• Flex scroller皮肤的使用


    Flex4 scroller 自定义皮肤

    flex4里引入了sparkSkin, spark包里的可视控件可以通过指定skinClass的值来修改控件的默认皮肤。

    下面是一个如何自定义某个scrollbar的外观的例子。

    新建一个flex project, 名字假设为myScrollerbar, 编辑mxml内容:

    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" 
    			   xmlns:s="library://ns.adobe.com/flex/spark" 
    			   xmlns:mx="library://ns.adobe.com/flex/mx" width="300" height="400" >
    	<fx:Declarations>
    		<!-- Place non-visual elements (e.g., services, value objects) here -->
     
    	</fx:Declarations>		
    	<s:Scroller percentWidth="100" percentHeight="100" id="scroller">
    		<s:Group>
    			<s:Rect percentWidth="100" height="800">
    				<s:fill>
    					<s:LinearGradient rotation='250'>
    						<s:GradientEntry color='0x000000' ratio='0'/>
    						<s:GradientEntry color='0xffffff' ratio='1'/>
    					</s:LinearGradient>
    				</s:fill>
    			</s:Rect>
    		</s:Group>		
    	</s:Scroller>	
    </s:Application>

    编译运行程序,截图如下:

    假设我们现在想改变右边verticalScrollbar的样子, 并且已经准备好了所需要的图片:
    up.png: 向上箭头的图片
    down.png: 向下箭头的图片
    thumb.png: 拖动条的图片

    Scroller.verticalScrollbar 实际上是由4部分构成,
    thumb: 拖动条 (对应的类为spark.components.Button)
    track: 拖动条下面的那个轨道 (对应的类为spark.components.Button)
    decrementButton: 向上箭头按钮(对应的类为spark.components.Button)
    incrementButton: 向下箭头按钮(对应的类为spark.components.Button)

    对整个verticalScrollbar我们需要一个mxml来定义其皮肤, 里面每个部分也分别需要一个mxml来定义皮肤,那么我们一共需要5个mxml文件

    下面是这5个mxml皮肤文件的定义:

    1. MyVScrollBarSkin.mxml

    <?xml version="1.0" encoding="utf-8"?>
    <s:SparkSkin xmlns:fx="http://ns.adobe.com/mxml/2009" 
    			 xmlns:s="library://ns.adobe.com/flex/spark" 
    			 xmlns:mx="library://ns.adobe.com/flex/mx" 
    			 alpha.disabled="0.5"
    			 alpha.inactive="0.5"
     
    >
    	<s:states>
    		<s:State name="normal" />
    		<s:State name="disabled" />
    		<s:State name="inactive" />
    	</s:states>
     
    	<fx:Metadata>
    		<![CDATA[ 
    		[HostComponent("spark.components.VScrollBar")]
    		]]>
    	</fx:Metadata> 
     
     
    	<s:Button id="track" top="30" bottom="30" focusEnabled="false" horizontalCenter="0"
    			  skinClass="skins.MyVScrollBarTrackSkin" 
    	/>
    	<s:Button id="thumb" focusEnabled="false" horizontalCenter="0"
    			  skinClass="skins.MyVScrollBarThumbSkin" 
     	/>
    	<s:Button id="decrementButton" top="0"  focusEnabled="false" horizontalCenter="0"
    			  skinClass="skins.MyVScrollBarDecrementButtonSkin" 
    			  />
    	<s:Button id="incrementButton" bottom="0"  focusEnabled="false" horizontalCenter="0"
    			  skinClass="skins.MyVScrollBarIncrementButtonSkin" 
    			  />
    </s:SparkSkin>

    2.MyVScrollBarThumbSkin.mxml

    <?xml version="1.0" encoding="utf-8"?>
    <s:Skin xmlns:fx="http://ns.adobe.com/mxml/2009" 
    		xmlns:s="library://ns.adobe.com/flex/spark" 
    		xmlns:mx="library://ns.adobe.com/flex/mx"
    		xmlns:pwg="com.perfectworld.gamelibs.pwgraphics.*"
     
    		>
    	<fx:Metadata>
    		[HostComponent("spark.components.Button")]
    	</fx:Metadata>
    	<s:states>
    		<s:State name="up" />
    		<s:State name="over" />
    		<s:State name="down" />
    		<s:State name="disabled" />
    	</s:states>
     
    	<mx:Image  source="@Embed('thumb.png')" />
     
    </s:Skin>

    3.MyVScrollBarTrackSkin.mxml

    <?xml version="1.0" encoding="utf-8"?>
    <s:Skin xmlns:fx="http://ns.adobe.com/mxml/2009" 
    		xmlns:s="library://ns.adobe.com/flex/spark" 
    		xmlns:mx="library://ns.adobe.com/flex/mx"
    		xmlns:pwg="com.perfectworld.gamelibs.pwgraphics.*"
     
    		>
    	<fx:Metadata>
    		[HostComponent("spark.components.Button")]
    	</fx:Metadata>
    	<s:states>
    		<s:State name="up" />
    		<s:State name="over" />
    		<s:State name="down" />
    		<s:State name="disabled" />
    	</s:states>
     
    	<s:Rect top="0" bottom="0" width="29">
    		<s:fill>
    			<s:SolidColor  color="0x131313" alpha="0.3" />
    		</s:fill>
    	</s:Rect>
     
    </s:Skin>

    4.MyVScrollBarDecrementButtonSkin.mxml

    <?xml version="1.0" encoding="utf-8"?>
    <s:Skin xmlns:fx="http://ns.adobe.com/mxml/2009" 
    		xmlns:s="library://ns.adobe.com/flex/spark" 
    		xmlns:mx="library://ns.adobe.com/flex/mx"
    		xmlns:pwg="com.perfectworld.gamelibs.pwgraphics.*"
    		>
    	<fx:Metadata>
    		[HostComponent("spark.components.Button")]
    	</fx:Metadata>
    	<s:states>
    		<s:State name="up" />
    		<s:State name="over" />
    		<s:State name="down" />
    		<s:State name="disabled" />
    	</s:states>
    	<mx:Image  source="@Embed('up.png')"/>	
    </s:Skin>

    5. MyVScrollBarIncrementButtonSkin.mxml

    <?xml version="1.0" encoding="utf-8"?>
    <s:Skin xmlns:fx="http://ns.adobe.com/mxml/2009" 
    		xmlns:s="library://ns.adobe.com/flex/spark" 
    		xmlns:mx="library://ns.adobe.com/flex/mx"
    		xmlns:pwg="com.perfectworld.gamelibs.pwgraphics.*"
    		>
    	<fx:Metadata>
    		[HostComponent("spark.components.Button")]
    	</fx:Metadata>
    	<s:states>
    		<s:State name="up" />
    		<s:State name="over" />
    		<s:State name="down" />
    		<s:State name="disabled" />
    	</s:states>
     
    	<mx:Image  source="@Embed('down.png')"/>	
    </s:Skin>

    皮肤文件定义好了,那么现在修改mySCrollbar.mxml为 scroller.verticalScrollbar指定skinClass:

    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" 
    			   xmlns:s="library://ns.adobe.com/flex/spark" 
    			   xmlns:mx="library://ns.adobe.com/flex/mx" width="300" height="400" creationComplete="init()">
    	<fx:Declarations>
    		<!-- Place non-visual elements (e.g., services, value objects) here -->
     
    	</fx:Declarations>
    	<fx:Script>
    		<![CDATA[
    			import skins.MyVScrollBarSkin;
    			private function init():void {
    				scroller.verticalScrollBar.setStyle("skinClass", MyVScrollBarSkin);
    				scroller.verticalScrollBar.setStyle( "fixedThumbSize", true);
    			}
    		]]>
    	</fx:Script>
     
    	<s:Scroller percentWidth="100" percentHeight="100" id="scroller">
    		<s:Group>
    			<s:Rect percentWidth="100" height="800">
    				<s:fill>
    					<s:LinearGradient rotation='250'>
    						<s:GradientEntry color='0x000000' ratio='0'/>
    						<s:GradientEntry color='0xffffff' ratio='1'/>
    					</s:LinearGradient>
    				</s:fill>
    			</s:Rect>
    		</s:Group>		
    	</s:Scroller>	
    </s:Application>

    主要是加了这2行代码:

    scroller.verticalScrollBar.setStyle("skinClass", MyVScrollBarSkin);
    scroller.verticalScrollBar.setStyle( "fixedThumbSize", true);

    最后的样子如下:

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  • 原文地址:https://www.cnblogs.com/jzm53550629/p/3245090.html
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