Server:
var app = require('http').createServer(handler) , io = require('socket.io').listen(app) , fs = require('fs'); app.listen(80); console.log('server listen on port 80'); function handler (req, res) { fs.readFile(__dirname + '/public/index.html', function (err, data) { if (err) { res.writeHead(500); return res.end('Error loading index.html'); } res.writeHead(200); res.end(data); }); } var chatroom=io.of('/chat').on('connection',function(socket){ console.log(id+'connected'); var id=null; socket.on('setid',function(sid){ id=sid; socket.emit('id',id); chatroom.emit('msg',id+' join the chatroom'); }); socket.on('msg',function(msg){ chatroom.emit('msg',id+' : '+msg); }); })
Client:
<!doctype html> <html> <head> <title>socket.io</title> <script type="text/javascript" src="/socket.io/socket.io.js"></script> <style type="text/css"> body{ font: message-box; } #output{ height:200px; border:1px solid #888; overflow-y: scroll; } </style> </head> <body> <div id="output"></div> <span id="userid"></span> <input type="text" id="text" placeholder='input your name'> <button id="btn">connect</button> <script type="text/javascript"> var socket = null; var btn=document.getElementById('btn'); var text=document.getElementById('text'); var output=document.getElementById('output'); btn.onclick=function(e){ console.log('btn click'); socket = io.connect('http://localhost/chat'); socket.on('connect',function(){ console.log('connect'); socket.emit('setid',text.value); socket.on('id',function(id){ document.getElementById('userid').innerText=id+':'; }); socket.on('msg',function(msg){ output.innerText+=(msg+' '); output.scrollTop=output.scrollHeight; }); btn.innerText='send'; text.placeholder='input msg'; text.value=''; btn.onclick=function(e){ socket.emit('msg',text.value); text.value=''; } }); }; </script> </body> </html>