stonemine_building.png" finalpath="stonemine_final.png" buildtime="5000" /> </root>
urlLoader.removeEventListener(Event.COMPLETE,loadCOmhan); var rootXml:XML = new XML(urlLoader.data); urlLoader = null; var rootPath:String = rootXml.@path; var bgXMLlist:XMLList = XMLList(rootXml.bg); var hammerXmllist:XMLList = XMLList(rootXml.hammer); var houseXMlList:XMLList = XMLList(rootXml.house); var stoneXMllist:XMLList = XMLList(rootXml.stone); //背景 var bgXML:XML = XML(bgXMLlist[0]); var bgpath:String = bgXML.@path; //hammer var hammerXML:XML = XML(hammerXmllist[0]); var hammerUPpath:String = rootPath + hammerXML.@uppath; var hammerDownpath:String = rootPath + hammerXML.@downpath; var hammerData:HammerVO = new HammerVO(); hammerData.uppath = hammerUPpath; hammerData.downPath = hammerDownpath; AssetList.hammerData = hammerData //house var houseXML:XML = XML(houseXMlList[0]); var houseData:BuildingVO = new BuildingVO(); houseData.buildTime = int(houseXML.@buildtime); houseData.finalPath = rootPath + String(houseXML.@finalpath); houseData.ingPath = rootPath + String(houseXML.@buildpath); AssetList.houseData = houseData; //stone var stoneXML:XML = XML(stoneXMllist[0]); var stoneData:BuildingVO = new BuildingVO(); stoneData.buildTime = int(stoneXML.@buildtime); stoneData.finalPath = rootPath + String(stoneXML.@finalpath); stoneData.ingPath = rootPath + String(stoneXML.@buildpath); AssetList.stoneData = stoneData;
urlLoader.removeEventListener(Event.COMPLETE,loadCOmhan); var rootXml:XML = new XML(urlLoader.data); urlLoader = null; var rootPath:String = rootXml.@path; var bgXMLlist:XMLList = XMLList(rootXml.bg); var hammerXmllist:XMLList = XMLList(rootXml.hammer); var houseXMlList:XMLList = XMLList(rootXml.house); var stoneXMllist:XMLList = XMLList(rootXml.stone); //背景 var bgXML:XML = XML(bgXMLlist[0]); var bgpath:String = bgXML.@path; //hammer var hammerXML:XML = XML(hammerXmllist[0]); var hammerUPpath:String = rootPath + hammerXML.@uppath; var hammerDownpath:String = rootPath + hammerXML.@downpath; var hammerData:HammerVO = new HammerVO(); hammerData.uppath = hammerUPpath; hammerData.downPath = hammerDownpath; AssetList.hammerData = hammerData //house var houseXML:XML = XML(houseXMlList[0]); var houseData:BuildingVO = new BuildingVO(); houseData.buildTime = int(houseXML.@buildtime); houseData.finalPath = rootPath + String(houseXML.@finalpath); houseData.ingPath = rootPath + String(houseXML.@buildpath); AssetList.houseData = houseData; //stone var stoneXML:XML = XML(stoneXMllist[0]); var stoneData:BuildingVO = new BuildingVO(); stoneData.buildTime = int(stoneXML.@buildtime); stoneData.finalPath = rootPath + String(stoneXML.@finalpath); stoneData.ingPath = rootPath + String(stoneXML.@buildpath); AssetList.stoneData = stoneDa